Well its been a couple of weeks since I've posted on the build thread. I've got a bit sidelined by the software setup as I tried loading my first tables. That has gone OK - by that I mean I have PinballX setup with playfield, backglass and wheel images, I've loaded B2S for active backglasses, I loaded the DOF framework for my LedWiz and I've even edited a few tables for such things as the exit button to avoid the popup. All-in-all a lot of reading and couple of very helpful folk around here.
Last weekend I did a bit of soldering and building of my solenoid devices. I've built 10 in all. I've mounted my cheap 12v push soleniods on some more of that 6mm plastic I bought for $6. I got some M3 short countersunk screws and mounted the solenoids. I also setup two holes on the plastic plate to screw the noise-maker to the cabinet. Last but not least I added another couple of countersunk 1/8 holes to hold whatever material I wanted the solenoid to hit.
A few photos of the solenoids below as they were built.





This weekend I've mounted 7 out of 10 solenoids. Why 7, well I need some different noise makers for the the top 3, based on what I've seen around here I'm going to try some cheap bike bells. Currently on the way via eBay! Here are a couple that I've mounted.


Oh yeah, and part of setting all of this up of course is that I've now built my MOSFET boosters for the LedWiz. I've boosted 16 out of 32 channels. They can now handle a peak load of 32A - stupidly high really given that the power supply on this rail can only deliver 3A. Anyway, cheap MOSFETs, nice result result. A couple of images of the LedWiz and boosters, again all on some of that $6 plastic. I love making the gear this way, two screws to hold a unit module in place, yet O can build and service the module so easily.



Being the impatient person I am, I wired up the left hand side solenoids and some button lights then decided to test them out. Well an hour or so later once I'd generated a configuration file, etc - I played a game and my left hand flipper, slingshot and bumper made noise - that was nice.
What I really need to do now is find a good test program for the LedWiz so that I can turn on one item at a time and test them out. Just didn't get to looking for this and doing it this week.
Next weekend I'll have to wire up the right hand side and get some good noise happening.
On another front, I've also discovered that I only want to hit the [END] key once to open the coin door and once more to close it in games. This was a small problem as I setup and wired a switch for the coin door. This meant that the [END] key was effectively pushed down all the time the door was open. Not surprisingly this stuffed things up. So now I have a plan for a 4093 quad 2 input NAND gate, a couple of resisters and capacitors to make it so I get one pulse on open and another on close. I'm sure I could do the same mechanically, but where is the fun in that - for about $7 I'll do it the electronic way!
This week in between that pesky thing called work I really should get my glass ordered (now that I've found out exactly what I need and got a good price quoted), plus I must order my stickers. Stuzza has done the custom are work and I haven't ordered yet as I've been chasing a decent price - which I now think I've got. Anyway, sadly, pinball weekend over - but grewat news I played Rocky and Bullwinkle, The Addams Family and Indiana Jones with half of my sounds - what progress!