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(WIP) 13 balls at once - the largest multiball of any pinball machine


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#41 Les73gTx

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Posted 25 November 2013 - 01:39 PM

Looks Beautiful can't wait to play

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#42 primojac

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Posted 25 November 2013 - 02:04 PM

Herweh and ICPjuggla:  
Excellent work!!!!, thank you to carry out charts that not yet are working in vp 9. Thank you!!!


#43 AndersL

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Posted 25 November 2013 - 05:25 PM

Apollo 13 is playable in VP8 already - but it's great you are working on a vp9 specific version.

 

 


There is most likely tables for VP6 and 7 aswell...   :whistle:



#44 Herweh

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Posted 29 November 2013 - 11:35 AM

More and more is coming together. The moon is added. A magnet at this moon grabs the ball, carries it up to the playfield glass and down into a hole where it is dropped.

 

apollo13_2.png


herwehb2s-avatar-jr-100.pngbreakshot-sig-small3.pngatlantis-sig-small.pngmousinaround-sig6.pngsc-badge1.pnglw-sig.pngembryon-logo0.pngladyluck.pngapollo13_badge3.pngwhirlwind_badge.png


#45 bolt

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Posted 29 November 2013 - 01:48 PM

Looks so amazing. Can't wait to play this ball monster.


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#46 dboyrecords

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Posted 29 November 2013 - 02:27 PM

Wow! What a nice overhaul!!! Can't wait!

#47 ICPjuggla

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Posted 29 November 2013 - 04:21 PM

Herweh is a magician! Wait until you guys see the moon in action, it's awesome!! :-)

cosmicgunfight-sig2.png breakshot-sig-small3.png atlantis-sig-small.png mousinaround-sig6.png hurricane-sig16.png sc-badge1.png lw-sig.png embryon-logo0.png icp-3.png apollo13_badge(1).png whirlwind_badge0.png playboy_badge0.png oxo1.png raven_logo.png rambo_logo4.png


#48 marco helmink

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Posted 29 November 2013 - 05:13 PM

YEEEAAAAAAH !!!

 

This is the best table of all.

I can't wait to play the table. :juggle:



#49 DStruct

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Posted 29 November 2013 - 05:40 PM

Very nice job!

#50 LoadedWeapon

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Posted 29 November 2013 - 05:50 PM

Looking amazing!



#51 Shadowsclassic

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Posted 29 November 2013 - 07:22 PM

Looking good, Herweh!  For me you can just remove 11 of those balls. Two seconds after I hit Multiball, that's how many I'm down to! (I suck at juggling too) Lol! 



#52 Pintrepid

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Posted 29 November 2013 - 07:42 PM

When I thought about 13 balls at once, can you imagine if Atari's Hercules had a 13 ball multiball? :D

 

Heh! Hercules w/13-ball multiball? It would probably destroy the entire machine, all them cue-balls bounding around!  :dblthumb:


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#53 Shadowsclassic

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Posted 29 November 2013 - 09:57 PM

 

When I thought about 13 balls at once, can you imagine if Atari's Hercules had a 13 ball multiball? :D

 

Heh! Hercules w/13-ball multiball? It would probably destroy the entire machine, all them cue-balls bounding around!  :dblthumb:

 

Glad you mentioned that! I had never heard of the Hercules table before that thing is unbelievable!  I passed on a 46" LCD because I thought the table would be ridiculously huge built around it.  It would even be close to the Hercules table.  



#54 Herweh

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Posted 10 December 2013 - 12:51 PM

A lot detail work is done, lot stuff is added (like the countdown LED on the playfield or flashers or ...), inserts and illumination are working, coding and gameplay is at 98 %. The backwall and a few other areas need some rework. A few parts are missing, like the lights at the sign on the right ramp. Yesterday I've realized that it isn't a 13 ball multiball, just a 12 ball multiball as the ball in the rocket was released too late and drained immediatelly therefore. Now it's working (somehow or other at Hercules this would be an earthquake) :D .

 

We're planing to do a desktop version too. Just a few days to wait.

 

apollo13_3.png


herwehb2s-avatar-jr-100.pngbreakshot-sig-small3.pngatlantis-sig-small.pngmousinaround-sig6.pngsc-badge1.pnglw-sig.pngembryon-logo0.pngladyluck.pngapollo13_badge3.pngwhirlwind_badge.png


#55 The Loafer

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Posted 10 December 2013 - 01:16 PM

These are exciting times :), thanks for all your work on this, should be a stellar release.

#56 joeyhza

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Posted 10 December 2013 - 01:38 PM

Im guessing theres going to be crazy ball stutter and flipper lag on an midrange pc/cabinet.



#57 TedB

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Posted 10 December 2013 - 01:51 PM

Im guessing theres going to be crazy ball stutter and flipper lag on an midrange pc/cabinet.

 

Probably for me too - if someone complains about stutter you can bet I have it too, but I don’t think that should stop table authors to create the best possible tables with their setup. More eye candy usually requires more PC power. However, I had lots of stutter with uncle willy's tables but now with the latest VP versions they work like a charm :)



#58 luvthatapex

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Posted 10 December 2013 - 04:18 PM

Wow this looks better than my friends Apollo 13! Can't wait to take it for a spin!!!



#59 marco helmink

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Posted 10 December 2013 - 05:54 PM

It looks GREAT !!

 

This is my favorite table.

NICE.



#60 LoadedWeapon

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Posted 10 December 2013 - 06:56 PM

Awesome!