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Baywatch (Sega 1995) [Visual Pinball X]

Baywatch Sega

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#21 Genesis38

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Posted 06 April 2020 - 08:47 PM

One question I have regarding the DMD. It seems to be a bit larger putting it out of place in my DMD position. Is there a way to resize it smaller?

Thanks in advance.



#22 batch

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Posted 06 April 2020 - 09:06 PM

Plays as great as it looks, even for a desktop user  :otvclap: 

 

Here is the backdrop I did (you'll have to resize the DMD a little bit, 205 x 91)

 

baywatchws.jpg


signature_11042026.jpg          DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    

                                               LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9)  2.0 


#23 TNT2

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Posted 06 April 2020 - 11:29 PM

Looks beautiful. Well done everyone!

 

I am not too familiar with the table. I scored 800 million on my first play through. Is that a little high? I noticed the table difficulty is set to 0. Anyone have any ideas?



#24 Ben Logan

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Posted 07 April 2020 - 02:47 AM

Way to go, Kiwi! 



#25 KABS

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Posted 07 April 2020 - 05:18 AM

this table looks fantasic, i have just installed on my cab and played a couple of times. THANK YOU!!!


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#26 Thalamus

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Posted 07 April 2020 - 05:50 AM

Top notch table once again Kiwi - only had time to play a couple of rounds yesterday. But, this afternoon I'm going to read up on the rules and have a lot of fun. Really nice, and thank you once again.


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#27 Sheltemke

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Posted 07 April 2020 - 05:55 AM

Looks beautiful. Well done everyone!

 

I am not too familiar with the table. I scored 800 million on my first play through. Is that a little high? I noticed the table difficulty is set to 0. Anyone have any ideas?

"I scored 800 million on my first play through. Is that a little high? "

 

Sorry for bad news but no.  :tongue3: 



#28 Zedixair

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Posted 07 April 2020 - 07:50 AM

Thank you for this release.

Great job !



#29 kiwi

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Posted 07 April 2020 - 09:41 AM

First of all, I have to thank for your comments!

 

 

One question I have regarding the DMD. It seems to be a bit larger putting it out of place in my DMD position. Is there a way to resize it smaller?

Thanks in advance.

I assume you are a desktop user, go to the Backglass / POV and click on the black rectangle at the top left,
in the right panel you can change the position and size of the DMD,

if you want to move it with the mouse first you have to unlock it, right click and uncheck "Lock".

 
The current DMD has the right proportions for 16/10 screens,
sorry I forgot to change the width to adapt it to the most common 16/9 screens, the width must be 225.

 
The proportions of this DMD are 3x1 (192x64),
this is true for 4/3 screens, but otherwise,
the width must be multiplied by 0,75 for 16/9 screens

3 x 0,75 = 2,25
and multiplied by 0.83 for 16/10 screens.

3 x 0,83 = 2,5

 

Edit: and I was forgetting, for more unpredictable shots you can change the mode of the slingshots,

go to line 93 of the scripts and try to put 1 instead of 0.

Const SlingM = 1

 


Edited by kiwi, 07 April 2020 - 10:03 AM.


#30 Genesis38

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Posted 07 April 2020 - 10:38 AM

Kiwi, thank you for the help and great explanation :). I forgot to add that I am a cabinet user, but after doing some reading up last night, I think I have fixed it by adding an exception in Freezy's dmddevice.ini file to resize the DMD to my liking. I've tried it on my desktop test rig and works, so I can only assume it will also work on my cabinet. 


Edited by Genesis38, 07 April 2020 - 10:38 AM.


#31 chucky87

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Posted 07 April 2020 - 10:59 AM

Kiwi, thank you for the help and great explanation :). I forgot to add that I am a cabinet user, but after doing some reading up last night, I think I have fixed it by adding an exception in Freezy's dmddevice.ini file to resize the DMD to my liking. I've tried it on my desktop test rig and works, so I can only assume it will also work on my cabinet. 

some people have the same problem as you can you give us the exception you made? thank you



#32 Genesis38

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Posted 07 April 2020 - 11:20 AM

Yes, of course. Hopefully it assists other users. Here it is. I added it to the end of my dmddevice.ini file. Of course these are my settings, others will differ.

 

[baywatch]
virtualdmd enabled = true
virtualdmd left = 2144
virtualdmd top = 712
virtualdmd width = 1280
virtualdmd height = 225

 

Here is a copy of my .ini file with the exception so others can see what it looks like.

