I disagree with having the depth of view option. Pinball is not like 3d video games in that if the ball is in the upper part of the playfield, I myself am looking at the bottom part of the playfield to check what lights are lit, blinking, and/or off (with the exception of multi-level pinball). Having portions of a table blurred just doesn't cut it unless the program can detect your eye movement. ![]()
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