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The VP 10.7 beta thread


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#3161 kiwi

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Posted 13 January 2022 - 07:43 AM

Anyone else have issue, fix, trick for rendering under the playfield? I just noticed these objects are only rendered when viewing the game with F6. 

 

image.png

Have you tried playing with the ramp Bias?

Try with values like 50, 100, 200, positive or negative.

 

Either verify that the ramp has an active material, or that it is an active object.



#3162 chepas

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Posted 13 January 2022 - 08:17 AM

 

Anyone else have issue, fix, trick for rendering under the playfield? I just noticed these objects are only rendered when viewing the game with F6. 

 

image.png

Have you tried playing with the ramp Bias?

Try with values like 50, 100, 200, positive or negative.

 

Either verify that the ramp has an active material, or that it is an active object.

 

 

Nice thankyou, it was the material opacity active. I was using one the default metals, the 0.2 and 0.8 which aren't opaque.


Edited by chepas, 13 January 2022 - 08:18 AM.

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#3163 rony49

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Posted 13 January 2022 - 08:01 PM

 

 

Many thanks to the VPX team for the new release.

 

I upgrade VPX 10.6 to 10.7

 

version : VPX rev367 (e242d7c)

 

Now, I can't edit script

Button Toggle script editor not working.

I see an empty window on status bar.

 

Thank you for your help.

Try downloading again
Works fine for me

 

 

Thank you for your super fast response.
I have already tried twice
I will try again later
 

 

 

 

After a little thought, I found it. The script window was off the screen. I had to move it.

Thank you all

 



#3164 studlygoorite

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Posted 14 January 2022 - 03:01 AM

I doubt anything can be done (as it could be some sort of VPX/VPVR compatibility issue) but I'll mention it anyway. Remember the 7.1 (enhanced) feature that was introduced with 10.6.2, with it enabled I get the following audio switching issue....

With audio set to 7.1 in (VPX 10.6, VPX 10.7, VPVR, and VPVR 0.7) all is good when switching between version. As soon as I set VPX audio 7.1 to "enhanced" my VPVR audio gets changed to "STEREO" and if I change the stereo to 7.1, it will change my VPX from enhanced to regular 7.1. I remember njk70 saying something about this issue back when but I never really noticed it until lately. Also, tonight I overwrote my 10.6.2 going full blown 10.7 and everything is working great, thanks for that.



#3165 Pinballman

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Posted 14 January 2022 - 03:22 AM

Hi

I'm sorry if I missed it in the forum somewhere, but was wondering if someone would post the link to the final VP7 build?  I can't seem to find it on Gift Hub...Thank You!



#3166 studlygoorite

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Posted 14 January 2022 - 03:36 AM

Hi

I'm sorry if I missed it in the forum somewhere, but was wondering if someone would post the link to the final VP7 build?  I can't seem to find it on Gift Hub...Thank You!

Standalone

 

https://www.vpforums...&showfile=11572

Installer

https://www.vpforums...&showfile=11573



#3167 Pinballman

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Posted 14 January 2022 - 04:51 AM

 

Hi

I'm sorry if I missed it in the forum somewhere, but was wondering if someone would post the link to the final VP7 build?  I can't seem to find it on Gift Hub...Thank You!

Standalone

 

https://www.vpforums...&showfile=11572

Installer

https://www.vpforums...&showfile=11573

 

Ahh, thank you!



#3168 wiesshund

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Posted 15 January 2022 - 08:45 PM

@Toxie @Fuzzel
Now that we got the release part out the door
Can we take a look at the analog nudging?

 

And what can be done to help you debug it?
 


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#3169 jimmihenry

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Posted 15 January 2022 - 08:56 PM

 

Hi

I'm sorry if I missed it in the forum somewhere, but was wondering if someone would post the link to the final VP7 build?  I can't seem to find it on Gift Hub...Thank You!

Standalone

 

https://www.vpforums...&showfile=11572

Installer

https://www.vpforums...&showfile=11573

 

Thank you! :)



#3170 njk70

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Posted 16 January 2022 - 01:54 AM

I doubt anything can be done (as it could be some sort of VPX/VPVR compatibility issue) but I'll mention it anyway. Remember the 7.1 (enhanced) feature that was introduced with 10.6.2, with it enabled I get the following audio switching issue....

With audio set to 7.1 in (VPX 10.6, VPX 10.7, VPVR, and VPVR 0.7) all is good when switching between version. As soon as I set VPX audio 7.1 to "enhanced" my VPVR audio gets changed to "STEREO" and if I change the stereo to 7.1, it will change my VPX from enhanced to regular 7.1. I remember njk70 saying something about this issue back when but I never really noticed it until lately. Also, tonight I overwrote my 10.6.2 going full blown 10.7 and everything is working great, thanks for that.

