First of all, Thanks for your awesome work. All the tables I've played from you have an attention to detail and a playability almost like the real thing.
I'm spanish as you JP but for the sake of everyone and for better understanding I'll write in english.
Well I just love this last update to your Tales from the Crypt recreation but, I'm having graphical issues that I don't have with other tables you've made for
VP 912 as The Flinstones or Attack from Mars for instance.
When I set video mode to 640 x 480 everything looks fine but in a monitor with a native resolution of 1680x1050 everything looks blurry and the VPinmame window even at normal size it's gigantic:

Then as I increase resolution the background image starts to fade into a blue colour and the playfield starts look weird. Too slightly though but still too blurry to play at 800x600:

Then at the next step 1024x768 things go noticeably wrong:

And at my native resolution doesn't look good at all. Sometimes the playfield looks yellow, and sometimes a weird shadow appears that even makes lights invisible. This happens regardless I use 16 or 32 bit colour modes:


I got the previous version of this table but the emulated shaking the original table has, affects the ball physics and is weird to play. So I'm really interested in this update.
Similar things happen with a recreation of Monster Bash also for
VP 912 but in this case just the background image looks bad. Horizontal colour lines appear but well, since this is not Moster Bash support thread I won't post anyimage here.
So any suggestions on how to solve this problem are welcome. Thanks in advance and keep up the awesome work!
Edited by Toyoto, 26 April 2012 - 02:07 AM.