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Why is there so much difference in the tables performance?

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#21 onedevotee75

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Posted 27 February 2026 - 12:48 PM

Because it´s not mentioned here.... make sure you have deactivated any virus scanner like windows defender or any other third-party software.... 

i am running an old pc for vpx with i5 9400f 16 gb ram, gtx 1050ti without any issues on any table.....


Edited by onedevotee75, 27 February 2026 - 12:49 PM.


#22 Breadbox64

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Posted 27 February 2026 - 12:59 PM

@onedevotee75 THAT proably could be something what has an huge impact! I aready thought about anything else but that, thank you very much for that hint. I will give it a try after finising my meal. 

 

EDIT: Gave it a try and nothing got better, but was worth a try.


Edited by Breadbox64, 27 February 2026 - 01:50 PM.


#23 Breadbox64

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Posted 27 February 2026 - 02:20 PM

@scutters tried different B2S file but nothing changes.



#24 Robsoie

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Posted 27 February 2026 - 05:36 PM

To have some reference as i see you mention World Cup 94 being one of the tables that has problems for you
Have you tried bigus1 version of World Cup 94 ?

https://www.vpforums...&showfile=17077

I just tried it on my not so good PC :D and it worked very smoothly without any issue (even without me having to cut all the textures by half manually)
But i only play on 1 screen and so do not use backglass view , but if it works for you without issue that could probably point at the problem being the 2 screens for some reason.
 

@Emanoel299 years ago pinball was my life, my whole apartment was like an arcade hall with pinball machines and video games everywhere. But life is a bitch and sometimes it will bite you, so i was forced to sell all the stuff. Now some years gone i felt that itching again and decided to get at least an virtual machine, I just don't have the money and enough space now to get a bunch of real machines again. I can remember i was using pin mame or one of the early versions of VP just to get a very first expression of machines that looked interesting enough maybe to buy. But with all the real machines i had it just wasn't anything I would have play'd for real. Today when Vp has made an awesome evolution and is an alternative for real I am really happy with VP. Good thing is I already can play Addams Family, Indiana Jones, Jack Bot, Junk Yard, Theatre of Magic and Police Force again. Bad is i still miss World Cup Soccer 94 because that is one of the tables that just won't run proper, also a lot of other tables that i never had myself but are way to good to miss on a virtual machine like Stern's Rolling Stones and AC/DC. So there isnt any option not to upgrate my hardware, it will be on a budget and not high end for sure. Just enough to make most tables playable.


Edited by Robsoie, 27 February 2026 - 05:37 PM.


#25 Breadbox64

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Posted 27 February 2026 - 06:13 PM

@Robsoie it doesn't matter if desktop, single or 2 screen cabinet when the ball enters the ramps and the lights start to flash the ball vanishes and only pops up every few centimeters, That's at the Bigus MOD, at the VPW version even the playfield graphics are showing fragments. At Back to the Future it's the same with the ball like it is with WCS Bigis MOD, difference here it is independent from the lights it's all time when the ball is in movement. This was what had gotten me to my inital question about performance differences. Because other, not less but may even more complex, tables run great eaven with animated backglass. For example Indiana Jones (all 3), Metallica PM, Creature, JP's IT and Friday the 13th, Guns n Roses DE & limited, Willy Wonka LE, CSI, X-Files, Ceech & Chong, Diner and many other will run perfectly. That's what irritates me, it would be more easy to understand when they all would make problems. ;)



#26 Robsoie

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Posted 27 February 2026 - 11:51 PM

@Robsoie it doesn't matter if desktop, single or 2 screen cabinet when the ball enters the ramps and the lights start to flash the ball vanishes and only pops up every few centimeters, That's at the Bigus MOD, at the VPW version even the playfield graphics are showing fragments. At Back to the Future it's the same with the ball like it is with WCS Bigis MOD, difference here it is independent from the lights it's all time when the ball is in movement. This was what had gotten me to my inital question about performance differences. Because other, not less but may even more complex, tables run great eaven with animated backglass. For example Indiana Jones (all 3), Metallica PM, Creature, JP's IT and Friday the 13th, Guns n Roses DE & limited, Willy Wonka LE, CSI, X-Files, Ceech & Chong, Diner and many other will run perfectly. That's what irritates me, it would be more easy to understand when they all would make problems. ;)

To see if your issue may be related to texture size , give a try to this :
it's the same as bigus1 version of World Cup 94 but i just resized manually most of the textures by 50% , i added "EDIT" at the end of the file so it does not overwrite the original table if you have it 
https://filebin.net/eeh5352lzcm1j7t5
this link will be valid only  6 days
This way you can get an idea if the textures issue is related to their sizes



#27 Breadbox64

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Posted 28 February 2026 - 11:02 AM

@Rosoie thank you very much for your effort! Tried it but it's still the same, it remains stuttering. I am pretty sure it is something about the script what causes the problems not the graphics at all. 



#28 Robsoie

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Posted 28 February 2026 - 03:39 PM

@Rosoie thank you very much for your effort! Tried it but it's still the same, it remains stuttering. I am pretty sure it is something about the script what causes the problems not the graphics at all. 

Can you try to -uncheck- the " Texture Compression (Performance) " settings ?
Preferences -> Video/Graphic Options -> UNCHECK "Compress Textures (performance)"

As i mentionned in another thread ( https://www.vpforums...=56660&p=551442
I had a lot of tables stutter on my not-so-good system (those stutters were making no sense to me considering what games are running smoothly on my PC),  when i decided to test and unchecked texture compression, all my tables were suddenly playing smoothly.

The most noticable effect was the "24" table in which there was a -lot- of stutter everytime an event happened (flasher/ramp/etc..)  for no obvious reason and i was really surprised the issue was tthe exture compression setting.


