- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
-
More
Interview: Vito, Co-founder of SlamIt Pinball!
Started By
Noah Fentz
, May 26 2010 08:42 AM
28 replies to this topic
#21
Posted 08 June 2010 - 07:56 PM
Woah... SlamIt Pinball editor!
It looks like time is truly up for Future Pinball...
The idea to bring this ideal to consoles is very intriguing. Games built on User Generated Content like LittleBigPlanet and ModNation Racers are a great interest to me, so I'd love to have this on my PS3. Will the business model be like the Apple App Store, in that once a Pinball Machine is created in the editor it can be sent to the Store for submission, and then a percentage of the profits will go to the creator, or will it be pay once for game and editor and then free for all?
And how deep will the editor go? Will there be easy to create DMD effects? Custom DMD fonts? What variety of toys are available? Can you create custom models? Magnets and diverters activated by extra buttons? (examples: The Shadow, World Cup Soccer).
Please give news soon!
It looks like time is truly up for Future Pinball...
The idea to bring this ideal to consoles is very intriguing. Games built on User Generated Content like LittleBigPlanet and ModNation Racers are a great interest to me, so I'd love to have this on my PS3. Will the business model be like the Apple App Store, in that once a Pinball Machine is created in the editor it can be sent to the Store for submission, and then a percentage of the profits will go to the creator, or will it be pay once for game and editor and then free for all?
And how deep will the editor go? Will there be easy to create DMD effects? Custom DMD fonts? What variety of toys are available? Can you create custom models? Magnets and diverters activated by extra buttons? (examples: The Shadow, World Cup Soccer).
Please give news soon!
Hole in one! Oops! Wrong Hole!
#22
Posted 10 June 2010 - 05:11 PM
QUOTE (Rawd @ Jun 7 2010, 02:12 PM) <{POST_SNAPBACK}>
QUOTE (7 @ Jun 7 2010, 06:25 AM) <{POST_SNAPBACK}>
I bought the Big Score Collectors Edition, and I must say that I wasn't very impressed. With all the hype, I had expected something extraordinary, but what I found was a bug-ridden game, which doesn't have more to offer than VP physically and FP graphically. Sure, there are settings to fidget about with, but in the end, not as fantastic as is sounded, far from it. And it sure wasn't worth paying for.
Let's stick to free editors and free tables. This is a hobby with heart and soul. Not a marketing project.
Let's stick to free editors and free tables. This is a hobby with heart and soul. Not a marketing project.
I don't know what game you were playing. I completely disagree. Maybe you were expecting too much.
I stand corrected. It is a truly amazing simulation both physically and visually - when it works.
I have just installed the English version of Windows XP Professional, for reasons having to do with Future Pinball's manual ball mover. Anyway, it seems that Slamit Pinball didn't like my old non-English Windows. It really was as awful as I described, but when I run it under English Windows, it is brilliant!
I don't particularly like the table though, but the graphics and physics are outstanding.
One of us smells like a tart's handkerchief. Afraid it's me. Sorry about that, old boy.
#23
Posted 10 June 2010 - 05:17 PM
QUOTE (7 @ Jun 10 2010, 11:11 AM) <{POST_SNAPBACK}>
QUOTE (Rawd @ Jun 7 2010, 02:12 PM) <{POST_SNAPBACK}>
QUOTE (7 @ Jun 7 2010, 06:25 AM) <{POST_SNAPBACK}>
I bought the Big Score Collectors Edition, and I must say that I wasn't very impressed. With all the hype, I had expected something extraordinary, but what I found was a bug-ridden game, which doesn't have more to offer than VP physically and FP graphically. Sure, there are settings to fidget about with, but in the end, not as fantastic as is sounded, far from it. And it sure wasn't worth paying for.
Let's stick to free editors and free tables. This is a hobby with heart and soul. Not a marketing project.
Let's stick to free editors and free tables. This is a hobby with heart and soul. Not a marketing project.
I don't know what game you were playing. I completely disagree. Maybe you were expecting too much.
I stand corrected. It is a truly amazing simulation both physically and visually - when it works.
I have just installed the English version of Windows XP Professional, for reasons having to do with Future Pinball's manual ball mover. Anyway, it seems that Slamit Pinball didn't like my old non-English Windows. It really was as awful as I described, but when I run it under English Windows, it is brilliant!
I don't particularly like the table though, but the graphics and physics are outstanding.
Interesting. I'm glad it is working for you now. I was wondering why you were so hard on your review the software!
#24
Posted 21 July 2010 - 01:05 AM
The thing that worries me would be the inability to recreate some of the older tables. I would love to see those works get a nice physics makeover, but since money is in play, there is no way I would be able to release what I have done in the theme of recreation, which is my entire reason for pursuing this hobby in the first place.
If I knew what modeling was available, I'd likely put up more money for a version of the editor in order to be able to release tables freely.
If I knew what modeling was available, I'd likely put up more money for a version of the editor in order to be able to release tables freely.
--*greywolf;
Random Spherical Collisions
Random Spherical Collisions
#25
Posted 22 July 2010 - 05:27 AM
QUOTE (Greywolf @ Jul 21 2010, 02:05 AM) <{POST_SNAPBACK}>
The thing that worries me would be the inability to recreate some of the older tables. I would love to see those works get a nice physics makeover, but since money is in play, there is no way I would be able to release what I have done in the theme of recreation, which is my entire reason for pursuing this hobby in the first place.
If I knew what modeling was available, I'd likely put up more money for a version of the editor in order to be able to release tables freely.
If I knew what modeling was available, I'd likely put up more money for a version of the editor in order to be able to release tables freely.
I would love to play your EM's on Slamit's engine!
If you release them freely, there shouldn't be any legal worries, correct?
Heck, I'd even chip in on the editor, if it would help. (Within reason
EDIT:
Actually, I would prefer to play your tables on an updated release of Future Pinball.
Edited by 7, 23 July 2010 - 09:15 AM.
One of us smells like a tart's handkerchief. Afraid it's me. Sorry about that, old boy.
#29
Posted 31 January 2013 - 11:39 AM
Maybe two or three months (at most) after the last official reply to this thread? It's been a long time. It's why the 'beta test the editor' thing never happened, as nobody on their team had the skills or drive to continue.
Edited by destruk, 31 January 2013 - 11:39 AM.
Build a fire, vipers love the heat.



Top














are all trademarks of VPFORUMS.