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The "MUST HAVE" tables


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#21 Arcade4

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Posted 24 April 2012 - 05:34 PM

QUOTE (bil @ Apr 24 2012, 12:02 PM) <{POST_SNAPBACK}>
QUOTE (Arcade4 @ Apr 24 2012, 04:34 PM) <{POST_SNAPBACK}>
QUOTE (unclewilly @ Apr 24 2012, 04:47 AM) <{POST_SNAPBACK}>
I like badcats my table coded by slamtilt

and honestly deadhunters i think is one of the best originals along with road girls and three angles


Speaking of Deadhunters, this is the only table that does not work for me.
When I hit start the ball can not make it into the shooter lane. It just keeps trying to kick out over and over again.
Is this a known problem with a fix? Or is it just me?


I also had a problem with this table ....
I think it's best to use original "games keys and controls"
here will perhaps help you !?
BIL


I have not changed anything at all.
Other than stretching the table to fit on my cabinet screen.
But even if I leave the table as it comes without stretching, it has the same problem.

#22 htamas

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Posted 26 April 2012 - 10:22 PM

QUOTE (Arcade4 @ Apr 24 2012, 09:34 AM) <{POST_SNAPBACK}>
Speaking of Deadhunters, this is the only table that does not work for me.
When I hit start the ball can not make it into the shooter lane. It just keeps trying to kick out over and over again.
Is this a known problem with a fix? Or is it just me?

I experienced the same problem and it seems to be related to the Future Pinball executable. At least in my case, I have an .exe that came when I first installed Future Pinball, and there was another one that claimed to have some "improved physics" and came from another site, maybe gopinball.com, I forgot.
This second .exe does exactly what you describe and honestly, I didn't see any change in physics... as soon as I switch back to the other Future Pinball.exe, Dead Hunters works fine.
The funny thing is that both of them show the same version number but there is a 1 KB difference in file size.

Regarding Future Pinball, I really like a lot of things about it and don't find the physics to be too bad - except for one thing: the way the ball leaves or bounces off the flippers. That's just so wrong, it annoys me. VP is nearly perfect compared to this.

Edited by htamas, 26 April 2012 - 10:43 PM.


#23 Arcade4

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Posted 26 April 2012 - 11:00 PM

QUOTE (htamas @ Apr 26 2012, 05:22 PM) <{POST_SNAPBACK}>
QUOTE (Arcade4 @ Apr 24 2012, 09:34 AM) <{POST_SNAPBACK}>
Speaking of Deadhunters, this is the only table that does not work for me.
When I hit start the ball can not make it into the shooter lane. It just keeps trying to kick out over and over again.
Is this a known problem with a fix? Or is it just me?

I experienced the same problem and it seems to be related to the Future Pinball executable. At least in my case, I have an .exe that came when I first installed Future Pinball, and there was another one that claimed to have some "improved physics" and came from another site, maybe gopinball.com, I forgot.
This second .exe does exactly what you describe and honestly, I didn't see any change in physics... as soon as I switch back to the other Future Pinball.exe, Dead Hunters works fine.
The funny thing is that both of them show the same version number but there is a 1 KB difference in file size.

Regarding Future Pinball, I really like a lot of things about it and don't find the physics to be too bad - except for one thing: the way the ball leaves or bounces off the flippers. That's just so wrong, it annoys me. VP is nearly perfect compared to this.


Thanks.
I am indeed using the new physics .exe. smile.gif


#24 rooter

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Posted 26 April 2012 - 11:07 PM

Twilight Zone, Twilight Zone, Twilight Zone
Batman The Dark Knight
Ironman
Robots Invasion
Indiana Jones

I wasn't going to add my list, since those games are already covered. However, I did want to mention that Ironman might be hard to find. It is out there though, and it is worth searching for.

#25 Arcade4

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Posted 27 April 2012 - 02:07 AM

QUOTE (rootter @ Apr 26 2012, 06:07 PM) <{POST_SNAPBACK}>
Twilight Zone, Twilight Zone, Twilight Zone
Batman The Dark Knight
Ironman
Robots Invasion
Indiana Jones

I wasn't going to add my list, since those games are already covered. However, I did want to mention that Ironman might be hard to find. It is out there though, and it is worth searching for.


Iron Man is a great table.
http://www.pinsimdb....le-952-iron_man

Never tried Robots Invasion.

Edited by Arcade4, 27 April 2012 - 02:09 AM.


#26 htamas

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Posted 27 April 2012 - 03:40 AM

QUOTE (Arcade4 @ Apr 26 2012, 04:00 PM) <{POST_SNAPBACK}>
Thanks.
I am indeed using the new physics .exe. smile.gif

I palyed around with the "new physics" .exe and you can nudge the table when it tries to kick the ball into the shooter lane. It will shake it free that way and it works fine after that.

