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Kingdom Hearts VP9
Started By
EalaDubhSidhe
, Nov 13 2010 10:23 PM
36 replies to this topic
#22
Posted 18 November 2010 - 08:00 AM
A few minor updates to the game:
* Changed bumper ring walls to non-collidable to prevent balls sticking to pop bumpers (suggested by Destruk).
* Changed light reflection generator script to eliminate constant reel refresh and potential ball lag (suggested by Noah).
The ring wall change is simple and reflect reels are being eliminated for fullscreen at present, so neither of these will affect any work being done by the FS department. This however will:
* Adjusted the main playfield image to reflect changes in the rules.
It failed to occur to me at the time that by changing the relationship between the KINGDOM letters and the ball locks, the text on the playfield no longer matched up. But rather than necessitate a further download and have the FS conversion start again, the revised image is attached here, so all that needs to be done is reimport it.
* Changed bumper ring walls to non-collidable to prevent balls sticking to pop bumpers (suggested by Destruk).
* Changed light reflection generator script to eliminate constant reel refresh and potential ball lag (suggested by Noah).
The ring wall change is simple and reflect reels are being eliminated for fullscreen at present, so neither of these will affect any work being done by the FS department. This however will:
* Adjusted the main playfield image to reflect changes in the rules.
It failed to occur to me at the time that by changing the relationship between the KINGDOM letters and the ball locks, the text on the playfield no longer matched up. But rather than necessitate a further download and have the FS conversion start again, the revised image is attached here, so all that needs to be done is reimport it.
Attached Files
#25
Posted 26 March 2011 - 09:10 AM
Well, the table is outstanding and I fixed the apron issue by somehow restarting vp9.12 with the downloaded music pak, unzipped into both music and table folders within vpmame, but the music doesnt work, but somehow the apron is fine now. Weird. Anyways should the music be in VP/Music unzipped or vpm/music unzipped or vpm/table unzipped? or imported to audio?
Edited by ANDROID, 26 March 2011 - 10:07 AM.
#26
Posted 26 March 2011 - 09:26 AM
I should export the playfield and the apron and resize it to a max of 1024 pixels.
One could say that you can always use VP912 and limit the textures size to 1024, and that should work for most of the images. But I guess the apron is a BMP and that function doesn't work on BMP images.
One could say that you can always use VP912 and limit the textures size to 1024, and that should work for most of the images. But I guess the apron is a BMP and that function doesn't work on BMP images.
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
#27
Posted 26 March 2011 - 10:13 AM
Howdy JP, not sure how to export it, but it works now, other than the music, I should double check the slider again when I play tomorrow, and see where it is at in video options.
Thanks anyways. You have really hit a tremendous stride in pinball recreations, am enjoying all your tables.
ANDROID
PS: Where is DisArmaGeddon on your todo list!!!. Would like to collaborate on some ideas on playfield and rule changes whenever you dig into it. It is a pretty hard table and probably why it isn't so popular, though I have fun with it.
Thanks anyways. You have really hit a tremendous stride in pinball recreations, am enjoying all your tables.
ANDROID
PS: Where is DisArmaGeddon on your todo list!!!. Would like to collaborate on some ideas on playfield and rule changes whenever you dig into it. It is a pretty hard table and probably why it isn't so popular, though I have fun with it.
#28
Posted 26 March 2011 - 11:06 AM
Got the "off screen surface " message with VP908, works fine with VP912, with image size limited to 1024.
Faster & much more difficult than the VP8 version.
Great table, seems real.
Undoubtly one of the VERY best original table!
Faster & much more difficult than the VP8 version.
Great table, seems real.
Undoubtly one of the VERY best original table!
From Brasil. Updated version of 1234fd
#29
Posted 26 March 2011 - 02:17 PM
QUOTE (1234fd @ Mar 26 2011, 08:06 AM) <{POST_SNAPBACK}>
Got the "off screen surface " message with VP908, works fine with VP912, with image size limited to 1024.
Faster & much more difficult than the VP8 version.
Great table, seems real.
Undoubtly one of the VERY best original table!

