wow! this is just incredible. best virtual pinball table I've played so far (and I've played them all!) now my no 1 table (sorry T2 Chrome!)
Wow, have you ever played a real pinball machine?? No disrespect to GXLB but I had to turn the game off after 5 minutes. Future pinball physics are absolutely attrocious on this game.
I understand geometry of playfield shots and I know were the sweet spots are on flippers and when you are hitting the sweet spot for any of the inner shots like the ramp, or the ball buster captive balls, the ball will continually fly off the flipper at 120 degrees and either hit the drop targets on the far left or the scoop shot on the far right.
Typically those are the harder of the shots but not on Future pinball.
GXLB did do a good job on the looks, but I cant wait for it to come out on
VP, there is just a night and day difference in gameplay, on BBB it is extremely noticable and I am not a
FP hater by any means.
Scott
Detroit Pinball
This is a video game, not a real pinball machine. Except that and you'll enjoy this table a lot more. Turning it off after 5 minutes and stamping your feet on the ground like a child is only making you look foolish.
This table certainly beats any virtual table created so far. I take into account looks, sound and playability and this table scores highly on all 3 counts.
Whatever...... , I think what makes you look foolish and rude is when you comment on something as being the best, I think anyone that posts on this forum has taken an understanding that this "isnt 100% real pinball" but its getting damn close.
You obviously have no grasp or appreciation of Pinball Physics, for what seperates one table from the next one , and one author to another, is not only the visual effects but the Physics Effect.
Some table authors poor countles hours into recreating and adjusting the physics to make it as close as 100% to the the real thing that they can. Its a skill and a talent. Read Tipto's thread on how much time he put into the physics end of the game and you know what he nailed it. I have played plenty of other tables that have nailed it as well.
As I commented above, its not a GXLB problem but a
FP problem, there are a lack of physics options to work with.
I recomend you still hold
FP tables to the same standards as
VP tables and that is as close to the real thing as possible which many other tables have been able to achieve. Now go play Banzai Run.
Scott
Detroit Pinball