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The VP 10.7 beta thread


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#2781 fluffhead35

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Posted 22 September 2021 - 08:38 PM

In the Select Elements tool, which I use all the time, It would be super helpful to be able to see more attributes like collidable, has hit event, and maby more as I can think of any right now.  Also having the ability to filter on attributes so you only see those in the filter would be great too.  I think another cool thing would be to be able to assign elements to a collection in the select elements tool.  



#2782 Thalamus

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Posted 22 September 2021 - 09:09 PM

Thanks Thalamus, but I think the problem is with VP 10.7. I have run the table in 10.6 and it saves the data in User folder without problems. Opening it again in 10.7 loads the data correctly, but closing it does not save it. I will try to solve it in another way. Anyway thanks again for your reply. Greetings!!

Wild wild guess. Antivirus behaving differently to 10.7 than 10.6 ?


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#2783 nestor56

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Posted 22 September 2021 - 09:18 PM

Downloaded from here: https://www.vpforums...=44135&p=448068

Once in my PC I only get the file named VPinballX.exe (I've always done it this way from VP9 onwards).

Rest of files of zip folder, I think (hope) I have. All runs ok. except this trouble.

Thanks Wiesshund for your help.


No Thalamus. I have not detected any irregularity with the antivirus behavior.



#2784 wiesshund

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Posted 22 September 2021 - 11:45 PM

Er you should be taking ALL the files in the 10.7 zip
Only exception i can think of is VPMKeys.vbs, if you have a custom modified VPMKeys already.

 

And to maintain AV exceptions, you probably want to rename 10.6's exe to VpinballX.10.6.exe
and leave 10.7 as VpinballX.exe

And right click the exe, pick properties and make sure it does not say BLOCKED this file came from another PC

 

But you need the updated scripts, machine translations DLL's etc
You can not just toss the 10.7 exe in a stock 10.6 folder as there are things that are not going to work right.


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#2785 vpxfx3fp

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Posted 23 September 2021 - 05:45 AM

I am getting this error on a few tables is anybody else having this issue, Im rev 310 and have also tried previous one

 

Runtime error
-------------
 
ActiveX component can't create object: 'System.Collections.ArrayList'


#2786 wiesshund

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Posted 23 September 2021 - 06:09 AM

 

I am getting this error on a few tables is anybody else having this issue, Im rev 310 and have also tried previous one

 

Runtime error
-------------
 
ActiveX component can't create object: 'System.Collections.ArrayList'

 

 

What tables are giving that error?


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#2787 vpxfx3fp

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Posted 23 September 2021 - 06:38 AM

 

 

I am getting this error on a few tables is anybody else having this issue, Im rev 310 and have also tried previous one

 

Runtime error
-------------
 
ActiveX component can't create object: 'System.Collections.ArrayList'

 

 

What tables are giving that error? 

 

Champions league version 1 and 2 and a few others

 



#2788 wiesshund

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Posted 23 September 2021 - 07:15 AM

And what few others?

They need to know so they can look and see if it is a 10.7 issue or it is a matter of the tables needing updated due to changes to 
things like the core scripts etc.

 

Also, no idea what champions league versions 1 and 2 pertain to

There are a ton of champions league versions, some with PUP pak some without

 

I ran champions league Season 17 v1.4 by Ninuzzu from vpuniverse

champions-league - Original (Original) Game Creations - Virtual Pinball Universe (vpuniverse.com)

 

It ran perfect aside from telling me i dont have the music files, which i dont

and telling me i dont have the dmd media, which i also dont have because i didnt download them
and the table ran fine.

 

Tried season 18 from Champions League (MonsterBashPincab 2017) (vpdb.io)

and season 20 from here and had no issues other than having to disable PUP in season 20

 

So probably going to need to know exactly which revision of which version and where downloaded from.
 

Have you looked to see if Thalamus has an updated table script for the table you have?
He has a lot of updated scripts in his github for tables that the authors are no longer fixing

 

 

 


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#2789 vpxfx3fp

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Posted 23 September 2021 - 09:47 AM

And what few others?

They need to know so they can look and see if it is a 10.7 issue or it is a matter of the tables needing updated due to changes to 
things like the core scripts etc.

 

Also, no idea what champions league versions 1 and 2 pertain to

There are a ton of champions league versions, some with PUP pak some without

 

I ran champions league Season 17 v1.4 by Ninuzzu from vpuniverse

champions-league - Original (Original) Game Creations - Virtual Pinball Universe (vpuniverse.com)

 

It ran perfect aside from telling me i dont have the music files, which i dont

and telling me i dont have the dmd media, which i also dont have because i didnt download them
and the table ran fine.

 

Tried season 18 from Champions League (MonsterBashPincab 2017) (vpdb.io)

and season 20 from here and had no issues other than having to disable PUP in season 20

 

So probably going to need to know exactly which revision of which version and where downloaded from.
 

