@JF: Ah I see, so it's actually possible to get AA while turning FXAA off, I wasn't aware of that. I wonder what AA technique the driver employs then; I would assume MSAA, but haven't found it explicitly confirmed anywhere so far.
MSAA is something we can enable quite simply in the engine itself, this can probably happen as soon as someone gets around to implementing a GUI option for it. FXAA needs a bit more work as it's shader-based, but should be doable without too much hassle too. So I hope that soon we won't need to force any settings from the NV Control Panel and can control everything directly from the VP settings.
In other news, I pushed out a compatibility fix for the flippers which, much like for lights, makes pure black flippers invisible. It's a simple hack (there we go again) but it actually seems to fix the SS flippers completely.
Edited by mukuste, 10 February 2014 - 08:03 AM.




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