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T2 FS Chrome Edition MOD - WIP


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#41 PinballWizard79

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Posted 29 April 2011 - 12:57 PM

I saw the chrome T2 @ CHI expo last year & almost pulled my pants down.

About to do it again.... This is so unbelievably good I may have to check snopes just to make sure you arent tricking us.

Kudos to you man, good work!!!!!!!!!!!!!!!!!!!!!

#42 bent98

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Posted 29 April 2011 - 12:59 PM

QUOTE (PinballWizard79 @ Apr 29 2011, 01:57 PM) <{POST_SNAPBACK}>
I saw the chrome T2 @ CHI expo last year & almost pulled my pants down.

About to do it again.... This is so unbelievably good I may have to check snopes just to make sure you arent tricking us.

Kudos to you man, good work!!!!!!!!!!!!!!!!!!!!!


Why would you pull your pants down?

#43 Zablon

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Posted 29 April 2011 - 02:57 PM

This is awesome! That shows a true passion for the hobby smile.gif

#44 tipoto

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Posted 29 April 2011 - 03:11 PM

Thanks ! biggrin.gif

QUOTE (epthegeek @ Apr 29 2011, 05:45 AM) <{POST_SNAPBACK}>
I don't really prefer the metal parts in place of the plastics and apron, but there's no denying you're doing amazing work.

No worries, I chose the chrome version because there are lots of good versions of T2 already existing for FP/VP.
I don't like my current apron, it's not credible at all... It seems to don't be part of the table... I planned to change it along with the flippers logos when the 3 ramps will are done. smile.gif

If you guys have others comments or notes, I would be glad to read them and try to address them if it's possible. wink.gif

By the way, I have a question about my colors, because I'm not sure that my monitors are calibrated the good way... Do the colors look good or are they too much saturated (the red for example)?

#45 tipoto

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Posted 17 May 2011 - 05:23 AM

Update!

The modeling is done. I still have to tweak my render, there are some ugly reflections with the wire ramps and maybe too much noise in the dark areas. Hopefully I can fix this...


Next step, the lights...


#46 slam23

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Posted 17 May 2011 - 05:55 AM

It's really beautiful! Can't wait to see the final table in action,
Hats off tipoto!
Slam23

PS I'm a bit colourblind, so while I can enjoy the beautiful colors of this table, I am not the right person to ask about color detailing

Edited by slam23, 17 May 2011 - 05:57 AM.


Did you know that "playing pinball" is called "flipperen" in Dutch? Now you know and may your life be enriched by this arcane knowledge....

#47 alessio

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Posted 17 May 2011 - 06:14 AM

Oh my god, incredible table!!!!!!!!!!
Please 4:3 version!!!!!!!!!!!!!
Please, please, please!!!!!!!!!!!!!!!

#48 rein1969

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Posted 17 May 2011 - 07:36 AM

BEST GRAPHIC TABLE EVER!! the new standard in pinball emulation!

#49 chriz

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Posted 17 May 2011 - 08:01 AM

I can't believe that biggrin.gif whtflag.gif

VP never looked so real! absolutely AWESOME, WOOOHOOOOOO otvclap.gif

cheers
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#50 gStAv

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Posted 17 May 2011 - 08:05 AM

I've got to admit that this tabel is abolutely gorgeous! fool.gif

3rs054-6.png


#51 esoteric_rt

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Posted 17 May 2011 - 08:23 AM

Looks awesome - is that the way it will display in VP...?

#52 tipoto

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Posted 17 May 2011 - 09:44 AM

My current VP version plays with the exact same render for the moment... The flippers are not animated, but you can play the table. But, once I will have to add the animation (lights, slingshots, flippers, bumpers etc...) I will need to cut the table into different zones, and I don’t know if I will manage to make the weldings completely invisible. I did a lot of tests, I know the rules, but we never know, sometimes it reacts weirdly... I will do my best smile.gif

Also there are some tricky parts like the transparencies plastics at the ramps entries, along with all the objects I will have to create in VP to hide the ball where it’s not suppose to be visible...
I hope I will be able to do all this stuff perfectly, but since it’s my first table, it’s not easy to say now. wink.gif




#53 hassanchop

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Posted 17 May 2011 - 09:49 AM

awesome work!!!
cant wait to see it finished!! superb use of lights and graphics!
and that T2 head is so good!
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#54 wildman

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Posted 17 May 2011 - 10:12 AM

Impressive otvclap.gif dblthumb.gif



 


#55 unclewilly

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Posted 17 May 2011 - 11:45 AM

You should pm scapino. He has the em reels down to math for placement so you shouldn't get any hard visible edges to the reels

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Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx

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#56 Zablon

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Posted 17 May 2011 - 03:15 PM

I can't wait for this!

#57 gear323

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Posted 17 May 2011 - 05:19 PM

Wow. This looks really sweet. Good work so far! looking forward to being able to play it! dblthumb.gif

#58 tipoto

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Posted 17 May 2011 - 05:58 PM

I hope a first beta version will be ready soon, with probably no animation except the flippers. I'm very interested to know your feedbacks and make sure the table works the same way on your computers that on mine wink.gif


#59 gear323

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Posted 17 May 2011 - 06:29 PM

QUOTE (tipoto @ May 17 2011, 01:58 PM) <{POST_SNAPBACK}>
I hope a first beta version will be ready soon, with probably no animation except the flippers. I'm very interested to know your feedbacks and make sure the table works the same way on your computers that on mine wink.gif



Sweet. You can count me in as a beta tester!

#60 mistermixer

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Posted 17 May 2011 - 10:23 PM

Can't beleive it's your first table ! IMPRESSIVE Hopefully the table will play good ( the versions out now give 'out of memory error' with the latest VP version , they play good with 9.08 )
But that's not your worry . A big bow my majesty