Hi Gravy
I have 3 3D Cabinets:
Do you have an LG 3D TV? What size and model?
3D 42" TV LG - 42LM6200
3D 42" TV LG - 42LM6400
3D 47" TV LG - 47LM4600 - A little bit big but is good. I think that higher than 47 there would not be like real pinball.
.......
Thanks for the info, that's quite a collection of 3D screens you have. I understand what you are saying about the 3D appearing to move around when you move your head position from central to either left or right.
However my question was actually about whether your sweet spot for 3D is actually when your head is positioned at the lower centre of your screen? For me on my 32" LG 32LW4500 (2011 model), the sweet spot is to the left of centre which is a bit annoying as I need to move my body about 4-6inches to the left of where it feels natural to stand. If I stand centrally the 3D image ghosts more. This is why I feel it would be great to be able to have a setting to adjust this issue. I assume this is not an issue for your screens?
Hi Gravy
I know you mean. I´m positioned at the center. I have a bit ghost in the center table lights and some bright white flippers.
I can reduce this divergence (ghost) reducing the depth as follow:
Play it with VPX 10.7 DX9 with Reshade DX9 version 5.9 ( the newest some parameters doesn´t exist) - I made a lot of POV settings and four ReshadePreset.INI file for different tables.
(VPX 10.80 DX9 no way).
Reshade is the best way to reduce the divergence (ghosting). It´s need to adjust by Notepad because on GUI there is ZPD limits.
Example:
For EM and LED tables
ReshadePreset – RA0.ini:
Divergence=10.000000
ZPD_Separation=0.035000,0.500000
ReshadePreset – RA3.ini:
Divergence=10.000000
WZPD_and_WND=0.030000,0.030000,0.000000,0.250000
ZPD_Separation=0.035000,0.500000
For
DMD, FlexDMD and UltraDMD tables
ReshadePreset – RB0.ini:
Divergence=17.000000
ZPD_Separation=0.040000,0.450000
Reshadepreset – RB3.ini:
Divergence=17.000000
WZPD_and_WND=0.030000,0.030000,0.000000,0.250000
ZPD_Separation=0.040000,0.450000
I know that is hard. I needed to create four different emulator folders, frontend scripts to call the correct ReshadePreset.ini file in the correct playlist table.
The RA3 and RB3 files is due to the fact that tables normally fit well with the RA0 and RB0 standard, however some were above the screen glass (floating in space) so I had to create a variation called RA3 and RB3 to correct them.
I´ve used import the Mandalorian POV values to adjust the others tables.
So, it´s reason that I changed to VPX 10.80 - 1862 GL InBuilt 3D stereo.
But there are issues too.
Although is very and pratical to adjust the .INI view file there are some divergences.
The VPX 10.80 - 1862 GL inbuilt 3D version is too much brighter compared to VPX 10.7 DX9 with Reshade DX9
So, you can see more ghosting if compare to Reshade, but is much better 3D view.
To reduce the ghosting you will need to reduce the brightness where is possible, as lightning table, VPX video settings or TV brightness adjust.
Also Interlaced method is brighter than SBS or TOP/bottom method but I think is better to use frontend.
At last I reduced the ghosting for most tables but not eliminated.
Edited by Emanoel299, 15 May 2024 - 12:14 AM.