If you use a version of VPX other than 10.6.2 and 10.7 and use the SSF 7.1 sound mode all other versions (including VPVR) will read that setting as stereo which I think will then reset it to stereo for 10.6.2 and 10.7. I believe they are sharing registry settings, I'd have to store it in a separate registry entry (SSF flag or something) but I don't really know how to do it and I haven't loaded up my vpx dev environment in a long time now. It kinda sucks. VPVR would have to add code to accept that setting (perhaps treat it same as regular 7.1 since SSF probably wouldn't be right for VR). I'm still in kinda an extended cabinet build pause (I bought a new amp, probably will buy 2 more to replace the lepai's that were too flimsy and might put me in a better mood) and not doing much more than lurk forums and download tables for my eventual table library.



#3171 studlygoorite

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Posted 16 January 2022 - 03:24 AM

 

I doubt anything can be done (as it could be some sort of VPX/VPVR compatibility issue) but I'll mention it anyway. Remember the 7.1 (enhanced) feature that was introduced with 10.6.2, with it enabled I get the following audio switching issue....

With audio set to 7.1 in (VPX 10.6, VPX 10.7, VPVR, and VPVR 0.7) all is good when switching between version. As soon as I set VPX audio 7.1 to "enhanced" my VPVR audio gets changed to "STEREO" and if I change the stereo to 7.1, it will change my VPX from enhanced to regular 7.1. I remember njk70 saying something about this issue back when but I never really noticed it until lately. Also, tonight I overwrote my 10.6.2 going full blown 10.7 and everything is working great, thanks for that.

If you use a version of VPX other than 10.6.2 and 10.7 and use the SSF 7.1 sound mode all other versions (including VPVR) will read that setting as stereo which I think will then reset it to stereo for 10.6.2 and 10.7. I believe they are sharing registry settings, I'd have to store it in a separate registry entry (SSF flag or something) but I don't really know how to do it and I haven't loaded up my vpx dev environment in a long time now. It kinda sucks. VPVR would have to add code to accept that setting (perhaps treat it same as regular 7.1 since SSF probably wouldn't be right for VR). I'm still in kinda an extended cabinet build pause (I bought a new amp, probably will buy 2 more to replace the lepai's that were too flimsy and might put me in a better mood) and not doing much more than lurk forums and download tables for my eventual table library.

 

Thanks, njk70, VPVR is still a mixed bag especially when it comes to 10.7, you need different shaders to run each 10.6 and 10.7. So if and when the whole thing comes together maybe one of the gurus can figure it out, I hear two, maybe three of the gurus might be looking at VPVR and hopefully this could be a part. 



#3172 wiesshund

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Posted 16 January 2022 - 05:02 AM

 

I doubt anything can be done (as it could be some sort of VPX/VPVR compatibility issue) but I'll mention it anyway. Remember the 7.1 (enhanced) feature that was introduced with 10.6.2, with it enabled I get the following audio switching issue....

With audio set to 7.1 in (VPX 10.6, VPX 10.7, VPVR, and VPVR 0.7) all is good when switching between version. As soon as I set VPX audio 7.1 to "enhanced" my VPVR audio gets changed to "STEREO" and if I change the stereo to 7.1, it will change my VPX from enhanced to regular 7.1. I remember njk70 saying something about this issue back when but I never really noticed it until lately. Also, tonight I overwrote my 10.6.2 going full blown 10.7 and everything is working great, thanks for that.

If you use a version of VPX other than 10.6.2 and 10.7 and use the SSF 7.1 sound mode all other versions (including VPVR) will read that setting as stereo which I think will then reset it to stereo for 10.6.2 and 10.7. I believe they are sharing registry settings, I'd have to store it in a separate registry entry (SSF flag or something) but I don't really know how to do it and I haven't loaded up my vpx dev environment in a long time now. It kinda sucks. VPVR would have to add code to accept that setting (perhaps treat it same as regular 7.1 since SSF probably wouldn't be right for VR). I'm still in kinda an extended cabinet build pause (I bought a new amp, probably will buy 2 more to replace the lepai's that were too flimsy and might put me in a better mood) and not doing much more than lurk forums and download tables for my eventual table library.

 

SSF would be kind of odd for VR since even if you have a stubby, it is going to be very short, too short to get any separation

VR is probably best with standard 7.1 with your stubby sitting in the center of a 7.1 sound system (With VPX and not Dolby speaker placement of course)


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#3173 studlygoorite

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Posted 16 January 2022 - 04:09 PM

 

 

I doubt anything can be done (as it could be some sort of VPX/VPVR compatibility issue) but I'll mention it anyway. Remember the 7.1 (enhanced) feature that was introduced with 10.6.2, with it enabled I get the following audio switching issue....

With audio set to 7.1 in (VPX 10.6, VPX 10.7, VPVR, and VPVR 0.7) all is good when switching between version. As soon as I set VPX audio 7.1 to "enhanced" my VPVR audio gets changed to "STEREO" and if I change the stereo to 7.1, it will change my VPX from enhanced to regular 7.1. I remember njk70 saying something about this issue back when but I never really noticed it until lately. Also, tonight I overwrote my 10.6.2 going full blown 10.7 and everything is working great, thanks for that.