Have you looked to see if Thalamus has an updated table script for the table you have?
He has a lot of updated scripts in his github for tables that the authors are no longer fixing

 

Im using the ones off here downloaded  by with pup pack that's was jus released i believe that version is season 18 v.1.0  

His post says he updated the table to run 10.7 

 

 

 



#2790 nestor56

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Posted 23 September 2021 - 11:36 AM

Er you should be taking ALL the files in the 10.7 zip
Only exception i can think of is VPMKeys.vbs, if you have a custom modified VPMKeys already.

 

And to maintain AV exceptions, you probably want to rename 10.6's exe to VpinballX.10.6.exe
and leave 10.7 as VpinballX.exe

And right click the exe, pick properties and make sure it does not say BLOCKED this file came from another PC

 

But you need the updated scripts, machine translations DLL's etc
You can not just toss the 10.7 exe in a stock 10.6 folder as there are things that are not going to work right.

Hi again. I've done all you say. Now there isn't error, but table neither saves nor loads data. Probably a problem with antivirus?. I received a message from it and the VPinballX.exe file missing.  I think it is better to continue as before. It's actually a minor problem, since everything else works perfect.

I just started using 10.7 and have only tried two JP's Underwater and Space Cadet tables. Maybe I'll try to copy and paste a different subroutine from another table to see if I can "cheat" the system.

Thank you very much for your support and greetings for all!!



#2791 wiesshund

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Posted 23 September 2021 - 03:33 PM

Hi again. I've done all you say. Now there isn't error, but table neither saves nor loads data. Probably a problem with antivirus?. I received a message from it and the VPinballX.exe file missing.  I think it is better to continue as before. It's actually a minor problem, since everything else works perfect.

 

 

I just started using 10.7 and have only tried two JP's Underwater and Space Cadet tables. Maybe I'll try to copy and paste a different subroutine from another table to see if I can "cheat" the system.

Thank you very much for your support and greetings for all!!

 

I would fix it right, or you are just going to have problem after problem

 

Neither 10.7 nor any of the tables you listed have any issues in and of themselves

I would 1st try modifying the below to suit your installation paths
and pasting into an admin power shell window

 

 

Add-MpPreference -ExclusionProcess "c:\emulation\VPX\VPinballX.exe"
Add-MpPreference -ExclusionProcess "c:\emulation\VPX\VPinballX.10.6.2.exe"
Add-MpPreference -ExclusionProcess "c:\emulation\FP\BAM\Fploader.exe"
Add-MpPreference -ExclusionProcess "c:\emulation\FP\Future Pinball.exe"
Add-MpPreference -ExclusionPath "c:\emulation\VPX\Tables\*.vbs"
Add-MpPreference -ExclusionPath "c:\emulation\VPX\Scripts\*.vbs"
Add-MpPreference -ExclusionPath "c:\emulation\FP\Scripts\*.vbs"
Add-MpPreference -ExclusionPath "c:\emulation\VPX\VPinballX.exe"
Add-MpPreference -ExclusionPath "c:\emulation\VPX\VPinballX.10.6.2.exe"
Add-MpPreference -ExclusionPath "c:\emulation\FP\Future Pinball.exe"
Add-MpPreference -ExclusionPath "c:\emulation\FP\BAM\Fploader.exe"

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#2792 Ratdz

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Posted 23 September 2021 - 05:43 PM

I have a question.  I'm super thankful for everyone's work on the tables, vpx software, etc. and am only asking because I'm curious, not because I'm trying to be pushy.

Is there any idea when the beta 10.7 will be a standard release and not beta? 

One more question, will the tables for 10.6 work with 10.7? I've read where some people may be having issues with some 10.6 tables, 

I'm trying to wait until 10.7 comes out and just  use it for all my games, hopefully.

I would offer to help someone, but I'm way out of my league when it comes to coding, or software stuff. I'm able to follow directions when people post them for their developments, but thats about it.

My expertise is in cars, not software....lol.

 

Thanks everyone.



#2793 nestor56

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Posted 23 September 2021 - 06:48 PM

 

Hi again. I've done all you say. Now there isn't error, but table neither saves nor loads data. Probably a problem with antivirus?. I received a message from it and the VPinballX.exe file missing.  I think it is better to continue as before. It's actually a minor problem, since everything else works perfect.

 

 

I just started using 10.7 and have only tried two JP's Underwater and Space Cadet tables. Maybe I'll try to copy and paste a different subroutine from another table to see if I can "cheat" the system.

Thank you very much for your support and greetings for all!!

