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The Machine - Bride of Pinbot (Williams 1991) VP10 WIP


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#21 Ben Logan

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Posted 04 September 2016 - 01:45 PM

Holy smokes that looks great!

#22 bolt

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Posted 04 September 2016 - 01:53 PM

Looks fantastic, I love this table.


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#23 ClarkKent

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Posted 04 September 2016 - 01:57 PM

Great update!! I like the bride! :)

#24 Umpa

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Posted 04 September 2016 - 03:03 PM

Wow. That is looking awesome!

#25 Guus

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Posted 04 September 2016 - 06:24 PM

Amazing !!

This is going the be a killer-VPX-table; like Black Knight 2000.

 

Thanks to all that are involved.

 

Edit: Flupper is the king in VPX-lighting too; I hope that he will be involved in that part also :D The ramps are amazing.


Edited by Guus, 04 September 2016 - 06:29 PM.


#26 unclewilly

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Posted 04 September 2016 - 06:35 PM

Looking very nice indeed

"it will all be ok in the end, if it's not ok, it's not the end"
 
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx

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#27 Rotrax

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Posted 04 September 2016 - 07:02 PM

now i can speak.... oh no!



#28 blashyrk

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Posted 04 September 2016 - 07:05 PM

Another masterpiece in the making, I got to play the real machine a while back and it's a great game

#29 naboodiver

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Posted 04 September 2016 - 09:14 PM

What a team...   One word.    Freaking Amazing Recreation.    Wait that is three words. :clnglasses:   Thanks guys.    Can't wait to try it.



#30 ta2686

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Posted 04 September 2016 - 10:10 PM

This looks amazing!  Can't wait to see the finished version!

 

Although I must admit when I played the real table I found it boring.  Really a "one-shot" table in my opinion.  To me it is vastly overrated.


Need to set or reset replay levels on a particular table? These guides will help you:

For Non-DMD tables: Guide to reset replay levels on non-DMD tables

For DMD tables: Guide to set replay levels on DMD tables

Need to change the number of balls per game on a particular table? These guides will help you:

For Non-DMD tables: Guide to set number of balls per game on non-DMD tables

For DMD tables: Guide to set number of balls per game on DMD tables

Need to adjust the volume on DMD based tables? This guide will help you:

Guide to adjust volume on DMD tables

An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:

Excel Spreadsheet of VPM emulated tables

#31 wrd1972

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Posted 05 September 2016 - 01:04 AM

Having trouble with a lamp near the top right gate. Maybe someone can help:

gatelight.jpg

 

I cant find any reference to this lamp in the BOP service manual. But I would like to add it to the machine if possible. If anyone knows where there might be additional reference material or even better, the number of the light. That would be great.

 

It can also be seen operating in this vid:


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#32 unclewilly

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Posted 05 September 2016 - 11:00 AM

I would imagine it is like the helmet lamps, one of those higher numbers not listed in the lamp matrix. Jimmyfingers figured out the helmet lamps. I believe it was mostly by trial and error. My only suggestion would be to add some lamps in that higher range like the helmet to the table while you are testing the game and see if one of them matches what you see in the video.
Or you could just tie it to some events in the game such as different solenoid subs or the gi. Depends on how much time you want to put into finding it.
It must be in that 200 range of the lamp timer.
Only problem is some of the lower lamp numbers are used for flashers. So really to be exact you may have some minor script changes.

You could always check the lamps above the helmet lamps in the 0-200 range, them move all the flashers to the already tested lamps, then try the free lamps in the lower range.
If i get some time i will do some testing for you to see if i can find it

"it will all be ok in the end, if it's not ok, it's not the end"
 
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx

uw2.gif


#33 wrd1972

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Posted 10 September 2016 - 02:01 AM

How about a new progress pic:

bop3.jpg


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#34 htamas

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Posted 10 September 2016 - 03:26 AM

Looks awesome.



#35 wrd1972

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Posted 10 September 2016 - 05:26 AM

Forgot to mention. Beta release is on the horizon.


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

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#36 RustyCardores

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Posted 10 September 2016 - 06:51 AM

Standing on the beach horizon or standing on a high hill horizon?

I hope the beach 'cause the horizon's a lot closer then. ;)


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#37 Nemo

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Posted 10 September 2016 - 10:23 AM

Just nearly p*ssed myself.....Dang ! That looks soooooo good,,,,can't wait for the beta....i'll test the snot out of this one.


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#38 Mark70

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Posted 10 September 2016 - 11:06 AM

Looks amazing!



#39 markrock76

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Posted 10 September 2016 - 12:38 PM

Can't Wait; Looks Great!



#40 bolt

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Posted 10 September 2016 - 01:37 PM

Looks fantastic.


Posted Image