#27 Arcade4

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Posted 27 April 2012 - 03:57 AM

QUOTE (htamas @ Apr 26 2012, 10:40 PM) <{POST_SNAPBACK}>
QUOTE (Arcade4 @ Apr 26 2012, 04:00 PM) <{POST_SNAPBACK}>
Thanks.
I am indeed using the new physics .exe. smile.gif

I palyed around with the "new physics" .exe and you can nudge the table when it tries to kick the ball into the shooter lane. It will shake it free that way and it works fine after that.


Never even tried that. facepalm.gif
Thanks, I will give it a shot because I was not going to go back to the old .exe for one table.


#28 Arcade4

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Posted 27 April 2012 - 06:57 PM

QUOTE (Arcade4 @ Apr 26 2012, 09:07 PM) <{POST_SNAPBACK}>
QUOTE (rootter @ Apr 26 2012, 06:07 PM) <{POST_SNAPBACK}>
Twilight Zone, Twilight Zone, Twilight Zone
Batman The Dark Knight
Ironman
Robots Invasion
Indiana Jones

I wasn't going to add my list, since those games are already covered. However, I did want to mention that Ironman might be hard to find. It is out there though, and it is worth searching for.


Iron Man is a great table.
http://www.pinsimdb....le-952-iron_man

Never tried Robots Invasion.


Just tried Robots on my desktop PC.
Fun table.
I will put it on my cabinet tonight. smile.gif

#29 valmont1702

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Posted 13 July 2012 - 03:41 AM

My top 5 :

1/ Twilight Zone (Francisco666 / Rom) : Future Pinball

2/ Medieval Madness (Francisco666) : Future Pinball

3/ Theatre of Magic (PacDude) : Visual Pinball 8

4/ Indiana Jones The Pinball Adventure (GLXB / Highlnder00) : Future Pinball

5/ Star Trek The Next Generation (JPSalas / Groni) : Visual Pinball 8


PS : If you want to add, a pinball which doesn't exist in reality. Three Angels (BlindMankind) : Future Pinball

PPS : On Future Pinball, the best creator is the famous Francisco666. On Visual Pinball, the best creator duet is JPSalas / Groni, when they work together, the result is : perfection.

#30 htamas

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Posted 06 October 2012 - 11:34 PM

QUOTE (htamas @ Apr 26 2012, 10:40 PM)

QUOTE (Arcade4 @ Apr 26 2012, 04:00 PM)
Thanks.
I am indeed using the new physics .exe. style_emoticons/default/smile.gif
I palyed around with the "new physics" .exe and you can nudge the table when it tries to kick the ball into the shooter lane. It will shake it free that way and it works fine after that.


Never even tried that. style_emoticons/default/facepalm.gif
Thanks, I will give it a shot because I was not going to go back to the old .exe for one table.

Just a quick followup to this issue: I got tired of having to nudge the table each time when a ball is launched, so here is the fix: all you need to do is increase the strength of the PlungerKicker element. There is no problem anymore with the ball not getting in front of the plunger :)

#31 Osprey101

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Posted 07 October 2012 - 03:07 PM

No mention yet of Dead Hunters, Big Bang Bar, and if you like older pinball with the EM reels, FP is THE defacto standard. I started on VP on my cabinet and was quite the snob refusing to load any FP tables. Today I have 136 FP tables and 100 VP tables. The FP tables just get played more. And for the purists who go on and on about the physcis -- look, we're discussing virtual pinball here. Neither program can match the physics of the real thing.

I quit listening and just started playing and I am so glad I did.


I started with FP and still play a table on occasion. Biggest complaints that I have is the flipper lag and the fact that the ball moves as if it is on a pf covered in mud.
Fix that and I will play more. To those that sing the praise to FP: I was in that camp for a long long time. Then I started collecting REAL machines. Call me a "purist" if you want but I am telling you plain and simple, VP is much more like the real thing, than FP.
Not saying there are not some great FP tables out there. Just saying that all FP tables have one MAJOR flaw: FP.

#32 TedB

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Posted 07 October 2012 - 04:20 PM

Yeah, FPs physics are bad compared to VP. It is a known fact and everyone enjoying FP is probably aware of this. Live with it or don't and only use VP. Enough VP or FP tables around to keep both sides busy for a long time. The story gets old.

#33 chepas

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Posted 07 October 2012 - 05:54 PM

I didn't see any change in physics.


Please can everyone get it through their heads that the table needs to be optimised for the update.

