I played some other person's Unity pinball recreations of fish tales and there was a lot of lag, and so I was curious if that would happen here.
Yeah that was probably Shaderbyte's recreation. He did a bunch of tables. I've played them too and while they look fantastic I agree that the flipper lag is terrible. The main problem was that the flippers in his recreations were entirely driven by VPM, and the comm between Unity and VPM wasn't too good. We can address this in a bunch of ways, so I wouldn't worry about it too much now.
Strange, i test it, and it work very prefect for me! No flipper lag. So render in Unity is woaaah!!! The day when VPE will be released, it will be the best day of the year loool



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