If you use a version of VPX other than 10.6.2 and 10.7 and use the SSF 7.1 sound mode all other versions (including VPVR) will read that setting as stereo which I think will then reset it to stereo for 10.6.2 and 10.7. I believe they are sharing registry settings, I'd have to store it in a separate registry entry (SSF flag or something) but I don't really know how to do it and I haven't loaded up my vpx dev environment in a long time now. It kinda sucks. VPVR would have to add code to accept that setting (perhaps treat it same as regular 7.1 since SSF probably wouldn't be right for VR). I'm still in kinda an extended cabinet build pause (I bought a new amp, probably will buy 2 more to replace the lepai's that were too flimsy and might put me in a better mood) and not doing much more than lurk forums and download tables for my eventual table library.

 

SSF would be kind of odd for VR since even if you have a stubby, it is going to be very short, too short to get any separation

VR is probably best with standard 7.1 with your stubby sitting in the center of a 7.1 sound system (With VPX and not Dolby speaker placement of course)

 

SSF is awesome in VR, especially if you are using a real cab for a controller ;) No volume going through the headset, just the SSF sounds from the table.



#3174 wiesshund

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Posted 17 January 2022 - 04:00 AM

 

SSF would be kind of odd for VR since even if you have a stubby, it is going to be very short, too short to get any separation

 

 

 

VR is probably best with standard 7.1 with your stubby sitting in the center of a 7.1 sound system (With VPX and not Dolby speaker placement of course)

 

SSF is awesome in VR, especially if you are using a real cab for a controller ;) No volume going through the headset, just the SSF sounds from the table.

 

 

I dont think a lot of people do that though? Out of all the people using vpxvr?
Some will of course, but most with a full cab will most likely play the cab itself after investing that much into it
 

Many with VR dont have the space required for a cab, nor the budget for a 2nd gaming PC that wont be doing anything but running a pincab

which is understandable especially in today's GPU market.

 

If you have a full cab, SSF makes some sense.
If you only have a stubby, not so much, as the SS part of SSF is gone, not enough space in a stubby for the SS part

that leaves only the feed back part.

 

though id rather have a small DOF setup i think in a stubby as opposed to a pair of exciters

 

Not to mention, with 600 watts of THX quality 8 channel audio going on

There will be feedback.

Have you ever wondered what WWIII would sound like...

 

 

...If it was fought with pinball machines


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#3175 wiesshund

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Posted 21 January 2022 - 03:12 AM

Latest github build
Can not launch any table

Gives this error, not sure why

Version 10.7.1 revision 40

 

pJBYOpA.png


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#3176 wiesshund

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Posted 21 January 2022 - 03:29 AM

AH!
It begins at build rev 13 when the VPVR stuff is imported

must be some renderer change?

 

maybe not worth reporting yet?


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#3177 JorgePedro

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Posted 21 January 2022 - 04:57 AM

It works until rev 20. After that, the message appears, and no tables can be launched.



#3178 bsl1970

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Posted 24 January 2022 - 05:41 PM

There are so many posts here I'm not sure if anyone has a fix for this... but only with 10.7 (even the latest version) all my dark colors (blacks and dark greys) have shimmering tiny green dots.  I have confirmed this is only happening on my 10.7 tables, not 10.6.

With many of the newest tables from VPW, etc being 10.7 only, I am really hoping someone has a fix for this.  I will also keep looking online. 

Thank you.



#3179 Murb

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Posted 25 January 2022 - 11:19 PM

Another VPX 10.7 question (thanks in advance for help):  I followed NailBusters tutorial on getting 10.7 to work with PinUp Popper (renamed exe as "VpinballX107.exe"  and put in VisualPinball folder).  Thank you David!  The tables play perfectly from the Popper front end now.  My issue is that if I try to edit the table script, I get the message "This table was saved with version 10.70 and is newer....".  I'm getting this even though I'm doing the editing via the 10.7 exe.  Is this a known issue, or another of my special challenges?  I would appreciate any tips on editing scripts in VPX 10.7.     (Oh, once I do edit the script from 10.7 after getting the warning, then the table will no longer play even when I relaunch in my 10.7 exe.   If I replace the edited table file with a clean/unedited copy, then 10.7 exe will launch the table again.)


Edited by Murb, 25 January 2022 - 11:19 PM.


#3180 Thalamus

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Posted 25 January 2022 - 11:38 PM

Editing scripts ? I export the script and use a proper editor ... vim to do my edits. You can without touching the table, replace the script. Just open a cmd prompt - then.

 

vpinball.exe -extractvbs "tablename.vpx" - outputs a tablesname.vbs

 

... edit away. BUT, don't forget about that script !!! IF Bord pr. example would update his xxxx_xxxx.vpx and you keep that xxxx_xxxx.vbs (using the exact same name as previous release) It will be loaded and replaced by the built-in script in the vpx file. So, this feature should be used with care.


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