Getting Lights toys and switches to work:
When I started this build I wasn't sure how the LEDWIZ integrated into the system or how to wire it. I purchased it with a bunch of stuff which included the virtual output kit from Zebs boards off of Ebay. That person bought it with the shaker/gear motor combo and LED light strip but decided not to add them to his cabinet.
Instructions included are rather incomplete and even with lots of searching on the web it was not clear how everything went together or worked. Part of the problem is that there are multiple ways to do the same thing and several versions of Zebs boards that each get wired differently.
So to summarize what I learned after lots of hours on the computer and with my game in hopes of making it easier for anyone in the same position: In reality it all goes together pretty easily. The LEDWIZ is a device that the computer talks to to turn on or off all of your toys. This includes RGB LEDs, pushbutton lights, a shaker, a gear motor, the knocker, and the contactors that give you feedback for the flippers, slings, and pop bumpers. Any device that can be turned on and off can essentially be triggered by the LEDWIZ. Each LEDWIZ has 32 outputs that can be switched. Each RGB LED takes 3 of them so the usual 5 LED panel takes 15 of the outputs. Software takes care of how the LEDWIZ functions in relation to the pinball program and particular game. The LEDWIZ has nothing to do with how the buttons you push (flippers, start button, plunger etc) interact with the computer. That would be taken care of by an item like the IPAC, Virtual Pin plunger or modified computer game joystick. Esentially they are all keyboard emulators turning button pushed into the equivalent of key strokes.
Now the LEDWIZ can handle by itself outputs of up to 500 ma for each switch although there would be a limit to how many can be active at one time. A better option is to add electronics that the LEDWIZ trggers to operate your "toys". There are lots of examples for this on the web. A simpler option is to use premade boards that do this for you. Zebs virtual output kit is one such set. My boards were purchased about 1 year ago and are not the latest version shown on his website. They are also not the earliest version and wiring them had changed which lead to some confusion. There are 2 boards, one that handles the RGB LEDs and shaker motor called the PWM Output board, and the other that handles the gear motor, contactors, knocker and switched lights called the motor inductor board. Also has a couple of other switched circuits available.
Wiring is actually pretty simple. The LEDWIZ is wired to the two boards via a ribbon cable. The wires are pretty fine so they will not hold in the LEDWIZ connectors without folding them up or wrapping them around the insulation which is what Steve from Zebs Boards reccomends. I ended up soldering the wires to the connector mounts. The PWM board gets outputs 17 to 32 and the motor inductor board gets 1 to 16. The LEDWIZ connects to the computer via a USB cable. Also on the LEDWIZ board is a 5v and ground connector. The ground connector gets hooked up to the pwm output board. The 5v connection is only needed if you are driving your toys direct from the LEDWIZ.. Power is supplied to the lower PWM output board from a 20 pin ATX power cable. The inducter board which is the upper of the two when mounted as suggested gets its power from a standard 4 pin Molex computer supply coinnector. In a prior version the upper board was wired directly to the lower board for power. This can still be done but the wiring is not direct 1 to 1, 2 to 2 etc. I almost burned up my upper board trying that. Just use a 4 pin Molex from your power supply (different supply from your computer). From there on the wiring to your "toys" is pretty straight forward. for example for the contactors the 24 volt power connector would go to all of the contactors input A1 and the individual switched negatives are marked, BR, BL, SR, SL, BB, BC, FR, FL. which each go to A2 on the particular contactor.
The software was confusing as there have been several different programs that have been made to achieve essentially the same thing. The newest version at this moment appears to be DOF or Direct Output Framework. Instructions can be found at this website
http://directoutput....tput/index.html
Following the directions in Installation and configuration should get you started. There is also a DOF configuration tool that lets you make a specific ini file for your particular setup. Here you define how many LEDWIZ's you have and which toys you have hooked up to each input. A file is generated that has all the commands for different outputs for each game. I am not sure what happens when a game is not in that file or how often it gets updated when new games are released.
Some of the stuff that needs to go into the game.
Ribbon cables soldered tot he LEDWIZ
LEDWIZ wired to the flasher output board.
LED WIZ to output board.jpg 128.32KB
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Edited by sc204, 30 January 2015 - 01:17 PM.