BAM Update
- Bug-fix : missing
DMD animations on some tables
- Added scaling of Tranlate table values: If You set Scale X/Y/Z for example = 10.0 You have to enter Translate X = ~ 3500 to put camera above table edge, now You can set same value lika for scale = 1.0.
- physic-xml files
FP /
FP + Physics 2.4
MOD /
FP + Physics 2.5
MOD have diffrent XML files with configs of physic engine. This config file was inside "Future Pinball.exe". Now BAM on table load will try to load external config xml files.
First it will try to load "TableName.xml" from table folder.
If this file not exist, BAM will load "default.xml" from BAM folder.
If this file not exist too, BAM will load xml file inside "Future Pinball.exe".
I added to BAM.zip XML folder. Inside it there are files from orgyginal Future Pinball and for Physics mod 2.4 and 2.5.
If You want to use this file with specyfic table, copy it to table folder and rename it to "TableName.xml".
If You want to use XML with all tables (without own XML) copy XML file to BAM folder and rename it to "default.xml".
It You want to modifi XML file and test it:
File is loaded at start of game (F5 in Future Pinball editor). So You can:
1. load table
2. Open xml file in text editor.
3. change values
5. test new xml file
6. exit of game (back to
FP editor)
7. modify again xml file (and save it to disk)
8. test new values again (press F5)
You don't have to exit from
FP or reload table.
Loaded physics xml file is displayed is displayed in left/bottom of BAM hud (if there is no info about physics xml - build in exe is used).
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Notice:
- I did not test xml files. I play
FP only to test BAM and i don't see difference

- I did a lot of changes form last release and many updates are now "turn off" and hidded. I hoop that i did not break anything
