- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
-
More
EARTHSHAKER FS HRES LRES
Started By
bmiki75
, Dec 22 2010 12:59 AM
104 replies to this topic
#42
Posted 03 January 2011 - 08:21 PM
QUOTE (bmiki75 @ Jan 3 2011, 09:04 PM) <{POST_SNAPBACK}>
QUOTE (breikers @ Jan 3 2011, 04:51 PM) <{POST_SNAPBACK}>
Table plays great !! How can i enter the setup of the table. I like to set the table at free play and 5 balls. Thx in advance
with 8 key amd 7 key go to "ad" setting and change it with 1 Key.
Hi bmiki75, thanx for reply. I will try that in a minute.
#45
Posted 07 January 2011 - 12:34 AM
QUOTE (Mudfinger @ Jan 6 2011, 11:37 PM) <{POST_SNAPBACK}>
NICE ! Looks Great!
We getting a 4:3 version soon?
We getting a 4:3 version soon?
It is on the way Serpiko will release 4/3 version soon
QUOTE (gbeef @ Jan 4 2011, 08:21 PM) <{POST_SNAPBACK}>
Bought a 1G card 280GTX. Still the same issue. What driver version are you guys using?
I'm using last nvidia drivers 260.99
Post here a snap of what you see
#46
Posted 28 April 2011 - 03:17 PM
Thanks for the updated 91x tables Mik.
Edited by DedRok_V, 28 April 2011 - 03:17 PM.
#47
Posted 28 April 2011 - 03:34 PM
Hey Mik, long time no speak. Hope all is well and thanks for the update and I played ES for a bit last night and had a blast. Any more work on JM or maybe you can help out and take on some of these awesome re-draws that are going on as I'm sure jp, uw and others have a lot on their plate already.
#48
Posted 28 April 2011 - 03:44 PM
QUOTE (mwong168 @ Apr 28 2011, 05:34 PM) <{POST_SNAPBACK}>
Hey Mik, long time no speak. Hope all is well and thanks for the update and I played ES for a bit last night and had a blast. Any more work on JM or maybe you can help out and take on some of these awesome re-draws that are going on as I'm sure jp, uw and others have a lot on their plate already.
I have taken an holiday from VP because of i am thinking to an original table and i'm studing p-roc python framework and also i'm trying to make a new pincab for me.
I have worked on JM a little but a very little.
I hope to restart in next day.
#49
Posted 28 April 2011 - 10:22 PM
QUOTE (J3SteR @ Dec 21 2010, 08:25 PM) <{POST_SNAPBACK}>
QUOTE (bitupset @ Dec 21 2010, 10:07 PM) <{POST_SNAPBACK}>
AWESOME looking table, THANKS!!!
here is what i encounter...with vp 9.09, table opens fine. with vp 9.08 i get 'could not create off-screen surface'.
I cant run 9.09 on my cab becuase i insta-tilt. i have a 1gb video card. any thoughts?
here is what i encounter...with vp 9.09, table opens fine. with vp 9.08 i get 'could not create off-screen surface'.
I cant run 9.09 on my cab becuase i insta-tilt. i have a 1gb video card. any thoughts?
I have this same problem with Judge Dread FS HR with a 1gb card and vp 9.08...
i had the same.
if you have trouble with highres and grahics you need to upgrade to 2-3gs of higher speed RAM.
#50
Posted 28 April 2011 - 10:37 PM
QUOTE (bmiki75 @ Dec 21 2010, 05:59 PM) <{POST_SNAPBACK}>
EARTHSHAKER FS HRES LRES

