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Can VPX do Anaglyph 3D?


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#401 elmera

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Posted 22 January 2024 - 11:22 PM

Wiesshund -- can you post the VPX 3D settings you used in the Simpsons screenshot?  What version of VPX?  DX or GL?



#402 wiesshund

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Posted 23 January 2024 - 01:52 AM

Wiesshund -- can you post the VPX 3D settings you used in the Simpsons screenshot?  What version of VPX?  DX or GL?

 

I can but not until i am back at my desktop
​And i think i took that screenie in GL


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#403 griffindodd

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Posted 23 January 2024 - 02:14 AM

If I can work out how to adjust convergence in VPX native the way you can in reshade then Id be willing to pursue it more but from what I could tell depth and convergence seemed to be tied together.

Software: VPX 10.8GL x64, VPinMAME 3.6, B2S 2.1.3, FlexDMD 1.9.1, Freezy 2.3.1, Pinup Popper 1.5
Screens: PF: Sony X85K 4k 120hz Portrait, BG/FullDMD: 1080p 60hz Portrait, Topper: UHD 60hz Landscape 
Computer: Ryzen 9 5900X, 64GB, RTX 4080 Super, NVME, Win 11


#404 wiesshund

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Posted 23 January 2024 - 02:44 AM

paralax separation ZPD and Offset, everything else is just color settings


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#405 griffindodd

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Posted 23 January 2024 - 03:03 AM

Here is what I see through my green and magenta lenses when using built in. Which setting stops the huge misalignment. If I adjust eye distance everything just becomes flat again. It's not a monitor calibration issue as I could do it in the reshade menus.

capture.jpg


Software: VPX 10.8GL x64, VPinMAME 3.6, B2S 2.1.3, FlexDMD 1.9.1, Freezy 2.3.1, Pinup Popper 1.5
Screens: PF: Sony X85K 4k 120hz Portrait, BG/FullDMD: 1080p 60hz Portrait, Topper: UHD 60hz Landscape 
Computer: Ryzen 9 5900X, 64GB, RTX 4080 Super, NVME, Win 11


#406 wiesshund

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Posted 23 January 2024 - 07:18 AM

try adjusting paralax separation

 

dont know what you mean by eye distance, i dont have that setting


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#407 griffindodd

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Posted 23 January 2024 - 02:32 PM

What version are you using? I ask because you cannot adjust ZPD unless you choose fake stereo mode, also it doesnt adjust live in the live editor and I havent seen a setting called parallax separation. We are talking about the built-in 3D correct?

I think we are both talking about the same separation setting, however reducing it just takes all of the depth out of the table. If you choose fake stereo mode then ZPD and offset become available to adjust but Im really not sure what they do. Are these settings documented properly somewhere?

Edited by griffindodd, 23 January 2024 - 03:08 PM.

Software: VPX 10.8GL x64, VPinMAME 3.6, B2S 2.1.3, FlexDMD 1.9.1, Freezy 2.3.1, Pinup Popper 1.5
Screens: PF: Sony X85K 4k 120hz Portrait, BG/FullDMD: 1080p 60hz Portrait, Topper: UHD 60hz Landscape 
Computer: Ryzen 9 5900X, 64GB, RTX 4080 Super, NVME, Win 11


#408 wiesshund

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Posted 23 January 2024 - 07:04 PM

using whatever the latest action was a few days ago

 

If you have no setting called parallax separation, then i cant help as i have no idea what you have.


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#409 Emanoel299

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Posted 23 January 2024 - 07:34 PM

All anaglyph loses some color

that is the nature of anaglyph

 

Yes, I agree. Anaglyph normally is one off option nowadays for 2D TV unfortunately, but in my point of view is better to play in desktop mode than cabinet for anaglyph with reshade

 

VPX is not trying to be PinballFX

Not sure why you think that?

 

Sorry, I was not clear about it. VPX 10.8x program is changing so much about POV to INI and others options in video settings and so on. Most of tables needs to adjust again to play in 3D mode. Maybe 2D not be. I play only in cabinet 3D.

About to be close Pinball FX there are some original tables that looks some Pinball FX tables when you see floating points, explosion etc..It looks PC gamer. I play pinball since 1977 and a I can say that some tables are losing the real pinball feeling. No offense to that people that make a excellent work. It´s my feeling only.

 

VPX is not 2D at any time.

3D and Stereo 3D (be it VR or Anaglyph etc) are just 2 different kinds of 3D

 

Desktop view is a perspective 3D but still 2D on TV

When you play VPX in a 3D TV you feel how different is if compare to Anaglyph and how so close to real machine is. VR is the top of course.

