Setting plunger release speed to 200 worked for me. I can hit all three targets without bumping to reach to top one, like before.
I've noticed the entrance ramp might be a little short, too -- the ball seems to dribble off the lip and into play if insufficient strength is applied to the plunger.
Another possible bug: on a real TOTAN playfield, I believe there is a rollover switch at the plunger rest point --it looks like there is one on the design (swplunger) but it doesn't seem to be doing anything. When the ball is resting at the plunger (trigger on), then plunged (trigger becomes off), a "swoosh" sound should be heard, and an animation of the ball launching off a ramp should be visible on the
DMD. None of this is happening. Maybe it's a scripting issue? Or...perhaps the ROM I'm using lacks this feature?
Thx for the tip Koadic, i removed the wall 110 as you said and all is working fine. Plunger needs a bit more strength to hit the 3rd skill shot as mentioned, but, I'm guessing that is easy to fix.
Also, I don't know if any of you whom experienced 'stuttering' with the ball have tried to lower the alpha ramps slider? On my machine it is working well when lowering the alpha ramps slider about 4 notches to slightly above middle. It is still very playable with the setting maxed, but, after reading this thread I was looking close and did notice the ball movement was not as smooth as I've seen w/ other tables.
System Specs
Phenom II X4 945 @ 3.5ghz OC from 3ghz
4GB Ram @ 1333mhz (too poor for 1600mhz way back when) lol
GTX 460 OC from factory @ 811/1622/1950
7200RPM 1TB HDDx2
onboard realtek sound
Edited by catkins, 11 May 2012 - 05:10 AM.