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Airborne (Capcom)(1996)(Bodydump Jimmyfingers)(1.0)(FS) [VP 9.x Cabinet FS]

Airborne Capcom Bodydump Jimmyfingers BMPR 1996

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32 replies to this topic

#21 marco helmink

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Posted 14 December 2013 - 04:27 PM

open coindoor and use the 0 and 9 button.


Thanks for this table

I have the whole weekend to play  :dblthumb:



#22 ta2686

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Posted 14 December 2013 - 04:36 PM

I would like the game to be louder.   I can't seem to make the volume louder (or softer).    I open coin door and can get the "set volume" to come up using the flippers on the DMD but the - + buttons don't seem to do anything to the volume.    What am I missing?  Thanks for the help.

You need to use the shift keys not the + and - keys to adjust the volume.  Go to this link to see the procedure to adjust the volume for Capcom tables:

 

  http://www.vpforums....ials&article=45


Need to set or reset replay levels on a particular table? These guides will help you:

For Non-DMD tables: Guide to reset replay levels on non-DMD tables

For DMD tables: Guide to set replay levels on DMD tables

Need to change the number of balls per game on a particular table? These guides will help you:

For Non-DMD tables: Guide to set number of balls per game on non-DMD tables

For DMD tables: Guide to set number of balls per game on DMD tables

Need to adjust the volume on DMD based tables? This guide will help you:

Guide to adjust volume on DMD tables

An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:

Excel Spreadsheet of VPM emulated tables

#23 Slydog43

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Posted 14 December 2013 - 05:12 PM

I used the start button to raise the volume after entering the setup menu in the DMD.  used the flippers to flip between options.  Great stuff.  Thanks for a GREAT table also, plays and looks incredible.  Funny after comparing it to TABS original table (Not making fun of TAB, just saying how far everything has come in VP).



#24 DJ Wheels

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Posted 14 December 2013 - 05:18 PM

Can someone please share the secret link where I can find this ?

Try running it with 784

 

Try running it with 784


Quit talking and start chalking!

#25 koadic

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Posted 14 December 2013 - 05:21 PM

There is a link to the beta versions of VP in my signature.

#26 akiles50000

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Posted 14 December 2013 - 05:26 PM

Thanks Bodydump a great work.



#27 Fulltilt

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Posted 14 December 2013 - 11:35 PM

Looks and plays great! Thank you very much :D


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#28 naboodiver

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Posted 14 December 2013 - 11:48 PM

Thanks for the help on the volume... :love39:



#29 Brtlkat

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Posted 15 December 2013 - 12:02 PM

Thanks so much for a Great table.


Edited by Brtlkat, 15 December 2013 - 12:03 PM.


#30 RipleYYY

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Posted 16 December 2013 - 09:17 AM

and now feedback for the FS

same very good work as the DT, nothing bad to say, play perfect, the flow, the feeling, its a real pleasure :)

 

and finally as he tested it, my son said : may be there's one small bug (he's not sure, hard to watch while playing), with the 2 yellow uppers targets (lite eject), he says it seems inverted about the targets-lights ... !?


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#31 DJRobX

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Posted 27 December 2013 - 02:56 AM

Table plays great.    One minor thing - all the support for an analog plunger is coded in, but the timer is not enabled on the plunger object, so the analog plunging only works after you've pressed the plunger key (the timer is re-activated on release).   To fix just tick the "Timer enabled" box on the plunger object.



#32 dudljoe

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Posted 31 December 2013 - 01:37 AM

Have this pop up everytime i try to load the table any help is appreciated. Line 1481 variable is undefined 'B size' what do i do to fix this?

#33 koadic

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Posted 31 December 2013 - 01:39 AM

update your vbs scripts...

http://www.vpforums....ads&showfile=17

Edited by koadic, 31 December 2013 - 01:40 AM.






Also tagged with one or more of these keywords: Airborne, Capcom, Bodydump, Jimmyfingers, BMPR, 1996