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My first table (Hogan's Heroes)
Started By
PainkillerAlice
, Nov 15 2009 11:13 PM
366 replies to this topic
#363
Posted 10 January 2011 - 09:59 PM
An update on special thanks:
robert kundrat- metal images
clyde: rail and other images
Noah Fretz- Colonel Klink playfield image editing
Wizards Hat-scripting help on collidable option on ramps and for coding both mini playfields' flippers
Bob5453- for his further explanation of wtiger's 90's workshop on how to create plastics. That was where the table started getting real fun to work on and where I started on a tear creating the table
wtiger- for his 90's workshop, where I got some great tips on making my table
Rockin and Rollin-playtesting
faralos-playtesting, images, coding, table design suggestions, AND.....SAVING THE TABLE FROM OBLIVION WHEN THE PLASTICS IMAGES WENT KAPUT ON ME AT ONE TIME!!!
robert kundrat- metal images
clyde: rail and other images
Noah Fretz- Colonel Klink playfield image editing
Wizards Hat-scripting help on collidable option on ramps and for coding both mini playfields' flippers
Bob5453- for his further explanation of wtiger's 90's workshop on how to create plastics. That was where the table started getting real fun to work on and where I started on a tear creating the table
wtiger- for his 90's workshop, where I got some great tips on making my table
Rockin and Rollin-playtesting
faralos-playtesting, images, coding, table design suggestions, AND.....SAVING THE TABLE FROM OBLIVION WHEN THE PLASTICS IMAGES WENT KAPUT ON ME AT ONE TIME!!!
I could have been smart, but I never learned anything by being smart!
#364
Posted 11 January 2011 - 11:57 PM
Still having to find some particular Hochstetter clips to use in the table, in the meantime I did some more playtesting and coding:
Hogans Heroes theme music plays at table initialization and when game is over
Background music added for when game is started (loop continually)
HEROES targets do not reset when ball drains from underground playfield
Pressing the delete key will reset the high score (have to test this a little more)
Hogan's Heroes 1-11-2011
Hogans Heroes theme music plays at table initialization and when game is over
Background music added for when game is started (loop continually)
HEROES targets do not reset when ball drains from underground playfield
Pressing the delete key will reset the high score (have to test this a little more)
Hogan's Heroes 1-11-2011
Edited by Practicedummy, 12 January 2011 - 12:24 AM.
I could have been smart, but I never learned anything by being smart!
#367
Posted 13 January 2011 - 10:18 PM
Got the last of the audio I wanted recorded and put into the table. Got the bonus routine put in, the KLINK targets do not reset when the ball drains from the upper playfield. The bullseye targets have two different Sgt. Schultz phrases when hit, "I see nothing" when bullseye target lights are off and "strudel" when the lights are on on each target. Hochstetter chimes in when all the red bullet lights are on, and he has another phrase that plays when you beat the high score. Bonus does not reset when you lose a ball (other than the last one) so your bonus will increase even more. 
Hogan's Heroes 1-13-2011
Hogan's Heroes 1-13-2011
Edited by Practicedummy, 13 January 2011 - 10:19 PM.
I could have been smart, but I never learned anything by being smart!


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