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VP10 Table Testing (Part 2)

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#21 vampirolatino2

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Posted 19 December 2015 - 08:09 AM

Thanks jp, I added your collection to the list!



#22 ClarkKent

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Posted 19 December 2015 - 09:18 AM

At my site you can always find my latest revisions, and all the tables plays fine with the latest VPX revision.

Today I have uploaded a revised version of AFM, with just some small changes (gi, flashers, new chrome ball, the chrome nr 4 in the zip :) ). I also fixed the switch 72 that was too small, so atomic blaster never worked.

This is the best version of ATM I've ever played! Game play is extremely realistic! Best physics ever! :)

 

If you add some light effects for the side walls and backboard (as seen in this post: http://www.vpforums....=30784&p=326019) it would be absolutely perfect! :)



#23 freneticamnesic

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Posted 19 December 2015 - 11:00 AM

Both tables in my sig work with latest beta

 

 

Kingpin (icpjuggla, dark, vampirolatino, Talantyrr, myself) works with latest beta (slight update for those who already have it, some adjusted lighting)

 

OS06NTp.jpg?1

 

Sopranos (randr and myself models, bodydump pf image, jpsalas script theft) works with latest beta

 

OHPqVtA.jpg



#24 gStAv

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Posted 19 December 2015 - 11:03 AM

yeeee-haaaa! *downloading..... in pants*  :otvclap:  :otvclap:

 

*lol* Sopranos script

 

Const RomSounds = 0 '1 - use the sounds from the rom, 0 - use sampled sounds (if the rom sounds like shit) (it probably does)


Edited by gStAv, 19 December 2015 - 11:08 AM.

3rs054-6.png


#25 freneticamnesic

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Posted 19 December 2015 - 11:10 AM

yeeee-haaaa! *downloading..... in pants*  :otvclap:  :otvclap:

 

*lol* Sopranos script

 

Const RomSounds = 0 '1 - use the sounds from the rom, 0 - use sampled sounds (if the rom sounds like shit) (it probably does)

 

Lol - surprisingly I've heard from a couple people that it sounds better using the actual ROM sounds. I thought I had a decent PC but they must have something top of the line. It's still not perfect but I couldn't handle the actual ROM sounds.



#26 ttrenkner

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Posted 19 December 2015 - 05:37 PM

Both tables in my sig work with latest beta

 

 

Kingpin (icpjuggla, dark, vampirolatino, Talantyrr, myself) works with latest beta (slight update for those who already have it, some adjusted lighting)

 

OS06NTp.jpg?1

 

Sopranos (randr and myself models, bodydump pf image, jpsalas script theft) works with latest beta

 

OHPqVtA.jpg

Thank you for these beautiful creations. For some reason, the balls on the Sopranos table frequently get lost after draining on both my cab and desktop settings using the latest beta 2435 and scripts.



#27 zany

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Posted 19 December 2015 - 05:47 PM

Looks awesome Fren! :D



#28 Ben Logan

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Posted 19 December 2015 - 06:15 PM

A couple of heavy hitters. Awesome. Perfect for a rainy Saturday afternoon. Thanks, Fren and team!

#29 randr

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Posted 19 December 2015 - 06:31 PM

 

Both tables in my sig work with latest beta

 

 

Kingpin (icpjuggla, dark, vampirolatino, Talantyrr, myself) works with latest beta (slight update for those who already have it, some adjusted lighting)

 

OS06NTp.jpg?1

 

Sopranos (randr and myself models, bodydump pf image, jpsalas script theft) works with latest beta

 

OHPqVtA.jpg

Thank you for these beautiful creations. For some reason, the balls on the Sopranos table frequently get lost after draining on both my cab and desktop settings using the latest beta 2435 and scripts.

 

make sure drain is set to legacy maybe that got overlooked?


randr___pinball.png                         


#30 jpsalas

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Posted 19 December 2015 - 06:53 PM

UPDATE 19.12.2015:

 

I have uploaded to my site the latest revision of my vpx tables. Mostly the changes are new physic settings with added friction more according to vpx specs.

 

I like bright colorful tables, so if you prefer them darker then just use the day/night slider (on some tables you may need to reduce the value of "Environment Emission Scale" in the same place of the slider.)

 

TOTAN has got a new texture for the genie. I also changed the mesh a little, but still my 3D skills aren't very good. The mesh is still the one randr made, I simply tried to reduce the number of vertex (I guess this is what they are called :) )

 

JP


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#31 toxie

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Posted 19 December 2015 - 06:57 PM

JP still setting new standards..  :)



#32 randr

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Posted 19 December 2015 - 07:16 PM

UPDATE 19.12.2015:

 

I have uploaded to my site the latest revision of my vpx tables. Mostly the changes are new physic settings with added friction more according to vpx specs.

