@all authors: I checked the flipper settings and found that the visible flag of the flippers are actually not only a switch to show/not show the flippers but it also enables/disables the flipper collision check. I would like to separate these switches into the Visible (flipper is shown/not shown) and Enabled (flipper collision check on/off). I don't know how many tables use this old Visible flag handling because if I change this those tables would need an update. What do you think?
Today it's not possible to use primitives for flippers without drawing the VP-flippers too.
I have used "invisible" flippers on several tables, mostly the Bally ones which uses dropwalls, so those will need to be updated, or maybe not since I have used "black" flippers which are invisible but collidable
. I know other authors have made tables with several flippers which change positions, and other have added different difficulty settings which also use several flippers. But I mean that to separate the "visible" and "collidable" is a very nice option. And it should not be a problem to update those tables that may need it.





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