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Evil Dead VP


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#281 death69inc

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Posted 12 January 2018 - 02:47 AM

this table aval anywhere? I have yet to find



#282 Thalamus

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Posted 12 January 2018 - 05:55 AM

Should be inside folder "Visual Pinball" - from first package.


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#283 Sir Cheddar

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Posted 15 January 2018 - 10:02 PM

 

Can't start GameJaws
Namespace Manager or XsltContext needed. This Query has a prefix, variable, or user-definde function.

 

 

I was a few days out of the loop and did an update yesterday. About that error, I'm pretty sure it is B2S related.

I have it now on the final version of ED too, after I enabled B2S over the service menue and copied the directB2S and screenres.txt into the game's root. Apparently my B2S-Setup doesn't like it when it gets started outside VP\Tables.

I don't have the faintest why it does behave like this.


Edited by Sir Cheddar, 15 January 2018 - 10:03 PM.


#284 chepas

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Posted 15 January 2018 - 10:07 PM

Is it named the same as the table?

 

I had tried it and saw the B2S load up successfully, but not done any more tests apart from that.


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#285 Sir Cheddar

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Posted 16 January 2018 - 05:03 AM

Is it named the same as the table?
 
I had tried it and saw the B2S load up successfully, but not done any more tests apart from that.

Yes, it is. Same name.

#286 Thalamus

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Posted 16 January 2018 - 06:00 AM

Will have to test this more. But, I wonder if there might be bugs in VP related to the locking of the table. Since I have the old version unlocked I set the POV, exported and tried use it for the locked one. Copied both file to my desktop computer, changed POV radically and I saw changes  ?! Have to re-test to verify but, I'm pretty sure I did it correct first time around. Who knows, maybe there are VP bugs related to the locking ? I'll try again and report back to beta thread if I can validate this, work  calling.


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#287 chepas

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Posted 16 January 2018 - 06:05 AM

.


Edited by chepas, 08 December 2022 - 01:16 PM.

Bump maps are the new auto-tune :BDH:
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000


#288 Thalamus

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Posted 16 January 2018 - 06:16 AM

OK. Both computers should be correctly registered but I only saw a change on the desktop. But, ok, not the first time I screw up something so I'll redo and see what happens.


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#289 chepas

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Posted 16 January 2018 - 06:40 AM

.


Edited by chepas, 08 December 2022 - 01:16 PM.

Bump maps are the new auto-tune :BDH:
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000


#290 Thalamus

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Posted 16 January 2018 - 07:01 AM

I'm at work now so no hurry :)


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#291 chepas

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Posted 16 January 2018 - 07:23 AM

.


Edited by chepas, 08 December 2022 - 01:16 PM.

Bump maps are the new auto-tune :BDH:
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000


#292 ogboriqua231

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Posted 11 July 2018 - 11:51 PM

Ran ProcToolKit.ext

Ran C:\Program Files (x86)\P-ROC\libpinproc\ext\python\pinproc-1.2.win32-py2.6.exe

Ran C:\P-ROC\tools>Python register_vpcom.py

Got Registered: VPROC.Controller

 

Yay!!

 

Opened c:\P-ROC\VP_physmod5.exe

Opened C:\P-ROC\EvilDead-DT.vpt

Clicked Run

Progress bar made it further than before

Yay!!

 

C++ Runtime error

 

R6034

An Application has made an attempt to load the C Runtime Library Incorrectly

 

Boo :-(

 

 

 

 

im having the same issue... R6034 runtime error...  does anyone have a fix for this error that occurs during start up???



#293 luvthatapex

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Posted 12 July 2018 - 12:34 PM

Just hit enter and the pop up goes away and you can play. This was fixed in a new build by chepas but it would require a new install of python 2.7 and uses a VPX table. I'd recommend just hitting enter!



#294 vrumor

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Posted 25 July 2018 - 02:06 AM

Where do I find register_vpcom_solenoids_skeleconfig.py? Hasnt been a part of any of my installs.


Edited by vrumor, 25 July 2018 - 02:06 AM.


#295 WWE

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Posted 26 July 2018 - 12:35 PM

thanks, for the Video 


30041117ij.jpg


#296 scampa123

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Posted 06 January 2021 - 02:18 PM

How does P-ROC interact with B2S

 

I'm asking because I'm noticing some odd behaviour recently with my B2S server, and I'm wondering if it has to do with the fact I recently installed P-ROC and a few tables. 

 

While P-ROC and the tables are running reasonably, some of my standard VPX tables are having issues starting and at least in one case it was due to B2STableSettings.xml (MOTU)....I noticed MOTU was a game listed in the game list yaml file, so not sure if "registering" that file does something (I do not have a P-ROC version of this table).

 

I also noticed my Munsters (again, non-P-ROC) table is struggling to load now.  (this all may be unrelated to P-ROC, but this is why I am asking here)...

 

The behavior that both Munsters and MOTU are exhibiting is that the tables take a long time to load.  They gut stuck on "Starting Game Scripts" and hang there a bit.  They eventually finally load, but it can take over 1.5mins as if its waiting or timing out on something...In the MOTU case I tracked it down to B2STableSettings.xml (running backglass as exe vs non) because I noticed if I ran the table outside of my Tables folder it opened up quickly (no xml file there)....I only just noticed Munsters taking long to load this morning (will need to do testing later), but seems like the same sort of thing...Both tables use PUP Packs too, but I suspect B2S loads for DOF...

 

In any event, if there is something going on with P-ROC and B2S, Plugins, COM etc, it might help me resolve this issue. 

 

**If it seems like P-ROC wouldn't cause any issues, then tell me I'm crazy and I'll start a thread elsewhere just for the hanging-on-startup "Starting Game Scripts" in VPX elsewhere!!  Thank you :-)


Edited by scampa123, 06 January 2021 - 02:20 PM.


#297 scampa123

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Posted 06 January 2021 - 10:20 PM

I think I fixed my issue by setting DefaultStartMode to 2 in my file...Mayge this had nothing to do with P-Roc but I’d still like to understand the interaction since all these issues only recently occurred