 

I would fix it right, or you are just going to have problem after problem

 

Neither 10.7 nor any of the tables you listed have any issues in and of themselves

I would 1st try modifying the below to suit your installation paths
and pasting into an admin power shell window

 

 

Add-MpPreference -ExclusionProcess "c:\emulation\VPX\VPinballX.exe"
Add-MpPreference -ExclusionProcess "c:\emulation\VPX\VPinballX.10.6.2.exe"
Add-MpPreference -ExclusionProcess "c:\emulation\FP\BAM\Fploader.exe"
Add-MpPreference -ExclusionProcess "c:\emulation\FP\Future Pinball.exe"
Add-MpPreference -ExclusionPath "c:\emulation\VPX\Tables\*.vbs"
Add-MpPreference -ExclusionPath "c:\emulation\VPX\Scripts\*.vbs"
Add-MpPreference -ExclusionPath "c:\emulation\FP\Scripts\*.vbs"
Add-MpPreference -ExclusionPath "c:\emulation\VPX\VPinballX.exe"
Add-MpPreference -ExclusionPath "c:\emulation\VPX\VPinballX.10.6.2.exe"
Add-MpPreference -ExclusionPath "c:\emulation\FP\Future Pinball.exe"
Add-MpPreference -ExclusionPath "c:\emulation\FP\BAM\Fploader.exe"

 

My knowledge of VP is quite limited, so I don't know what "Installation Paths" or "an admin power shell window" means. For this reason, I prefer not to move anything that I have and that it works perfectly, since that problem is not important to me. I thought it would be easier to solve.
In case I have more problems with 10.7, what I will do is uninstall the entire Visual Pinball package from my pc. and install it all over again.
I take this opportunity to comment that the Savehs subroutine for the Space Cadet table is different from the one for Underwater, and it works fine.
Again, thank you very much for your interest in this topic and in everything related to making VP better day by day. You are all a great team !!
-Nestor-
 
 
 
 
 
 
 


#2794 wiesshund

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Posted 23 September 2021 - 07:08 PM

I have a question.

The answer is 42

 

 

 

Is there any idea when the beta 10.7 will be a standard release and not beta? 

When it is finished

 

 

 

One more question, will the tables for 10.6 work with 10.7?

They work perfectly fine right now.
I have no issues with any of my tables.
There may be some exceptions, probably tables in dire need of coding updates that may have been written even pre 10.6

 

 

 

I'm trying to wait until 10.7 comes out and just  use it for all my games, hopefully.

Why?
I have 10.7 only, on 3 machines
and one of those is a really old PC at that


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#2795 Ratdz

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Posted 23 September 2021 - 07:20 PM

Why? Well I guess I'm just lazy. It takes me quite awhile to install things as it is and I don't want to install a beta, then another version, etc...or figure out how to have popper run different emulators.
See I'm lazy, I can do it, just figured I'd wait till it's done then install it once.
Even saying it makes me feel lazy, lol...I admire everyone's talent in producing this stuff, it's simply amazing. I enjoy it a bunch!

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#2796 wiesshund

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Posted 24 September 2021 - 12:46 AM

@Toxie

 

Ok, how does one make use of the directInput/Xinput addition?

does not seem you can choose xinput, only directinput

and the rumble dropdown is greyed out

 

Rev 319


Rev 319 crash on loading Mr and Mrs Pacman, but only when loading as EDIT

If double clicking to RUN it, it runs, no issues

 

Seems to be acting pissy in regards to sounds?

and yet it runs the table fine if you double click, and you can come back to the editor after

Only happens when right clicking and picking EDIT
bombed 3 out of 4 tries

Kinda makes no sense but, reporting it anyways

Crash report VPX rev319 (5630c10)
============
Process: VPinballX.exe
Reason: 0xC0000005 - EXCEPTION_ACCESS_VIOLATION at 0023:6D970C00
Attempt to read from 0x001A4000
Thread ID: 0x2180 [8576]

