rev1646 is online. Changes:
- minor improvements of the ball lights
- fix bug with new primitive display code and wire new UI param to steer the edge approximation (optionally fallback to bruteforce or old mode)
- add additional passthrough mode for light images (to fake pure emissive behavior of image)
- revert bulblights-on-ball changes (omit emission in nearest heuristic)
- slightly change defaults and make null material hot pink, too




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