I have 4 cabinet. Three of them with 3D TV and one with 2D 120Hz TV where I play with Anaglyph Red/Cyan with Reshade render sometimes and shows good, but I think 2D view very good too.

 

I would like to bring to this topic that anaglyph mode as in built-in as in reshade is a good option for 2D /TV. Reshade options is better than built-in VPX anaglyph options.

I think that most of difficulties from most people has with anaglyph belongs to that kind of renderization that anaglyph is when deppends on things like monitor , glasses and environment lighting and each people should to search for your better settings.


Edited by Emanoel299, 23 January 2024 - 07:37 PM.


#410 wiesshund

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Posted 24 January 2024 - 01:07 AM

inet 3D.

About to be close Pinball FX there are some original tables that looks some Pinball FX tables when you see floating points, explosion etc..It looks PC gamer. I play pinball since 1977 and a I can say that some tables are losing the real pinball feeling. No offense to that people that make a excellent work. It´s my feeling only.

 

 

 

 

Think only Space Station has that? At least that i have seen?

But that is an author choice, nothing to do with VPX at all

 

 

 

I would like to bring to this topic that anaglyph mode as in built-in as in reshade is a good option for 2D /TV. Reshade options is better than built-in VPX anaglyph options.

I think that most of difficulties from most people has with anaglyph belongs to that kind of renderization that anaglyph is when deppends on things like monitor , glasses and environment lighting and each people should to search for your better settings.

 

Anaglyph depends a lot on the table, it's design and Its choice of colors.

Some just don't lend themselves well to it, too much gets lost or washed out or just does not render well.

 

If one was to go and purpose build a table for it, it would actually look really cool
except it would look kinda flakey in normal mode and very weirdly colored.

 

Glasses wise, you are very much at the mercy of the manufacturer, you may have to try a number of sets to find ones made accurate and well.

you may even have to try several color schemes till you find something you are happy with.

Fortunately glasses are a pretty cheap experiment.

 

One down side of Anaglyph
POV and your heads relation to the screen can make or break the illusion
Wrong screen to eye angle and it sucks, wrong POV preference and it sucks

 

The side by side 3D gives some really superior results as there is obviously 0 color skewing, loss of brightness etc.

The problem is, coming up with something to view it properly that does not entail you standing there crosseyed.

Bit hard to do on a cab.

Doable in a small screen with some blacked out posterboard, not exactly practical but it does work very well.

Fun experiment with a 14 to 20 inch screen, not sure i would enjoy shrouding a 32 inch screen much but i suppose you could.


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#411 griffindodd

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Posted 24 January 2024 - 02:16 AM

Circling back. Ok, in new GL native 3D the setting is called ‘eye separation’ when you click Fake 3D mode it changes to ‘parallax separation’ so that’s what was tripping me up there.

You don’t seem to be able to make live changes to the PF when in fake 3D mode so it’s a frustrating hit and miss with the three values especially when like me you really don’t understand their relationship or the impact of the numbers.

If I desaturate a PF it has nice depth in the ‘real’ 3D mode but still has the magenta and green artifacts. I also have no idea how to do the glasses calibration as I don’t understand what it’s trying to get me to do with the two faces. Sometimes there’s way too much tribal knowledge required with all these settings and how to use the properly.

Software: VPX 10.8GL x64, VPinMAME 3.6, B2S 2.1.3, FlexDMD 1.9.1, Freezy 2.3.1, Pinup Popper 1.5
Screens: PF: Sony X85K 4k 120hz Portrait, BG/FullDMD: 1080p 60hz Portrait, Topper: UHD 60hz Landscape 
Computer: Ryzen 9 5900X, 64GB, RTX 4080 Super, NVME, Win 11


#412 griffindodd

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Posted 24 January 2024 - 03:57 AM

Played more with this tonight. I managed to get some pretty impressive results by using reshade with the DirectX version of 10.8. Each table is really fussy about its z distance and how that interacts with reshade so it was a challenge. However using Harry Potter as my test table the color reproduction and sense of depth was pretty decent with my magenta/green glasses. I couldnt get it perfect though so after a game or two it felt like playing with drunk eyes.

A fun experiment but too many variables to make bouncing between 3D and normal to make it a convenient option for everyday use in my situation at least. 3D would need to be a one button on/off option across all tables for it to work in my family.

