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Junk Yard WIP
Started By
Nealtron
, Sep 24 2010 05:50 AM
299 replies to this topic
#265
Posted 31 October 2014 - 03:45 AM
I've done some more work on this table with what little time I have. It may not look like it though in this screenshot!
I've made it 16:9; the side rails and back wall are actually real this time, (instead of part of the backdrop pic)- I want to make this table my first angle independent game. New backdrop image, tweaked a lot of miscellaneous parts, changed the old ramps to transparent alpha ramps, updated the script, etc. There's still TONS to do, but I do have a fully functioning, playable, made from scratch build with an awesome playfield redraw by P1, and all new graphics for the plastics. I still need primitives, lighting, GI (going 8-stage this time), and the wrecking ball needs much tweaking. I'll post more progress as it's made...
"You can't have everything. Where would you put it?"
#273
Posted 01 November 2014 - 11:16 AM
I just want to make sure you are aware that fuzzel made primitive/3D mesh's for another version of this table. It looks as though you may have a few primitives implemented already, like the bus and toilet?...hard to tell from the pic for sure but the bulldog and doghouse don't appear to be 3D and I know for a fact fuzzel had made a primitive for it already which looked quite good.
Making all your favorite toys come to life in 3D!

VP/3D reference: http://www.vpforums....=27951&p=268104
#280
Posted 03 November 2014 - 11:39 PM
Hi fuzzel,
yes, the last update had them. I already contacted Nealtron to let him use all of my own resources. Now he can use the whole table, if need be - thank You!
Regards
Michael
Got it. Thanks guys!
This topic sure has a lot of replies for a WIP, haha ![]()
"You can't have everything. Where would you put it?"


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