"Wouldn't that be the same effect as just increasing flipper strength by 50%?
So if I just increase strength. I can get a tighter trajectory but then the ball is just unrealistically to fast. So that's a no go.
"Or is the switch to EOS coil changing the trajectory of the ball on a full hit like that?"
Yep thats exactly what im saying. 
That setting is tightening the trajectory in a more realistic way with out over emphasizing strength. But that damn little bunny hop is present on occasion when the ball is coming to rest on the raised flipper for a trap.
The sausage making for the physics is making my head split. Could I talk you into into looking at BBBB in post 19. Those physics are very accurate except for that little bunny hop I mentioned. If you have the time, please see if you can cure that without disrupting the rest of the physics. No pressure. I undertand if your tied up.
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