Version: 2.0.0
Category: VP 9.x Cabinet Tables (FULL SCREEN)
Author(s): bmiki75
Description:
Earthshaker FS version HRes for graphic card with 1 GB of RAM. New VP912 version.If you like i'll convert other pinball to VP912.
Earthshaker
FS version High Res for graphic card with 1 GB of RAM.
Hope you like, please tell me every bug you found.
Please post feedback in support topic and not as comment to the file to help me to answer every question.
Thanks to wtiger for playfield picture.
Thanks to mwong168 for testing and to DedRok_V for feedback.
Thanks to PacDude for his marvellous first version.
Version 2.0.0
-Changed Ramps to use trasparent png except one that have z-order problem with alpha (glitches with dropping building)
-Changed flasher Holder
Version 1.0.6
-Rescaled Hres grafic a little
-Added rollover line
-Little minor bug Fix
Thanks to serpiko for his great work on:
-missing l32 fading script
-new ball collision script
-great nudge system with sound
-new great sound (thanks to Jp for allowing)
-Added multiball shaker.
-Solved random ball disappears in multiball.
-many other thing.....
Serpiko have also made a great 4/3 version that will be upload by himself in next day.
Version 1.0.5
First release, previous are not released because they have too many bug.
Added GI light for all plastic
Many bugfix
Included new wheel for HiperPin
Version 1.0.1-1.0.4
Internal release too many bugs.
View File
Submitted by bmiki75, on Dec 22 2010, 02:59 AM
Version: 2.0.0
Category: VP 9.x Cabinet Tables (FULL SCREEN)
Author(s): bmiki75
Description:
Earthshaker FS version HRes for graphic card with 1 GB of RAM. New VP912 version.If you like i'll convert other pinball to VP912.
Earthshaker
FS version High Res for graphic card with 1 GB of RAM.
Hope you like, please tell me every bug you found.
Please post feedback in support topic and not as comment to the file to help me to answer every question.
Thanks to wtiger for playfield picture.
Thanks to mwong168 for testing and to DedRok_V for feedback.
Thanks to PacDude for his marvellous first version.
Version 2.0.0
-Changed Ramps to use trasparent png except one that have z-order problem with alpha (glitches with dropping building)
-Changed flasher Holder
Version 1.0.6
-Rescaled Hres grafic a little
-Added rollover line
-Little minor bug Fix
Thanks to serpiko for his great work on:
-missing l32 fading script
-new ball collision script
-great nudge system with sound
-new great sound (thanks to Jp for allowing)
-Added multiball shaker.
-Solved random ball disappears in multiball.
-many other thing.....
Serpiko have also made a great 4/3 version that will be upload by himself in next day.
Version 1.0.5
First release, previous are not released because they have too many bug.
Added GI light for all plastic
Many bugfix
Included new wheel for HiperPin
Version 1.0.1-1.0.4
Internal release too many bugs.
View File
Submitted by bmiki75, on Dec 22 2010, 02:59 AM
i looked in cabinet tables.
the older Dec 2010 is the only ones.
where is your update for the thread of April 2011 for full sound?
#51
Posted 29 April 2011 - 01:22 AM
QUOTE (chas @ Apr 29 2011, 08:37 AM) <{POST_SNAPBACK}>
i looked in cabinet tables.
the older Dec 2010 is the only ones.
where is your update for the thread of April 2011 for full sound?
the older Dec 2010 is the only ones.
where is your update for the thread of April 2011 for full sound?
Look under last updated, not latest releases
#52
Posted 29 April 2011 - 03:43 PM
Hi! Just downloaded the latest Earth Shaker - VP912_FS_HR_WILLIAMS___EARTHSHAKER_2.0.0
(Great table btw!
)
and when I run it the table effects and the ROM samples works, BUT I get no music(!)
I have tried all the ROMs and I do have checked the option in vPinMAME:
Use Sound and Use Samples
is it still something I've missed as seen on a youtube clip of a ES in action that music should be playing...
This is the only table I've encounter this problem, and I do have deleted the regestry and the nvram files without any success!
Please! ... Anyone...!
(Great table btw!
and when I run it the table effects and the ROM samples works, BUT I get no music(!)
I have tried all the ROMs and I do have checked the option in vPinMAME:
Use Sound and Use Samples
is it still something I've missed as seen on a youtube clip of a ES in action that music should be playing...
This is the only table I've encounter this problem, and I do have deleted the regestry and the nvram files without any success!
Please! ... Anyone...!
#53
Posted 29 April 2011 - 05:08 PM
QUOTE (gStAv @ Apr 29 2011, 05:43 PM) <{POST_SNAPBACK}>
Hi! Just downloaded the latest Earth Shaker - VP912_FS_HR_WILLIAMS___EARTHSHAKER_2.0.0
(Great table btw!
)
and when I run it the table effects and the ROM samples works, BUT I get no music(!)
I have tried all the ROMs and I do have checked the option in vPinMAME:
Use Sound and Use Samples
is it still something I've missed as seen on a youtube clip of a ES in action that music should be playing...
This is the only table I've encounter this problem, and I do have deleted the regestry and the nvram files without any success!
Please! ... Anyone...!
(Great table btw!
and when I run it the table effects and the ROM samples works, BUT I get no music(!)
I have tried all the ROMs and I do have checked the option in vPinMAME:
Use Sound and Use Samples