Call stack
==========
6D970C00 DSOUND.dll DirectSoundCreate8 + 0x930 (0x10771A28 0x0019DF08 0x00006176 0x6d970b80)
6D9701A3 DSOUND.dll DllGetClassObject + 0x3143 (0x10771A28 0x0019DF08 0x00006176 0x0019ddb0)
6D9747ED DSOUND.dll DirectSoundCreate8 + 0x451D (0x00000000 0x6D97FAD0 0x10620CD8 0x6d97fb26)
6D974731 DSOUND.dll DirectSoundCreate8 + 0x4461 (0x0019DDB0 0x00000000 0x6D97F820 0x051006e8)
6D97F84E DSOUND.dll GetDeviceID + 0x348E (0x0019DDB0 0x00000000 0x00000000 0x05100980)
6D986175 DSOUND.dll DllCanUnloadNow + 0x1115 (0x0019DDB0 0x0019DDAC 0x0019DDD8 0x6d970684)
6D9861CE DSOUND.dll DllCanUnloadNow + 0x116E (0x0019DDB0 0x0019DDAC 0x0D4C9EA0 0x0019f958)
6D970684 DSOUND.dll DirectSoundCreate8 + 0x3B4 (0x05100980 0x0019DEE4 0x0D4C9EA4 0x00000000)
0054AA5A VPinballX.exe (0x0332F090 0x0055DB06 0x032F8800 0x0019e324)
0055DB06 VPinballX.exe (0x00000000 0x0000042E 0x00000000 0x032f8908)
005606D9 VPinballX.exe (0x00010000 0x07FF7FB0 0x0055FADB 0x032c8970)
0055FADB VPinballX.exe (0x00000028 0x0019F35C 0x00001388 0x00000000)
005DC209 VPinballX.exe (0x0329BCC0 0x00000000 0x005DAC14 0x032c0cd0)
005DAC14 VPinballX.exe (0x00001388 0x00000000 0x00000111 0x0019f35c)
005DF0F0 VPinballX.exe (0x00000111 0x00001388 0x00000000 0x00000111)
005E679D VPinballX.exe (0x004285E0 0x001D0918 0x00000111 0x00001388)
7724A66A USER32.dll GetClassLongW + 0x7AA (0x004285E0 0x00000000 0x00000111 0x00001388)
772483DA USER32.dll DispatchMessageW + 0x24A (0x77232240 0x005DDD66 0x0019F22C 0x00000000)
7723A570 USER32.dll DispatchMessageA + 0x10 (0x0019F22C 0x00000000 0x00000001 0x0019f248)
005DDD66 VPinballX.exe (0x00000000 0x00000001 0x00302000 0x00769e20)
005CA230 VPinballX.exe (0x00400000 0x00000000 0x03242859 0x00000001)
005F7676 VPinballX.exe (0x00302000 0x76A2FA10 0x0019FFDC 0x77617a9e)
76A2FA29 KERNEL32.DLL BaseThreadInitThunk + 0x19 (0x00302000 0xFFFFFFFFA268338D 0x00000000 0x00000000)
77617A9E ntdll.dll RtlGetAppContainerNamedObjectPath + 0x11E (0xFFFFFFFFFFFFFFFF 0x77638A5E 0x00000000 0x00000000)
77617A6E ntdll.dll RtlGetAppContainerNamedObjectPath + 0xEE (0x0
Environment
===========
Date/time: 23/9/2021, 20:32:57:942
Number of CPUs: 4
Processor type: 586
System: Windows 10 (10.0 19043)

Memory status
=============
Total Reserved: 75172K (73M) bytes
Total Commited: 275560K (269M) bytes
Total Free: 3843508K (3753M) bytes
Largest Free: 2095588K (2046M) bytes

Registers
=========
EAX=03240000 EBX=00006176 ECX=00000003 EDX=0000001E
ESI=001A4000 EDI=10777B20 EBP=0019FFEC ESP=0019FFE4 EIP=77617A6E
FLG=00010207 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B


Mini dump saved successfully.


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#2797 jejepinball

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Posted 24 September 2021 - 06:38 PM

With the new table Champions League 2021, I have an error when I go to interactive mode (F6) :

Fatal error: shader compilation failed! Unknown...at RenderDevice.cpp line 796

 

I'm in Visual Pinball 10.7 rev310



#2798 wiesshund

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Posted 24 September 2021 - 07:37 PM

With the new table Champions League 2021, I have an error when I go to interactive mode (F6) :

Fatal error: shader compilation failed! Unknown...at RenderDevice.cpp line 796

 

I'm in Visual Pinball 10.7 rev310

 

Do you get that always, or just the one time?

I get that when relaunching a table a lot when editing, but i do not get that at all when just playing normally.

and not sure why it does it on relaunches, probably something not clearing out on table exit that should have

 

I had just tested the championship league table against an error someone was reporting
and did not run into that, i might if i launch and relaunch it a bunch of times though
 


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#2799 Defcon Norris

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Posted 24 September 2021 - 11:25 PM

I'm not an expert, but load the tables much faster! Thanks

Although if I had to edit another table I would go crazy, I got used to the simplicity of 10.6 version

*I guess you already know, but the image manager thumbnails are not visible in beta 10.7, hope you can fix it. :love39:



#2800 wiesshund

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Posted 24 September 2021 - 11:29 PM


*I guess you already know, but the image manager thumbnails are not visible in beta 10.7, hope you can fix it. :love39:

 

Yes they are
Open the table to EDIT, dont double click to PLAY

 

Are you not seeing the big message that displays in place of the images?

That is not a bug, that is an intended design feature to help it load better/faster in a PLAY environment since loading that stuff in the editor is not needed
and is a waste of time and resources.


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