QUOTE
I added Controller.Hidden=1 to the script and it disappeared. Thank you. At the same time it also got rid of the ball trails! Thank you!

Perhaps having two VPMame scores up at the same time (One embedded into the backglass and the other in the VPMame window) gives the ball trails. Maybe only on my computer.
Now back to the trails.

After putting this into the script the trails disappeared in that game and also animation speed of other tables was smooth again when ball wasn't in play. All animation in all tables was smooth until I tried to add that also into another script, then the animation went back to jerky as well as ball trails in 16:9 Xenon. You see, after I reinstalled video drivers once not too long ago the animation of some of my tables began to get choppy if a ball wasn't in play. Neoblood tried to help me in this thread:
Choppy fast animations in VP...I didn't exactly follow his last instructions because I was realizing the problem wasn't really that bad since it only happened when I wasn't playing. I didn't feel like dealing with problems anymore.
For some miracle reason adding that to the script made all animation in all
VP tables smooth again. I tried to put that into other scripts and not saving them to try to get the speed smooth again but it was no use. It wouldn't work again like the first time. I can try it some more.
Edited by Vanblaricom0, 07 May 2009 - 04:49 PM.