I know about the attract mode not existing at that time, and that the flippers kept moving at game over, since the table didn't have a game over. The table stopped working because there were no more balls to eject, and that was game over. But to make it easy on the younger players I added a kind of game over, without a game over light ![]()
The chimes, or better said, bells, were recorded by Mister Transistor for his own table, so they are right ![]()
I don't know why VPX8 crashes on your system, but remember to update all the dll files and the scripts.





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