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3889 replies to this topic
#21
Posted 30 January 2015 - 10:11 AM
Hey fuzzel i noticed the stuttering issue also with the last alpha build. After 3 or 4 plays it starts to stutter
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#31
Posted 30 January 2015 - 11:05 AM
Can I ask a silly question...
Will testing / installing VP10 have any adverse effect on our VP9.x configuration and settings?
No there shouldn't be any issues to install it along with VP9. The vbs files can be replaced and are backwards compatible to VP9. But it's a beta version so there could be bugs
Excellent. Thank you.
#32
Posted 30 January 2015 - 11:18 AM
excuse my ignorance, but i cant get the rotate table for cabinet use to work, what am i doing wrong?
If you want to use FS you have to uncheck 'Preview DT' in the backdrop settings
Does the documentation also describe the changes necessary to a VP9 table build to make it playable in VP10?
No. We don't have such conversion document.
#33
Posted 30 January 2015 - 11:21 AM
Now all we need is a VPX download section! Congrats team on the VPX public BETA release!! Let the bug reporting begin!
Best Regards,
Todd.
[proud owner of a Williams Solar Fire]
- It's called "The American Dream" because you have to be asleep to believe it.
George Carlin
- Truly great madness cannot be achieved without significant intelligence.
Henrik Tikkanen
- "Reality check, Michelle, Talk about composure, Total lack of. He's a man-- About-- 12 Feet Tall--"
Carrie Kelly
- It's called "The American Dream" because you have to be asleep to believe it.
George Carlin
- Truly great madness cannot be achieved without significant intelligence.
Henrik Tikkanen
- "Reality check, Michelle, Talk about composure, Total lack of. He's a man-- About-- 12 Feet Tall--"
Carrie Kelly
#35
Posted 30 January 2015 - 11:39 AM
The default table and jps table were never set up for full screen.
If you look in the backdrop you will see dt and fs settings for the table view.
If an author chooses to he can have them both setup so all the user has to do is check or uncheck the box to switch from fs to dt. I have monster bash set up this way already.
No need to have 2 versions of each table anymore.
Ella: its not really backwards compatible. But basically you would need to add a material to every object. Change the physics for just about every object. And adjust some scripting that is no longer used ir has changed
If you look in the backdrop you will see dt and fs settings for the table view.
If an author chooses to he can have them both setup so all the user has to do is check or uncheck the box to switch from fs to dt. I have monster bash set up this way already.
No need to have 2 versions of each table anymore.
Ella: its not really backwards compatible. But basically you would need to add a material to every object. Change the physics for just about every object. And adjust some scripting that is no longer used ir has changed
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#37
Posted 30 January 2015 - 11:52 AM
Ill set the default table up to have a fs view also and submit it to fuzzel to add to the next revision.
For cabinet users. Currently pinballx wont load the .vpx tables. He has a copy of the software and is adding support to the front end.
As a workaround until the update, ive been told that the tables will load if you change the extension to vpt for now. Havent tried it, ill wait for the update as there are really no cabinet tables to play as of yet.
I have monsterbash almost converted ove and fire and bop are about 1/2 way done so hopefully in the next week or 2 ill have some pinmame tables available
For cabinet users. Currently pinballx wont load the .vpx tables. He has a copy of the software and is adding support to the front end.
As a workaround until the update, ive been told that the tables will load if you change the extension to vpt for now. Havent tried it, ill wait for the update as there are really no cabinet tables to play as of yet.
I have monsterbash almost converted ove and fire and bop are about 1/2 way done so hopefully in the next week or 2 ill have some pinmame tables available
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#39
Posted 30 January 2015 - 11:58 AM
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#40
Posted 30 January 2015 - 12:14 PM
Does the documentation also describe the changes necessary to a VP9 table build to make it playable in VP10?
there are some rough hints on what to do in the changelog. over time we will have to collect everything into a real documentation and/or a wiki though.
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