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Spy vs. Spy


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#21 moogster66

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Posted 29 April 2010 - 10:30 AM

Thanks Rawd, and all contributors, for this table! It's brilliant! cool.gif
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#22 Grizz

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Posted 29 April 2010 - 12:24 PM

Thanks brother!
Great Table man.
Awesome playability!
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#23 kruge99

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Posted 29 April 2010 - 12:34 PM

Beautifully rendered Rawd and "Assistants"!!! biggrin.gif I can't wait to get home and load this into my pinball PC!! (It even played well in 4x3 mode on my notebook!)


Best Regards,
Todd.

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#24 SLAMT1LT

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Posted 29 April 2010 - 01:02 PM

Great job on this table Rawd. Always glad to see new and innovative FP releases.

#25 Rawd

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Posted 29 April 2010 - 02:45 PM

Thanks for the nice comments guys!

When you guys have a chance to play two player on a cabinet, let me know what you think of the controls. My friends always start out trying to use two fingers on one hand, but that doesn't last long. The best method I find is to stand in front of the machine and use both hands off to the side for the buttons. It feels a bit uncomfortable at first, but I have become quite used to it.

I want to hear stories of big money wins and re-kindled marriages. smile.gif


 


#26 pinjan

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Posted 29 April 2010 - 03:15 PM

WOW ! What an addictive table we have here ! Played against my daughter for hours already biggrin.gif We both used two hands in cab and got used to it quite quickly. Need to go now.... to play another round of Spy vs. Spy !


Thanks a Zillion for this jewel !

#27 Rawd

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Posted 29 April 2010 - 03:20 PM

QUOTE (pinjan @ Apr 29 2010, 09:15 AM) <{POST_SNAPBACK}>
WOW ! What an addictive table we have here ! Played against my daughter for hours already biggrin.gif We both used two hands in cab and got used to it quite quickly. Need to go now.... to play another round of Spy vs. Spy !


Thanks a Zillion for this jewel !



Oh man! So nice to hear! This is the exact reason I made a 2 player game. I'm glad you are enjoying it. smile.gif



 


#28 Rawd

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Posted 29 April 2010 - 04:52 PM

Darn. Just noticed a small bug with the TV video speeds. I had swapped the two Right screens right before release, and forgot to change the timing. sad.gif

If you open the table in the editor, click on the right TV (purple overlay 10), and change the update interval from 100 to 55. Then click on layer 4 to hide that layer. Now click on the tv again (overlay12), and change the update interval on that one from 55 to 100. It is not a game-breaker, but it is bugging me....

Maybe I should update the file...

I will wait for any other bug reports first.

Edit: 6.2.6 is uploading now.


 


#29 The Loafer

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Posted 29 April 2010 - 05:54 PM

Looking forward to checking this out tonight Rawd, well done buddy!

#30 Iceman5000

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Posted 29 April 2010 - 06:00 PM

Rawd,

I have been following this WIP since you started, I wasn't to thrilled with the theme, but I thought what the heck I'll give it a try. Well I must say i was wrong, this table rocks!!
Thanks for your hard work, this is really nicely done and the game play is cool!

#31 Rawd

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Posted 29 April 2010 - 06:00 PM

QUOTE (Iceman5000 @ Apr 29 2010, 12:00 PM) <{POST_SNAPBACK}>
Rawd,

I have been following this WIP since you started, I wasn't to thrilled with the theme, but I thought what the heck I'll give it a try. Well I must say i was wrong, this table rocks!!
Thanks for your hard work, this is really nicely done and the game play is cool!


Thanks!



I am uploading 6.2.6. I guess this is where libraries come in handy (you wouldn't have to re-download the whole table). That small bug was bothering me. Fixed.

BTW: How did my table get to FPRelease? I think that is really cool that it is linked there.. Does it do that automatically? Will it get auto upated with this new file?


 


#32 TheNalex

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Posted 29 April 2010 - 06:15 PM

QUOTE (Rawd @ Apr 29 2010, 08:00 PM) <{POST_SNAPBACK}>
QUOTE (Iceman5000 @ Apr 29 2010, 12:00 PM) <{POST_SNAPBACK}>
Rawd,

I have been following this WIP since you started, I wasn't to thrilled with the theme, but I thought what the heck I'll give it a try. Well I must say i was wrong, this table rocks!!
Thanks for your hard work, this is really nicely done and the game play is cool!


