Great topic, I went ahead and experimented with all the options and some with a finally rewarding result here. Firstly my PC specs Core i3 Haswell running @ 3.4Ghz with a nvidia 660, it runs VPX tables silky smooth at 60 FPS with VP settings mostly maxed and vsync set at 1, that said it cannot maintain over 120fps rates.
To cut to the chase I changed VP vsync to 2, adaptive, noticed that the flippers indeed had less lag, like so much it was almost light and day, though this introduced slight ball stutters during the game.
So I set the VP vsync to 0, then within the nvidia control panel I adjusted it to adaptive, same result then I noticed the other option...Adaptive ( half refresh rate ) after setting this option I had the same great flipper response without the slight ball stutters.
So in conclusion this was a solution for me and maybe some others...pics included or it didn't happen. 

Test table South Park during 5 ball multiball...

Sweeeeet!