Software: VPX 10.8GL x64, VPinMAME 3.6, B2S 2.1.3, FlexDMD 1.9.1, Freezy 2.3.1, Pinup Popper 1.5
Screens: PF: Sony X85K 4k 120hz Portrait, BG/FullDMD: 1080p 60hz Portrait, Topper: UHD 60hz Landscape 
Computer: Ryzen 9 5900X, 64GB, RTX 4080 Super, NVME, Win 11


#413 wiesshund

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Posted 24 January 2024 - 03:59 AM

Played more with this tonight. I managed to get some pretty impressive results by using reshade with the DirectX version of 10.8. Each table is really fussy about its z distance and how that interacts with reshade so it was a challenge. However using Harry Potter as my test table the color reproduction and sense of depth was pretty decent with my magenta/green glasses. I couldnt get it perfect though so after a game or two it felt like playing with drunk eyes.

A fun experiment but too many variables to make bouncing between 3D and normal to make it a convenient option for everyday use in my situation at least. 3D would need to be a one button on/off option across all tables for it to work in my family.

 

you can turn it on and off

hit, i think, F10


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#414 griffindodd

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Posted 24 January 2024 - 04:05 AM

Understood but I have to set my POV different from my usual use (unless I get better at reshade). It’s a fun thing show people I think they would find it very impressive.

AR is the killer tech to make all of this a moot point, no BAM, color issues or drunk eye syndrome lol.

Software: VPX 10.8GL x64, VPinMAME 3.6, B2S 2.1.3, FlexDMD 1.9.1, Freezy 2.3.1, Pinup Popper 1.5
Screens: PF: Sony X85K 4k 120hz Portrait, BG/FullDMD: 1080p 60hz Portrait, Topper: UHD 60hz Landscape 
Computer: Ryzen 9 5900X, 64GB, RTX 4080 Super, NVME, Win 11


#415 Emanoel299

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Posted 24 January 2024 - 08:36 PM

Hi Griffindodd

 

Understood but I have to set my POV different from my usual use (unless I get better at reshade). It’s a fun thing show people I think they would find it very impressive.

AR is the killer tech to make all of this a moot point, no BAM, color issues or drunk eye syndrome lol.

 

These is the reason that I have at least four differents ReshadePreset.ini files because a only one Reshade settings is not good for all tables.

I use Pinuppopper with four emulators. Each one loads their especific VPX (four directories) with their especific ReshadePreset.ini. I made a Playlist in Pinuppopper for the correct table and emulator.

Keep in mind. To play in 3D is a challenge. If not still on 2D or desktop mode.

3D is only for you. If you like that others people wacth your skill, keep on 2D.

I am 1,75 m. My soon 1,89 m. 3D for him is better than me for the same POV settings. More depth.

If one day you can to play in a 3D TV you will see how is cool.

Reshade Line interlaced is more pratical than Reshade SBS because is not necessary to change TV mode 2D to 3D. Besides is very useful to use Pinuppopper that keeps on 2D.

VR is really cool and the best 3D view. However, for a long time is tiring and you always have a binocular view.

 

Wiesshund

 

Thank you for explanation and opinion



#416 wiesshund

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Posted 24 January 2024 - 11:30 PM

Dont think anyone is making too many 3D TV's anymore though?


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#417 Emanoel299

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Posted 25 January 2024 - 06:44 PM

Dont think anyone is making too many 3D TV's anymore though?

 
:tup: second-hand appliances - This was my case.
 
In the same way that many people repair old pinball machines, perhaps they can be found in second-hand stores.
 
As I mentioned, playing in 3D is a challenge.


#418 Pete248

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Posted 25 January 2024 - 10:11 PM

Why do you think playing in 3D is a challenge?

#419 Emanoel299

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Posted 25 January 2024 - 11:09 PM

Why do you think playing in 3D is a challenge?

 

sorrry. I meant to make all tables POV for your better view.

Looking for better ReshadePreset.ini for EM, LED and DMD tables for better depth for each table one by one

To make a correct playlist for Pinuppopper

To find nowadays a 42 or 43 inch 3D TV (47 is good but too big) nearby, working with good leds and not expensive.

All that things expend a long time

 

To play is only amusement and not a challenge


Edited by Emanoel299, 25 January 2024 - 11:12 PM.


#420 Pete248

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Posted 26 January 2024 - 08:16 AM

Have you tried native 3D interlaced in VP 10.8-GL?

I prefer it over fake stereo and default POV settings in Window mode are almost spot on if you have set your cabinet dimensions correctly in the video preferences. Needs newest 10.8 version from this week where the x-streching bug is fixed. DONT try this with older versions because you screw up your POV settings by trying to fix the perspective. It is not possible.

I dont need any changes in Popper for games that are already in the database.

Edited by Pete248, 26 January 2024 - 10:42 AM.