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#21 jicho2003

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Posted 12 April 2023 - 10:32 AM

Here I leave another progress.
 

Added another Video Mode in the jeep and a lot of cleanups in the code.

 

 

I have found some problems with loading images and animations.

It gives an error that I interpret as the dmd reaches a point where it can't load those animations, like this:

 

Object required: 'scene.GetLabel(...)'  or Object required: 'scene.GetImage(...)'

 

I am testing with the latest version of Flezzy (2.00) and it seems to have been corrected although I will have to do more tests.

 

I haven't seen any tables with this kind of stuff that I'm putting in the DMD, (maybe UT99) so I'm going a bit blind, and any help or advice is appreciated


Edited by jicho2003, 12 April 2023 - 10:44 AM.


#22 karlson18

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Posted 12 April 2023 - 04:28 PM

Hi there,

want to try your table but dont find the gifs are these the one in your first Post? Keep on your good work think it will be a nice table.

Greetings

K

Edited by karlson18, 12 April 2023 - 04:29 PM.


#23 Slydog43

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Posted 13 April 2023 - 01:16 PM

Your UltraDMD shows version 1.05, I think it should be 1.07?

 

I get a giggle every time I load up this table and hear the music, great job thanks



#24 roccodimarco

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Posted 13 April 2023 - 06:19 PM

I didn't have much time to play last night.  Just one game, but from what I played, I really enjoyed it!  Looking forward to playing some more and hoping to help out where I can! 



#25 jicho2003

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Posted 14 April 2023 - 09:22 PM

Your UltraDMD shows version 1.05, I think it should be 1.07?

 

I get a giggle every time I load up this table and hear the music, great job thanks

I don't know where you can see that and I don't know if it influences to create the contents of the table. Thanks!

 

I didn't have much time to play last night.  Just one game, but from what I played, I really enjoyed it!  Looking forward to playing some more and hoping to help out where I can! 

Thank you!!



#26 jicho2003

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Posted 26 April 2023 - 11:03 PM

Changes in the left ramp (is unfinished), the playfield and some animations.

 

I revised the code so that the secondary missions (in the jeep) and the main ones (in the van) are compatible.

Added new songs and sounds.



#27 jicho2003

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Posted 29 June 2023 - 10:38 AM

LAST UPDATE 1.0.7

Changes in the playfield, primitives, ramps and some animations

Added a ExtraBall mision.

 

 

Although there is still a lot of work to be done, the table is practically 80% playable. There are still some changes to be made to what is already programmed, and above all add custom sounds. (it will be the most complicated part, because I want to put them in English, and it is not my language)

 

ATEAM.jpg



#28 Slydog43

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Posted 29 June 2023 - 10:49 AM

1st post google drive link is dead.



#29 jicho2003

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Posted 29 June 2023 - 05:12 PM

1st post google drive link is dead.

 

THANKS!


Edited by jicho2003, 13 October 2023 - 08:02 AM.


#30 digitalarts

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Posted 30 June 2023 - 08:32 AM

so far so good !



#31 NixArcade

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Posted 30 June 2023 - 08:48 PM

English is my language :) I have no idea where you would place which sounds, but if you have a plan I am happy to help edit or cut down some clips.

 

LAST UPDATE 1.0.7

Changes in the playfield, primitives, ramps and some animations

Added a ExtraBall mision.

 

 

Although there is still a lot of work to be done, the table is practically 80% playable. There are still some changes to be made to what is already programmed, and above all add custom sounds. (it will be the most complicated part, because I want to put them in English, and it is not my language)

 

ATEAM.jpg



#32 jicho2003

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Posted 03 July 2023 - 10:16 PM

 

English is my language :) I have no idea where you would place which sounds, but if you have a plan I am happy to help edit or cut down some clips.

 

LAST UPDATE 1.0.7

Changes in the playfield, primitives, ramps and some animations

Added a ExtraBall mision.

 

 

Although there is still a lot of work to be done, the table is practically 80% playable. There are still some changes to be made to what is already programmed, and above all add custom sounds. (it will be the most complicated part, because I want to put them in English, and it is not my language

I will make a list with sounds and send it to you. For example, I need a phrase from the contact with Hannibal disguised as Mr Lee. (I think it appears in the first chapter).

 

Also obviously another one from Haniball saying I like that the plans go well... how did I say it in English


Edited by jicho2003, 03 July 2023 - 10:19 PM.


#33 0ctothorpe

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Posted 25 July 2023 - 06:33 PM

Love it.



#34 jicho2003

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Posted 28 August 2023 - 09:56 PM

LAST UPDATE 1.0.8

 

-Added two new missions in jeep. (Get Millions and Murdok's escape from the mental hospital).

-Change in Hannibal's mission (knock down the left cards).

-Change in the extra ball mission (enter the right tunnel).

-Added some DMD Animations, redrawn part of the playfield, changes in the code, primitives....

 

Sin-t-tulo-2.jpg

 

I continue to work little by little on advances for the table. I'm sorry my time lately has been a bit limited and testing the table myself makes it go slower.


Edited by jicho2003, 28 August 2023 - 10:02 PM.


#35 dvdedmen

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Posted 29 August 2023 - 12:55 AM

Thanks, its great I love it. Bring me back to the 80s as a kid.  Thank you so much great job.



#36 worker

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Posted 29 August 2023 - 07:13 AM

Thanks for the update! 

 

One thing what I noticed, the power of the slingshots above the flippers is too weak. 

They only hit the ball a little, which almost doesn't bounce off them.

 

Keep up the good work! 



#37 Marco74

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Posted 29 August 2023 - 08:24 AM

Nice!

ateam_us.gif



#38 jicho2003

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Posted 30 August 2023 - 07:50 AM

Thanks for the update! 

 

One thing what I noticed, the power of the slingshots above the flippers is too weak. 

They only hit the ball a little, which almost doesn't bounce off them.

 

Keep up the good work! 

 

Thank you! I have changed some parameters to make it work better and changed a bit the dynamics of the ball. It is re-uploaded in the same link



#39 telmoabff

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Posted 30 August 2023 - 10:57 AM

Thank you for the great table! It's a beauty!

 

I have a little problem... I was on 1.0.7 and I guess it only showed up on 1.0.8.

 

It freezes when the ball slides on the left outer lane (on the bottom). I guess it triggers something related to DMD. I play on a desktop single screen. Is there any way to disable anything related to DMD?

 

Thank you in advance!



#40 jicho2003

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Posted 30 August 2023 - 01:31 PM

Thank you for the great table! It's a beauty!
 
I have a little problem... I was on 1.0.7 and I guess it only showed up on 1.0.8.
 
It freezes when the ball slides on the left outer lane (on the bottom). I guess it triggers something related to DMD. I play on a desktop single screen. Is there any way to disable anything related to DMD?
 
Thank you in advance!

Is written in 10.7.

That point returns the ball in the first instance with a plunger.

Although it is true that it activates some images that must be updated in the corresponding folder of TheAteam.

You can disable the dmd in the code. There is a part that says FlexDMD with a value of 1. You just have to change it to 0, although I have to tell you that I don't know if it will be playable, since it has several videomodes.

Greetings

Edited by jicho2003, 30 August 2023 - 01:32 PM.