Take a really old table like 3 Angels for example. Set a bigger table slope between 8 & 9.4. Change rubbers to soft and strength up. Set the slingshot strength right up. Just those changes you will see a huge difference. There is a list somewhere of all the things you can change.

Edited by chepas, 07 October 2012 - 05:54 PM.

Bump maps are the new auto-tune :BDH:
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#34 rob046

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Posted 08 October 2012 - 01:44 AM

I didn't see any change in physics.


Please can everyone get it through their heads that the table needs to be optimised for the update.

Take a really old table like 3 Angels for example. Set a bigger table slope between 8 & 9.4. Change rubbers to soft and strength up. Set the slingshot strength right up. Just those changes you will see a huge difference. There is a list somewhere of all the things you can change.


We know. Physics are still bad though. Flippers are just bad. I used to play FP more, but that was back in the VP6/7 days. Now that VP9 has 10x better physics as well as visual improvements, I don't bother with FP. Every now & then I'll fire up a new table just with the hope that I might see this huge difference you speak of, but I never see it.

#35 chepas

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Posted 08 October 2012 - 03:27 AM

There was a time I was in the same boat as you. Wouldn't touch it with a barge pole, but it's fine, you can bring a horse to water..... I play both alot and enjoy without too much of a fuss and yeah i've played more than my fair share of real tables. Normaly the standard brush tarring thing that goes on around here if someone plays FP means they have no clue?

The only real problem with the flippers that gripes me is when it's trapped stationary. Six months ago even on an intermediate full strength setting the ball wouldn't even make it a quarter the way up the table on an early hit, pathetic. That is when I push ESC. I think you'll find that it's changed a fair bit since then, probably making it 3/4's up now :P That, I don't think will ever be acheived.

60-70% of VP tables are too fast, too easy and feel assisted, but there you go, it's all down to how they are created. VP can reap the benefits of being open sourced.

Take it back on topic and I will say the absolute best table on this whole site imo is the T2 Chrome Edition. Not just because it's graphicly sound but that to me looks and plays great, it's really hard which is true to the game. Alot of work has gone into that to make sure it's as tough as nails, well I presume it has. You can hardly nudge it 0.5mm and even then you got a warning, that's why I love it and I'll be back on that again tomorow for a quick fix no doubt. It will be quick as well because it owns me.

FP - War Of The Worlds Red Weed

Bump maps are the new auto-tune :BDH:
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000


#36 JonBaker

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Posted 08 October 2012 - 01:37 PM

Ah, the mass debate that continues to waste everyone's time regarding FP vs VP... this is my conclusion:

If you enjoy real tables and play them regularly then VP is for you. Avoid FP like the plague, it's 'crappy' video game physics will only frustrate you.

If you play only video game pinball then FP and VP are both for you. I don't play real tables so I can enjoy FP more than most people, because I'm not constantly trying to compare it with the real thing. Ignorance is bliss and as such I love each and every FP table. However, I'm not blind to terrible graphics, which is why VP doesn't get any love from me.

#37 The Loafer

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Posted 08 October 2012 - 02:44 PM

What you have just typed Jon, I would say is the wisest and truest thing one could post.

I do soooo wish that threads where posters ask for opinions on tables would freaking stop being converted into debates...

#38 chepas

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Posted 08 October 2012 - 03:38 PM

What you have just typed Jon, I would say is the wisest and truest thing one could post.


Sarcasm?

If you enjoy real tables and play them regularly then VP is for you.
If you enjoy real tables and play them regularly then real tables is for you.

Bump maps are the new auto-tune :BDH:
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000


#39 The Loafer

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Posted 08 October 2012 - 04:57 PM

What you have just typed Jon, I would say is the wisest and truest thing one could post.


Sarcasm?

If you enjoy real tables and play them regularly then VP is for you.
If you enjoy real tables and play them regularly then real tables is for you.


Nope, what Jon said is true IMHO but I don't mean it represents everyone's opinion. No "opinion" when it comes to personal preference on something will be a good fit for everyone. It's all about perspective, no opinion is "bad". So if Anyone feels fp is an entertaining pinball simulator for those who like video games, he's 100% right and people should just accept that. The debate/opinion should be relegated to the fp vs vp thread and no where else, it hurts the integrity of the thread in question and pushes som people away.

#40 JonBaker

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Posted 08 October 2012 - 05:03 PM

What you have just typed Jon, I would say is the wisest and truest thing one could post.


Sarcasm?

If you enjoy real tables and play them regularly then VP is for you.
If you enjoy real tables and play them regularly then real tables is for you.



Believe it or not Cheapass, there are some people here that actually own real machines and those people are the most vocal about FPs "crappy" physics. So yes, if you are an owner of real machines then VP is for you, because (apparently) it's closer to the feel of the real thing.