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FX3 MX Right Ledstrip keeps (launch ball) blinking

Doflinx 6.22 FX3 MX

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21 replies to this topic

#21 DDH69

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Posted 10 April 2018 - 07:15 AM

Another question, may be related to the colour palette but not the AUTO_MX, did you add the Jurassic GAME_COLOUR= lines after the firs log?  I could get the same log file as you on my cabinet until I realised these 3 lines were missing, when I added them the "colour palette" messages that were incorrect went away.  I'm not sure if the two are releated hence the question.

 

I'll keep looking into it, but this little bit more information may help guide me.


Oh yeah, and definitely test with same game each time until we work this out.  The presence, absence, and perhaps content of an FX3 file can impact this and they are game specific.


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#22 Outhere

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Posted 10 April 2018 - 04:18 PM

Yes I decided to use one of your nice organized ini files And they are all in there... I checked my old one and Jurassic GAME_COLOUR= lines are not in their I did not even realize this....

When the MX is set to 1 the issue is there

 

With AUTO_MX=0

Spoiler

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With AUTO_MX=1

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Spoiler


Edited by Outhere, 10 April 2018 - 04:37 PM.