I think the answer to this is easy. It simply depends. Some tables just look amazing in the dark yet you can still follow the ball (I'm talking about real life, since in
VP the ball doesn't change shades & lose visibility). I always site ToM as the ultimate dark room pinball. Its lighting & theme fits it. For whatever reason I find most of the better night tables to be 90's BLY/WMS. Newer Sterns I'd prefer in the day, same with most 70's tables, then 80's tables are hit or miss. Might just be the way the art & lighting is done.
Then there are some tables that look good at night, but are hard to play, might be places where you lose the ball due to lack of lighting. This can be tough especially on fast playing games.
So for me, in some cases I'd like to see 2 versions of a release, night & day.
For the most part though I'd agree with Noah in finding a happy medium. I know for my own pins that is kinda how I do it. I never play my games dark enough to where lighting effects really "pop" on the PF like they often do in
VP night tables, but enough to where you can get the plastics to glow a bit.
Gotta agree with this. I think generally newer tables have a lot more lights than for example, the EM machines. The more lights the table has, the more appropriate they will look in a night mod, I would guess.
Without really testing a lot of night mods, I think somewhere in the middle would be good. Not too dark because I want to see the playfield art.
Oh, and just want to add that I download
all versions. And if it's a table where I have to change the textures myself for the night mod, then I save a new copy. If I end up with many different versions of a table, I see that as a good thing. I just put a little note in the file name.
Edited by Centaur Machine, 05 July 2011 - 04:49 AM.