And the Toy Factory guy even said they aren't collidable.
Well they probably arn't but the whole point in the toy factory is just to use one to copy and replace with your own collidable model.
Posted 22 September 2012 - 12:54 PM
And the Toy Factory guy even said they aren't collidable.
Bump maps are the new auto-tune ![]()
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000
Posted 22 September 2012 - 08:03 PM
Posted 22 September 2012 - 09:03 PM
Bump maps are the new auto-tune ![]()
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000
Posted 22 September 2012 - 10:42 PM
Posted 23 September 2012 - 11:27 AM
Bump maps are the new auto-tune ![]()
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000
Posted 02 October 2012 - 03:22 PM
Posted 02 October 2012 - 06:02 PM
going back to this first questionSo I read that only Future Pinball developers can make original toys? Is that true?
Are all these recreations of old tables with fancy gadgets made by people who are outsourcing their toy creation to fancy developers? Or are they all making these toys themselves? Is it possible to model and code your own toys or does everyone rely on copying objects from pre-existing tables? And if they do rely on that, who makes the toys on those tables to begin with?
Please let me know how it works! Thanks!