Thanks!



I am uploading 6.2.6. I guess this is where libraries come in handy (you wouldn't have to re-download the whole table). That small bug was bothering me. Fixed.

BTW: How did my table get to FPRelease? I think that is really cool that it is linked there.. Does it do that automatically? Will it get auto upated with this new file?


It's an automated task entirely done manually biggrin.gif (thanx to LvR)

Edited by TheNalex, 29 April 2010 - 06:15 PM.

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#33 Rawd

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Posted 29 April 2010 - 06:21 PM

QUOTE (TheNalex @ Apr 29 2010, 12:15 PM) <{POST_SNAPBACK}>
It's an automated task entirely done manually biggrin.gif (thanx to LvR)


Oh.. Thank you very much LvR! I didn't realize that you did that manually, I appreciate your site. I don't see updates being done regularily for Spy vs. Spy, as I playtested the crap out of this table... I just swapped those TV's right before release.

6.2.6 is uploaded here.


 


#34 rossicomputers

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Posted 29 April 2010 - 07:06 PM

Rawd,

Notice Today my two top houses are roofless...



Any ideas?

Preferences -----> Editor options -------> Load image into table editor ------->Unchecked
Arcade Mode. Pincab....

Gustavo Rossi

Edited by rossicomputers, 29 April 2010 - 07:15 PM.


#35 Rawd

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Posted 29 April 2010 - 07:24 PM

Mm. You maybe have 'render ornaments' turned off in the video options? it should be on. That is the only time I saw that problem.

Yup. You are missing some screws on the plastics as well. And the holes for the barrels. You might notice other fp tables looking better now too! wink.gif


 


#36 rossicomputers

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Posted 29 April 2010 - 07:38 PM

QUOTE (Rawd @ Apr 29 2010, 02:24 PM) <{POST_SNAPBACK}>
Mm. You maybe have 'render ornaments' turned off in the video options? it should be on. That is the only time I saw that problem.

Yup. You are missing some screws on the plastics as well. And the holes for the barrels. You might notice other fp tables looking better now too! wink.gif




You right Rawd... Ornament on.... Everything right....


Thanks once again...

Gustavo Rossi

#37 Rawd

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Posted 29 April 2010 - 07:46 PM

QUOTE (rossicomputers @ Apr 29 2010, 01:38 PM) <{POST_SNAPBACK}>
QUOTE (Rawd @ Apr 29 2010, 02:24 PM) <{POST_SNAPBACK}>
Mm. You maybe have 'render ornaments' turned off in the video options? it should be on. That is the only time I saw that problem.

Yup. You are missing some screws on the plastics as well. And the holes for the barrels. You might notice other fp tables looking better now too! wink.gif




You right Rawd... Ornament on.... Everything right....


Thanks once again...

Gustavo Rossi



Cool. I am VERY curious though, why you are missing the Future Pinball logo. It gets in the way of the flippers, I wish I could at least move it.

(oops. There must be a version I don't know about.) No biggie.. was just curious. smile.gif



 


#38 Pinbotic

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Posted 29 April 2010 - 10:06 PM

Actually Rawd, there was a certain resolution that made the FP logo fail to appear in the arcade render mode. I remember that Black was in quite a tizzy when he saw a screenshot without the logo, but I informed him of the resolution causing the problem.
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#39 Rawd

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Posted 29 April 2010 - 10:21 PM

QUOTE (Pinbotic @ Apr 29 2010, 04:06 PM) <{POST_SNAPBACK}>
Actually Rawd, there was a certain resolution that made the FP logo fail to appear in the arcade render mode. I remember that Black was in quite a tizzy when he saw a screenshot without the logo, but I informed him of the resolution causing the problem.



O right! I forgot all about that.



 


#40 destruk

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Posted 29 April 2010 - 11:29 PM

There are multiple resolution options that break the future pinball logo. sad.gif I usually forget what program I'm using so I too, freak out when it's not there as a constant reminder.

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