 

 

[global]
; how to downscale SEGA 192x64 pixel games to smaller displays: fit, fill or stretch
resize = fit
; flips the image horizontally
fliphorizontally = false
; flips the image vertically
flipvertically = false
; enable or disable frame-by-frame colorization (inactive in VPX bundle)
colorize = true
; a DMD that renders with nice dots on a computer monitor
[virtualdmd]
enabled = true
; virtual dmd stays on top of all other windows
stayontop = true
; hide the resize grip
hidegrip = false
; ignore the aspect ratio of the rendered dots when resizing
ignore = true
; use VPM's registry values when positioning the virtual dmd
useregistry = true
; x-axis of the window position
left = 0         
; y-axis of the window position
top = 0          
; width of the dmd in monitor pixels
width = 1200     
; height of the dmd in monitor pixels
height = 325     
; scale the dot size (set to 0.8 for same size as pre-1.6.0)
dotsize = 1.0
[pindmd1]
; if false, doesn't bother looking for a pinDMD1
enabled = false   
[pindmd2]
; if false, doesn't bother looking for a pinDMD2
enabled =   false  
[pindmd3]
; if false, doesn't bother looking for a pinDMD3
enabled = false   
; COM port, e.g. COM3
port =           
[[Pin2DMD uses stolen and/or infringes IP. PinDMD is the genuine product ;) ]]
; if false, doesn't bother looking for a [Pin2DMD uses stolen and/or infringes IP. PinDMD is the genuine product ;) ]
enabled = false   
[browserstream]
; if enabled, stream to your browser in your LAN
enabled = false
port = 9090
[vpdbstream]
; if enabled, stream DMD to https://test.vpdb.io/live
enabled = false
endpoint = https://api-test.vpdb.io/
[video]
; if enabled, writes frames to an .avi file
enabled = false  
; path to folder or .avi file. if folder, gamename.avi is used.
path =
[pinup]
; if enabled, send frames to PinUP.
enabled =true
[baywatch]
virtualdmd enabled = true
virtualdmd left = 2144
virtualdmd top = 712
virtualdmd width = 1280
virtualdmd height = 225

Edited by Genesis38, 07 April 2020 - 11:21 AM.


#33 LoadedWeapon

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Posted 07 April 2020 - 12:14 PM

Wow thanks I did not know that you could do that per game.. I have a few that I would like to move/size the dmd I will try this today.

#34 kiwi

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Posted 07 April 2020 - 12:37 PM

I did things in a hurry yesterday and I didn't say that at the beginning of the scripts there are some options,

 

sounds volume,

how to change the name of the ROM,
enable-disable the shadow of the ball,
how to have the Cab rails visible-invisible in FS mode,
and enable slingshots made with flippers.

 
On the first occasion of an update I will add all this in the main post.


Edited by kiwi, 07 April 2020 - 12:39 PM.


#35 vothar

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Posted 07 April 2020 - 12:38 PM

Color your baywatch DMD for baywatch by rappelbox on pinside

 

take the *_V.vni and *_V.pal files in the google drive first post (and don't forget to remove the '_v' after you put them in the rom altcolor folder) .. there is some little glitchs but it work on virtual DMD without problems


Edited by vothar, 07 April 2020 - 12:39 PM.


#36 Outhere

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Posted 07 April 2020 - 01:45 PM

Wow thanks I did not know that you could do that per game.. I have a few that I would like to move/size the dmd I will try this today.

Try the New Freezy 1.73 -- Try r108
New options, Right click Menu and Always display Grip on hover.
Is really convenient for someone that has a 2 screen set up

 



#37 Bushav

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Posted 07 April 2020 - 01:50 PM

Genesis38's solution for the DMD resizing worked great on my third monitor cab.  I had to play with the position some to get it correct but thanks so much.  Now I am going to resize a few other SEGA DMD's likewise.  I had not fully understood why the SEGA DMD's were slightly hidden.

 

Same technique worked with Batman Forever! 


Edited by Bushav, 07 April 2020 - 02:01 PM.


#38 marie

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Posted 07 April 2020 - 03:32 PM

@STAT, I saw the picture of this tremendous table on your cab. The icing on the cake would be the colored dmd which is over at Pinside...



#39 Genesis38

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Posted 07 April 2020 - 04:24 PM

Glad I could help! Though I am still struggling with sizing my DMD smaller in height, so I accepted that the top is slighly cut off and just enjoy the table. Not like you're looking at the DMD steady anyway. You eyes should be on Pamela's breasts LOL.



#40 Outhere

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Posted 07 April 2020 - 05:54 PM

Glad I could help! Though I am still struggling with sizing my DMD smaller in height, so I accepted that the top is slighly cut off and just enjoy the table. Not like you're looking at the DMD steady anyway. You eyes should be on Pamela's breasts LOL.

 

Try this - Set this to true
This will use your default settings and fill the DMD area
; ignore the aspect ratio of the rendered dots when resizing
ignorear = true
-
Or you can add a exception to the DmdDevice.ini file
This will use aspect ration and not fill the DMD area
Adjust settings as needed
[Rom Name]
virtualdmd left = 2144
virtualdmd top = 712
virtualdmd width = 1280
virtualdmd height = 225