 

I like bright colorful tables, so if you prefer them darker then just use the day/night slider (on some tables you may need to reduce the value of "Environment Emission Scale" in the same place of the slider.)

 

TOTAN has got a new texture for the genie. I also changed the mesh a little, but still my 3D skills aren't very good. The mesh is still the one randr made, I simply tried to reduce the number of vertex (I guess this is what they are called :) )

 

JP

 

UPDATE 19.12.2015:

 

I have uploaded to my site the latest revision of my vpx tables. Mostly the changes are new physic settings with added friction more according to vpx specs.

 

I like bright colorful tables, so if you prefer them darker then just use the day/night slider (on some tables you may need to reduce the value of "Environment Emission Scale" in the same place of the slider.)

 

TOTAN has got a new texture for the genie. I also changed the mesh a little, but still my 3D skills aren't very good. The mesh is still the one randr made, I simply tried to reduce the number of vertex (I guess this is what they are called :) )

 

JP

WOW! genie does look good now! in my real collection i still think this is the most pretty table in pinball! now in vp10 it is looking closer to the real thing every update! thanks Mr. Salas once again! 


randr___pinball.png                         


#33 BorgDog

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Posted 19 December 2015 - 07:37 PM

Here is an update to my Joker Poker EM table, fresh from arngrim's DOF factory, and with some other minor tweaks to lighting and physics.

 

https://dl.dropboxus...tlieb 1978).zip



#34 randr

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Posted 19 December 2015 - 07:40 PM

Let's see some FS settings that people are using for totan.

randr___pinball.png                         


#35 freneticamnesic

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Posted 19 December 2015 - 08:03 PM

 

Both tables in my sig work with latest beta

 

 

Kingpin (icpjuggla, dark, vampirolatino, Talantyrr, myself) works with latest beta (slight update for those who already have it, some adjusted lighting)

 

 

 

Sopranos (randr and myself models, bodydump pf image, jpsalas script theft) works with latest beta

 

 

Thank you for these beautiful creations. For some reason, the balls on the Sopranos table frequently get lost after draining on both my cab and desktop settings using the latest beta 2435 and scripts.

 

 

I'm not sure about this. I have the drain set to legacy and haven't had issues here. Can you be sure about the scripts? Put them in your scripts folder? Sorry that's the only thing I can think of



#36 bolt

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Posted 19 December 2015 - 08:17 PM

Thank you JP for the updates.


Posted Image

#37 vampirolatino2

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Posted 19 December 2015 - 10:05 PM

you guys are killing me with all these updates!!! lol love it! Keep them coming, I will add all of them!


Edited by vampirolatino2, 19 December 2015 - 10:05 PM.


#38 nFozzy

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Posted 19 December 2015 - 10:55 PM

fzkbc.jpgsfmmv.jpg

 

Space Station based on Hmueck's vp9 table

Congo, conversion/mod of JPSalas's VP9.2 table

 

https://www.dropbox....aatDd4fqea?dl=0

 

Space Station's flasher effects are glitchy in Beta 2 due to the graphics overlapping and Z-fighting. To fix it, tweak the height of one of the overlapping flashers up or down slightly. (f1r or f2r, f7r or f8r on layer 5)



#39 hauntfreaks

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Posted 19 December 2015 - 11:01 PM

Let's see some FS settings that people are using for totan.

 

these are mine...

23487174829_275f86d5f1_c.jpg


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#40 clydedrexler

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Posted 19 December 2015 - 11:13 PM

Here is an update to my Golden Arrow tables.  Resized to proper proportions, updated lighting, graphics, and objects to new vp10 items.  Made 2 versions as before, an original single player, and a 2 player version (although did them the other way around).  Both run and work fine in latest vp10 version but have not fully tested and may have some errors and bugs (for you guys to find;).  both need the new controller.vbs in your scripts folder (included for those that don't have yet). edit: removed controller.vbs since fuzzel posted updated vp10 with it.

 

Single Player  https://dl.dropboxus...tlieb 1977).zip

2-player Mod https://dl.dropboxus...tlieb 1977).zip

I try golden arrow and everything is ok...except for that I can't rotate the table for cabinet use...

Any ideas guys?

 

This are my configuration.

Attached File  video.jpg   108.82KB   22 downloads