Faster & much more difficult than the VP8 version.
Great table, seems real.
Undoubtly one of the VERY best original table!
I Agree!!! Really great original table!! Looks real in fact!
I just thought the ball is a little heavy...
I decrease the gravity const. a bit... to 1.5 and was nice to play.
Great job!! 5 Stars! Congrats!

Big Thanks to my friend Hassanchop for this very nice dmd.
#30
Posted 26 March 2011 - 05:43 PM
QUOTE (billyrjse @ Mar 26 2011, 11:17 AM) <{POST_SNAPBACK}>
QUOTE (1234fd @ Mar 26 2011, 08:06 AM) <{POST_SNAPBACK}>
Got the "off screen surface " message with VP908, works fine with VP912, with image size limited to 1024.
Faster & much more difficult than the VP8 version.
Great table, seems real.
Undoubtly one of the VERY best original table!

Faster & much more difficult than the VP8 version.
Great table, seems real.
Undoubtly one of the VERY best original table!
I Agree!!! Really great original table!! Looks real in fact!
I just thought the ball is a little heavy...
I decrease the gravity const. a bit... to 1.5 and was nice to play.
Great job!! 5 Stars! Congrats!
Could not find it. In the editor?
From Brasil. Updated version of 1234fd
#31
Posted 26 March 2011 - 06:03 PM
QUOTE (1234fd @ Mar 26 2011, 02:43 PM) <{POST_SNAPBACK}>
QUOTE (billyrjse @ Mar 26 2011, 11:17 AM) <{POST_SNAPBACK}>
QUOTE (1234fd @ Mar 26 2011, 08:06 AM) <{POST_SNAPBACK}>
Got the "off screen surface " message with VP908, works fine with VP912, with image size limited to 1024.
Faster & much more difficult than the VP8 version.
Great table, seems real.
Undoubtly one of the VERY best original table!

Faster & much more difficult than the VP8 version.
Great table, seems real.
Undoubtly one of the VERY best original table!
I Agree!!! Really great original table!! Looks real in fact!
I just thought the ball is a little heavy...
I decrease the gravity const. a bit... to 1.5 and was nice to play.
Great job!! 5 Stars! Congrats!
Could not find it. In the editor?
Here!
Se você achar que a bola está muito rápida você pode alterar a velocidade em no campo "physics" do lado direito na primeira tela, onde aparece o desenho da mesa ao fundo. Eu não acho.... eu tenho certeza que ela está rápida demais...
If you think the ball is fast you can decrease the speed in the field "physics"on the right side of the first screen where the playfld drawing appears. I don't think the ball is fast .... I'm sure it is...
Você pode diminuir um pouco os valores de 7 para 6 ou 5,5 nos campos "Tbl Slope Min/Max Difficult"
You can decrease a bit the "Tbl Slope Min/Max Difficult" values from 7 to 6 or 5,5.
Aqui eu deixei 5,5 ficou perfeito e gravity const. 1,5... Ficou ótimo na minha opinião...mais proximo duma maquina real.
Deve ficar bom, tente depois me conta.
Abraços!
Cheers!
Edited by billyrjse, 26 March 2011 - 06:28 PM.

Big Thanks to my friend Hassanchop for this very nice dmd.
#34
Posted 04 April 2011 - 03:40 AM
QUOTE (koi kitsune @ Apr 3 2011, 07:37 PM) <{POST_SNAPBACK}>
Stupid question. How do you even get the music to work for this table?
Put the mp3's that came with it in the "music" folder located in your VP folder. If you don't have one then simply name a folder called Music and put them in there
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link
#37
Posted 17 April 2011 - 11:08 PM
Congratulations!!!!!
You're amazing table is one of my all time favorites. It is for sure going to bring fun to ages young and old. It's so good it has been...

Now if we can figure out why the captive ball target acts funny sometimes in vp91x
You're amazing table is one of my all time favorites. It is for sure going to bring fun to ages young and old. It's so good it has been...

Now if we can figure out why the captive ball target acts funny sometimes in vp91x
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link



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