Again from the manual at IPDB:
General Scoring:
Sling shots, side rebounds (4) and out-lane roll-overs score 10 points each.
Thumper-bumpers score 100 points. Saucers score 500 points unless lit.
See 'Extra Ball Feature'. Top special roll-overs score 500 points unless lit.
See 'Special Feature'.
If the table author wants to tweak this table to perfection, here's a list of things to do:
Replace the bumper caps with the correct ones that only say "100".

Make sure all the 10 point scoring works on the side rebounds. Two of
the four rebounds are coded in the script, but all 4 elements are missing on
the playfield. Also missing are the leafspring, contacts (images) behind the rubbers.
Make sure you have sound samples for all the possible chimes and figure out which
scoring elements trigger the corresponding chime. A schematic (Ladder) diagram that
comes with the gamel is probably the best way, or find a you-tube
video with someone playing the game.
Those are the only major issues left. If you look at the playfield of the
VP8 version you
can find two of the missing "rebound" elements.
Every table author is different and there is no right or wrong way to create a table.
Some table authors are meticulous, wanting every detail just perfect. Others are
happy with a little less.
All of these tables are left unprotected so we can make individual changes to fit our
preferences with just a little effort understanding VB scripting and the table editor.
Just want you to know, that what you have already done is a major accomplishment and
a tremendous improvement over the
VP8 version.
Edited by sast05, 19 October 2011 - 10:58 PM.