Had a little time yesterday night for working on it, here is the progress:
-Added the rollover switches to playfields(thx thewool to warn me)
-Changed GI lights, now it looks a little better
-Added the missing decal on tube ramp's side at the bottom of plunger(this is Jpsalas's job thank you mate)
-Fixed some light
The playfield a little darker(just a little, it looks better now, shows more from lights).
Still needs a few change: metal graphics, finetune the physics(and some test), maybe adding plastic texture to top of droptargets(thx thewool the tip), and make better looking beer frames with correct size/direction(thx Jpsalas for information about that), and maybe i forgot 1 thing or 2 but my changelist at home not

.
Lets says about physics some word: This is an interesting part of this table, becouse i want the flippers to stay strong becouse the droptargets...For example the left flipper must hit the left target with a nice aimed shoot, and this needs strong flipper. However i think lot of you guys's first touch is to changing physics with own tastes haha, but i will try to make it as good as i can.
I hope i will release the 1.05 soon in some days, we will see.
Still looking for good shot(s) about that plastic at #35 comment. :/