is it still something I've missed as seen on a youtube clip of a ES in action that music should be playing...
This is the only table I've encounter this problem, and I do have deleted the regestry and the nvram files without any success!
Please! ... Anyone...!
I have not change anything in sound but this evening (in italy) i'll try to investigate and find a solution.
#55
Posted 29 April 2011 - 10:23 PM
QUOTE (gStAv @ Apr 29 2011, 08:19 PM) <{POST_SNAPBACK}>
thanks mate! Appreciate it! 
gStav i have tried it and i have music active.
Sometimes it also happend to me to no have music
Please if you can try launch it after a win restart if help just to isolate the problem and when it happend.
#56
Posted 30 April 2011 - 02:26 PM
Thanks bmiki75! That was it! 
Have'nt yet transfered the table to my cab and just wanted to run it on my stationary pc,
and I guess a restart was the thing needed as it worked without any hassle on my cab now when I tested it!
Thanks for the tip and a great table!
Any more alpha conversions coming up?
Cheers!
Have'nt yet transfered the table to my cab and just wanted to run it on my stationary pc,
and I guess a restart was the thing needed as it worked without any hassle on my cab now when I tested it!
Thanks for the tip and a great table!
Any more alpha conversions coming up?
Cheers!
#57
Posted 13 May 2011 - 01:14 AM
QUOTE (scott-Detroit Pinbal @ Dec 26 2010, 04:18 PM) <{POST_SNAPBACK}>
QUOTE (bmiki75 @ Dec 23 2010, 04:28 AM) <{POST_SNAPBACK}>
QUOTE (J3SteR @ Dec 23 2010, 01:42 AM) <{POST_SNAPBACK}>
Just tryed the low Res version and same thing. Its really odd like I said all the rom sounds work its just the table sounds. This is the only table doing this.
I'm really sorry it is my fault i have not included sound in the last version.
I'll fix it as soon as possible and reupload a new version HRES and LRES
For now please download the sound pack and import all wave with the sound manager.
http://www.sendspace.com/file/ihm8hh
This evening i'll post a new version with sound in
I was able to fix all my issues with playing this table with both the HR and LR tables.
I noticed the Tilt Trigger Time was set to 10,000 and I lowered it to 1,000 then I was able to check HD Renderor and save the table and close completely out of Visual Pinball. After I restarted everything, it is now working the way it should, I just had to import the sounds. I cant say that I do notice a difference between HR and LR versions of this table though, I am curious what I should be looking for?
The only think that I would ask, is if you would activate the ability to use a manual physical plunger, just hitting a button really takes away a lot from the realism of this game.
thanks for a really great table
Scott
Detroit Pinball
sendspace.com link dont work.
not using hyperpin.
905-908 desktop exec only.
so, what now for the table sounds?
#59
Posted 13 May 2011 - 02:47 PM
QUOTE (Shredhed @ May 13 2011, 09:31 AM) <{POST_SNAPBACK}>
Hi, Great looking table. But i'm not getting any ROM sounds. I get all the gameplay sounds, bumpers, flippers, etc. But none of the ROM sounds play. All the ROMS are OK in pinmame. Any ideas?
thanx.
thanx.
Try hitting F3 to hard reset it when the game is running. That usually clears that up.
#60
Posted 13 May 2011 - 06:21 PM
QUOTE (epthegeek @ May 13 2011, 10:47 AM) <{POST_SNAPBACK}>
QUOTE (Shredhed @ May 13 2011, 09:31 AM) <{POST_SNAPBACK}>
Hi, Great looking table. But i'm not getting any ROM sounds. I get all the gameplay sounds, bumpers, flippers, etc. But none of the ROM sounds play. All the ROMS are OK in pinmame. Any ideas?
thanx.
thanx.
Try hitting F3 to hard reset it when the game is running. That usually clears that up.
If that doesn't work, try exiting out of VP altogether, including closing VP, and then restarting VP and then the table. I don't know what you have to do further for a cabinet setup but that works for me for the desktop table as occasionally I lose the sound when changing from one table to another.
Edited by ta2686, 13 May 2011 - 06:21 PM.
Need to set or reset replay levels on a particular table? These guides will help you:
For Non-DMD tables: Guide to reset replay levels on non-DMD tables
For DMD tables: Guide to set replay levels on DMD tables
Need to change the number of balls per game on a particular table? These guides will help you:
For Non-DMD tables: Guide to set number of balls per game on non-DMD tables
For DMD tables: Guide to set number of balls per game on DMD tables
Need to adjust the volume on DMD based tables? This guide will help you:
Guide to adjust volume on DMD tables
An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:
Excel Spreadsheet of VPM emulated tables
For Non-DMD tables: Guide to reset replay levels on non-DMD tables
For DMD tables: Guide to set replay levels on DMD tables
Need to change the number of balls per game on a particular table? These guides will help you:
For Non-DMD tables: Guide to set number of balls per game on non-DMD tables
For DMD tables: Guide to set number of balls per game on DMD tables
Need to adjust the volume on DMD based tables? This guide will help you:
Guide to adjust volume on DMD tables
An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:
Excel Spreadsheet of VPM emulated tables



Top









.png)












Contributor








are all trademarks of VPFORUMS.