This was a known Problem with "highres" Dmd. Use the latest b2s Version 2.1.5 (download it from vpinball github - b2s backglass - Actions).
Edited by digitalarts, 26 November 2025 - 11:37 AM.
Posted 26 November 2025 - 05:05 PM
@redwings13
This was a known Problem with "highres" Dmd. Use the latest b2s Version 2.1.5 (download it from vpinball github - b2s backglass - Actions).
I updated to b2s 2.1.4.1 the latest. That fixed my problem. Thank You soooooo much
I just downloaded the latest version. My last version was 4.0, the new version freezes while it’s loading. I have several other tables that have done the same thing. I corrected the problem in the script by setting to run on a real dmd, because that is what I have. I don’t see any choice like that to make the newest slimer run. I’d really like to use the newest slimer. Any help would be greatly appreciated.
One option would be to use a real LCD like the rest of the planet.
Real dmds look more authentic that lcds, and I can’t afford to upgrade things on my cabinet like I’m rich like you can.
Posted 26 November 2025 - 05:15 PM
I just downloaded the latest version. My last version was 4.0, the new version freezes while it’s loading. I have several other tables that have done the same thing. I corrected the problem in the script by setting to run on a real dmd, because that is what I have. I don’t see any choice like that to make the newest slimer run. I’d really like to use the newest slimer. Any help would be greatly appreciated.
One option would be to use a real LCD like the rest of the planet.
Real dmds look more authentic that lcds, and I can’t afford to upgrade things on my cabinet like I’m rich like you can.
Get a Job Hippie! ![]()
Posted 20 March 2026 - 02:37 PM
I was on my way to a grand champion score, on my last ball with extra ball and add-a-ball lit, when the ball jumped into the space above the 2 captive balls on the left side of the playfield! Nothing I could do but quit out of the game. I don't know exactly what path the ball took to get there. Just something to look at for the next update of the excellent table...
Posted 21 March 2026 - 03:28 AM
I was on my way to a grand champion score, on my last ball with extra ball and add-a-ball lit, when the ball jumped into the space above the 2 captive balls on the left side of the playfield! Nothing I could do but quit out of the game. I don't know exactly what path the ball took to get there. Just something to look at for the next update of the excellent table...
I'll check the table and I'll see if I can do anything with that bug.
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
Posted 21 March 2026 - 01:16 PM
I had the error "Object reference not set to an instance of an object."
I checked the reference line in the script and it was for flexdmd. My flexdmd was many years old (1.8), so I upgraded it (1.91) and solved the issue. Anyone else have the problem, here's the link:
https://github.com/v...lexdmd/releases
Posted 22 March 2026 - 07:13 PM
I was on my way to a grand champion score, on my last ball with extra ball and add-a-ball lit, when the ball jumped into the space above the 2 captive balls on the left side of the playfield! Nothing I could do but quit out of the game. I don't know exactly what path the ball took to get there. Just something to look at for the next update of the excellent table...
I'll check the table and I'll see if I can do anything with that bug.
All the walls around the captive balls seem to be fine. I can't find anything wrong, but I know that if the ball jumps then it may go into objects, even bumpers. This is one of the reason why all my rubbers are non-collidable and I use walls for the collisions. But if it was during a multiball and one ball was in the kicker and another ball hit it, then the ball may have jumped and then anything can happens ![]()
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
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