Edited by Robsoie, 28 February 2026 - 03:40 PM.


#29 Breadbox64

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Posted 28 February 2026 - 04:27 PM

"Compress Textures" already is unchecked, I have read your post in the other thread before. BTW 24 runs smooth with laser fast balls here. Also remember my hardware isn't just "not so good" it's more like antique. There is just something in these tables that conflicts with something of my hardware.

 

EDIT: Some aditional facts about my Hardware, It's an office computer my former boss was buying brand new in 2020!

Mainboard Asus P5P43TD

CPU Intel Core 2 Quad Q8400

PCI-E 2 x1

8GB RAM

450W power supply

so far only I changed the graphics card to an Asus Dual GeForce RTX 3050 6GB (PCI-E 4 x16)

And I really guess the PCI-E slot is the main problem cause it will create a massive bottleneck. 


Edited by Breadbox64, 28 February 2026 - 04:47 PM.


#30 Robsoie

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Posted 28 February 2026 - 04:58 PM

As an alternative, try to see if you can get the tables that have horrible stuttering in VPX into their VP9 format instead
The performance should be noticably better overall, worth a try if you want a table but it run badly on VPX.

I see there are 6 VP9 version of World Cup 94 by example : 

https://www.vpforums...=W&num=10&st=30


Edited by Robsoie, 28 February 2026 - 04:59 PM.


#31 BigOnYa

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Posted 28 February 2026 - 05:03 PM

Did you try disabling bloom (bottom of video settings area) and the lights (upper video settings area), in video settings? If lights are causing slow downs.

Edited by BigOnYa, 28 February 2026 - 05:04 PM.


#32 Breadbox64

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Posted 28 February 2026 - 05:11 PM

Did you try disabling bloom (bottom of video settings area) and the lights (upper video settings area), in video settings? If lights are causing slow downs.

Can you be a bit more specific? I checked "Preferences-> Video Settings" and "Table -> Image Manager but wasn't able to find anything like that. I am still quite new to VP and haven't figured out everything.



#33 BigOnYa

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Posted 28 February 2026 - 05:23 PM

Video/Graphics settings, try these settings
First click option to use table on low end pc, then adjust these:
Ball Rendering-
Disable lighting

Performance and Troubleshooting-
Max Ambient Occlusion Off/Disable
Max Reflection mode Off/Disable
(If nothing else helps, can try this setting) Max Texture Dimension- 2048
Check box for Force Bloom filter Off
Elements Detail set to lowest

Input/ Physics/ Video Sync-
Synchronize mode Off

Edited by BigOnYa, 28 February 2026 - 05:43 PM.


#34 Breadbox64

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Posted 28 February 2026 - 05:23 PM

As an alternative, try to see if you can get the tables that have horrible stuttering in VPX into their VP9 format instead
The performance should be noticably better overall, worth a try if you want a table but it run badly on VPX.

I see there are 6 VP9 version of World Cup 94 by example : 

https://www.vpforums...=W&num=10&st=30

 

In VP9 WCS is running great it's just looking not as good as in VPX. So definately an option to use until I upgraded rest of my hardware.



#35 Breadbox64

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Posted 28 February 2026 - 05:40 PM

Video/Graphics settings, try these settings
First click option to use table on low end pc, then adjust these:
Ball Rendering-
Disable lighting

Performance and Troubleshooting-
Max Ambient Occlusion Off/Disable
Max Reflection mode Off/Disable
Check box for Force Bloom filter Off
Elements Detail set to lowest

Input/ Physics/ Video Sync-
Synchronize mode Off

 Ok now the table works good, but I don't have an display anymore. Tried the backglass settings and enabled DMD and B2S DMD but nothing. 



#36 BigOnYa

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Posted 28 February 2026 - 05:47 PM

[/quote]
 Ok now the table works good, but I don't have an display anymore. Tried the backglass settings and enabled DMD and B2S DMD but nothing.
[/quote]
None of those settings above should have anything to do with your B2S or DMD. Not sure what you mean by display?

#37 Breadbox64

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Posted 28 February 2026 - 05:54 PM

[/quote]
 Ok now the table works good, but I don't have an display anymore. Tried the backglass settings and enabled DMD and B2S DMD but nothing.
[/quote]
None of those settings above should have anything to do with your B2S or DMD. Not sure what you mean by display?

Yes iI thought the same about the settings wouldn't have effect the DMD but since i did changed the settings as you told WCS don't show an DMD anymore. Surprisingly i did the same with BTTF and the alpha nummeric display shows up correctly. BTTF now is playable too even when it still has some very minor stutters in the upper playfield.

 

EDIT: I only changed "Vid.-Sync" and "Bloom Filter" settings, all other were disabled already.


Edited by Breadbox64, 28 February 2026 - 05:57 PM.


#38 BigOnYa

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Posted 28 February 2026 - 06:02 PM

Right click on your B2S screen while running game, and options will show. Change DMD/ External DMD to "visable", change B2S screen "force to back" then save, restart.

Edited by BigOnYa, 28 February 2026 - 06:04 PM.


#39 Breadbox64

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Posted 28 February 2026 - 06:12 PM

Right click on your B2S screen while running game, and options will show. Change DMD/ External DMD to "visable", change B2S screen "force to back" then save, restart.

Great now it's back, thank you very much!



#40 BigOnYa

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Posted 28 February 2026 - 06:27 PM

To get that BTTF ,or other, tables running better, try those settings listed above in the video settings, and then if still slow/ studdering, try also changing in video settings:
Max Texture Dimension- to 2048
Then restart. It works well doing this with some newer tables, on my older pc cabinet.
Have fun!

Edited by BigOnYa, 28 February 2026 - 06:45 PM.






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