check this video out. cosmic princess does not have lower slings but does have slings on the sides.
watch how the ball gets kicked up when contact above the electro magnetic kicker then the opposite
direction contact below the electro kicker.
See, that's not what you said in your first post, though. "Slingshots still launch the ball too flat" or "slingshots only add velocity normal to their surface" would be more accurate. That is in fact a limitation of VP, since slings are created from a wall and do not read "where" on that wall the ball has collided.
We all love pinball, we all play real machines when we can, we all want to see VP improve, and many of us own real machines to compare to. Saying the devs don't listen to people who play real pinball is patently ridiculous.
And also: the latest releases by VPW and others have some clever coding titled "Sling Corrections", where points are manually placed at the end of slings and the position is calculated in the script, adjusting power and angle to be more accurate to a real machine, exactly as you described. This could theoretically be worked into VP proper (using the control points and the actual programming of the slingshots) but hasn't...yet. A lot of other things have made it into VPX, including a ton of great gameplay improvements and actual bug(fix)s. Just because your pet peeve didn't get worked on earlier isn't a reason to be a dick. Chill the F out.
Bonus retorts:
1. did the forum fix the known bugs in the source code C++ program to fix the lower kickers at the flippers kicking the ball into the side drains.?
Not the job of the forum, not a bug, but they have improved (even without the added Sling Corrections)
2. there were some other known bugs. it's been a long time. i don't remember exactly what they were.
i think there were some problems with ramps and completion of ramps and alleys.
did they get fixed?
Probably, read the changelog
3. if there is a fix and how do i update the program with the fix?
Download the latest VPX, follow install instructions
....post the links please in the reply
Just look around; "Getting Started" is a good place to start
...
1. you made no attempt to fix the bugs that have been with the program from the beginning
False
2. too much work to operate and maintain.
Not really, and have you had a real pinball machine?
3. not user friendly
More user friendly than a lot of editing software I've used