[13] 2018/09/13 18:03:39.175 INFO | Successfully loaded config from E:\Visual Pinball\VPinMAME\DmdDevice.ini.
[13] 2018/09/13 18:03:39.208 INFO | Determined color path from assembly path: E:\Visual Pinball\VPinMAME\altcolor
[13] 2018/09/13 18:03:39.208 INFO | Starting VPinMAME API through VPinballX.exe.
[13] 2018/09/13 18:03:39.208 INFO | [vpm] Open()
[13] 2018/09/13 18:03:39.208 INFO | [vpm] Set_4_Colors_Palette()
[13] 2018/09/13 18:03:39.208 INFO | Setting palette to 4 colors...
[13] 2018/09/13 18:03:39.208 INFO | [vpm] PM_GameSettings(1)
[13] 2018/09/13 18:03:39.208 INFO | Enabling game colorization
[13] 2018/09/13 18:03:39.219 INFO | Setting game name: mm_109c
[13] 2018/09/13 18:03:39.219 INFO | Setting color: #FFFF5820
[13] 2018/09/13 18:03:39.235 INFO | Loading palette file at E:\Visual Pinball\VPinMAME\altcolor\mm_109c\[Removed for Trademark Infringement].pal...
[13] 2018/09/13 18:03:39.235 INFO | Loading virtual animation file at E:\Visual Pinball\VPinMAME\altcolor\mm_109c\[Removed for Trademark Infringement].vni...
[13] 2018/09/13 18:03:39.537 INFO | Loaded animation set VPIN v4, 394 animation(s)
[13] 2018/09/13 18:03:39.537 INFO | Opening virtual
DMD...
[19] 2018/09/13 18:03:39.593 INFO | Found
B2S, moving behind
DMD.
[19] 2018/09/13 18:03:39.597 INFO | Added VirtualDMD renderer.
[19] 2018/09/13 18:03:39.597 INFO | PinUP DLL starting mm_109c...
[19] 2018/09/13 18:03:39.597 INFO | Added PinUP renderer.
[19] 2018/09/13 18:03:39.597 INFO | Transformation options: Resize=Fit, HFlip=False, VFlip=False
[19] 2018/09/13 18:03:39.610 INFO | Just clearing palette, colorization is done by converter.
[19] 2018/09/13 18:03:39.610 INFO | Resizing virtual
DMD to 128x32
[19] 2018/09/13 18:03:39.610 INFO | Setting up 2-bit Colored
VPM Graph for 2 destination(s)
[19] 2018/09/13 18:03:39.654 INFO | Connecting 2-Bit Colorizer to Dmd (ColoredGray2 => Rgb24)
[19] 2018/09/13 18:03:39.662 INFO | Connecting 2-Bit Colorizer to Dmd (ColoredGray4 => Rgb24)
[19] 2018/09/13 18:03:39.662 INFO | Connecting
VPM 2-bit Source to PinUP Writer (Gray2 => Gray2)
[19] 2018/09/13 18:03:39.662 INFO | Setting up 4-bit Colored
VPM Graph for 2 destination(s)
[19] 2018/09/13 18:03:39.662 INFO | Connecting 4-Bit Colorizer to Dmd (ColoredGray2 => Rgb24)
[19] 2018/09/13 18:03:39.662 INFO | Connecting 4-Bit Colorizer to Dmd (ColoredGray4 => Rgb24)
[19] 2018/09/13 18:03:39.662 INFO | Connecting
VPM 4-bit Source to PinUP Writer (Gray4 => Gray4)
[19] 2018/09/13 18:03:39.662 INFO | Setting up RGB24-bit
VPM Graph for 2 destination(s)
[19] 2018/09/13 18:03:39.662 INFO | Connecting
VPM RGB24 Source to Dmd (Rgb24 => Rgb24)
[19] 2018/09/13 18:03:39.662 INFO | Connecting
VPM RGB24 Source to PinUP Writer (Rgb24 => Bitmap)
[13] 2018/09/13 18:03:55.424 INFO | [vpm] Close()
[13] 2018/09/13 18:03:55.424 INFO | Closing up.
[13] 2018/09/13 18:03:55.424 INFO | Source for 4 renderer(s) stopped.
[13] 2018/09/13 18:03:55.441 INFO | Source for 4 renderer(s) stopped.
[13] 2018/09/13 18:03:58.541 ERROR | System.Threading.Tasks.TaskCanceledException: A task was canceled.
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout)
at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout)
at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout)
at System.Windows.Threading.Dispatcher.Invoke(Action callback)
at LibDmd.Common.VirtualDmd.DisposingControlWindow() in D:\per\Visual Pinball Cabinet Project\dmd-extensions\LibDmd\Common\VirtualDmd.xaml.cs:line 83
at LibDmd.Output.Virtual.VirtualDmdControl.Dispose() in D:\per\Visual Pinball Cabinet Project\dmd-extensions\LibDmd\Output\Virtual\VirtualDmdControl.xaml.cs:line 157
at LibDmd.RenderGraph.Dispose() in D:\per\Visual Pinball Cabinet Project\dmd-extensions\LibDmd\RenderGraph.cs:line 1028
at LibDmd.RenderGraphCollection.<>c.b__13_0(RenderGraph graph) in D:\per\Visual Pinball Cabinet Project\dmd-extensions\LibDmd\RenderGraphCollection.cs:line 98
at System.Collections.Generic.List`1.ForEach(Action`1 action)
at LibDmd.RenderGraphCollection.Dispose() in D:\per\Visual Pinball Cabinet Project\dmd-extensions\LibDmd\RenderGraphCollection.cs:line 98
at LibDmd.DmdDevice.DmdDevice.Close() in D:\per\Visual Pinball Cabinet Project\dmd-extensions\LibDmd\DmdDevice\DmdDevice.cs:line 465
at PinMameDevice.DmdDevice.Close()