I've finished the VPX high speed video captures! First, for those who missed it, the high speed video of a real table from randr:
https://www.youtube....eature=youtu.be
First i wanted to say that i'm NOT creating new physics for VP!! All i do is share my experience and my knowledge about physics IRL and in VPX!
So here are the first videos from my Hot Tip table with a simple bounce off the top of the sling rubber:
First shot PF friction 0,045:
https://www.youtube....h?v=Q3uW6UDNVvE
Second shot PF friction 0,045
https://www.youtube....h?v=MepHAl799Pc
Third shot PF friction 0,15
https://www.youtube....h?v=5JI5lgu2pII
We can clearly see that the ball rotation is stopped on impact! That is with a low rubber friction of 0,6! We can also see that it takes a while before the ball starts rotating after the rebound even with the PF friction at 0,15!
Now soft plunger push with PF friction 0,045:
https://www.youtube....h?v=saMUXzanPFU
The ball seems to skid before he starts to rotate!
A simple post pass:
https://www.youtube....h?v=D6D27koz21U
The last one is really interresting! I was not able to pull this one off with the standard flipper settings i use! It's just a little wiggle of the ball when cradled. With the settings i used every tap endet in a violent post pass. So i fooled around with the coil ramp up EOS torque and return strength and was finally able to pull it off. These are the settings i used for Hot Tip:
Mass 1,1
Strength 1700
Elasticity 0,6
Elasticity FO 0,35
Friction 0,25
Return Strength 0,09
Coil Ramp up 0,75
SA 0
EOS Torque 0,18
EOS TO Angle 6
https://www.youtube....h?v=JEtEvKmrRhg
The good news is, to me they play better and even more responsive then the old settings. Drop catches are easy to pull off even for me as a lousy pinball player! I haven't tried live catches yet! Nothing here is fine tuned! It's just what i discovered this afternoon. Those numbers might be old news for some of you, but i wanted to make sure that some people try these on the HT table and maybe tune them to perfection!
The only downside is, that the flipper moves down when hit by a ball (in up position, flipper button pressed).
I hope this helped a bit and like i said, this is not a new physics religion, this is just stuff to discuss!