How far is the beta process ?
I thought I saw in the first message a month ago or so that it attained release candidate status but maybe I'm confusing this memory with something else entirely
Edited by Voljega, 09 August 2021 - 01:19 PM.
Posted 09 August 2021 - 01:51 PM
Hello,
Just to report that trying lastest Centigrade 37 table from the other forum, I just got this error:
With 10.6 it opens fine.
Thanks.
Posted 09 August 2021 - 04:17 PM
Edited by gtxjoe, 09 August 2021 - 04:25 PM.
Posted 10 August 2021 - 08:18 PM
Hello,
Not sure if this is the right topic to post it, but with last Cyclopes (and rev 297) I´m getting a texture create error, others tables just works fine.
Error: https://im.ge/i/9jEkD
Any ideas?
Thanks
Posted 11 August 2021 - 08:50 AM
Hello,
Not sure if this is the right topic to post it, but with last Cyclopes (and rev 297) I´m getting a texture create error, others tables just works fine.
Error: https://im.ge/i/9jEkD
Any ideas?
Thanks
I guess your graphic card cannot handle the huge graphic images. Try reducing the images using the "Max Texture Dimension" in the Video/Graphic Options. Change it from Unlimited to 3072 or lower.
If it doesn't work, then export the huge images, reduce them and import them again.
Posted 11 August 2021 - 04:15 PM
small suggestion: perhaps in the vpx editor/UI dialog a button to 'reset vpx layout' or some right-click menu 'reset layout' that will reset vpx editor layout (including script dialog position for example).
we're starting to see posts about people who accidently moved/detached/hide a panel or something in the editor and solution is to manually remove some registry entries....
Posted 11 August 2021 - 05:33 PM
Thank you, was that, I have a Nvidia GTX 1050ti with 4gb ram but seems it's not enough for that table ![]()
Hello,
Not sure if this is the right topic to post it, but with last Cyclopes (and rev 297) I´m getting a texture create error, others tables just works fine.
Error: https://im.ge/i/9jEkD
Any ideas?
Thanks
I guess your graphic card cannot handle the huge graphic images. Try reducing the images using the "Max Texture Dimension" in the Video/Graphic Options. Change it from Unlimited to 3072 or lower.
If it doesn't work, then export the huge images, reduce them and import them again.
Posted 11 August 2021 - 06:44 PM
Hello,
Not sure if this is the right topic to post it, but with last Cyclopes (and rev 297) I´m getting a texture create error, others tables just works fine.
Error: https://im.ge/i/9jEkD
Any ideas?
Thanks
Hello.... I fixed those issue so the table can run with normal settings.... this is the version I fixed for myself... I will leave it here for a day or so... then will delete
https://mega.nz/file...n0QSwGoWHqAz3TM
Posted 11 August 2021 - 06:58 PM
Hello,
Not sure if this is the right topic to post it, but with last Cyclopes (and rev 297) I´m getting a texture create error, others tables just works fine.
Error: https://im.ge/i/9jEkD
Any ideas?
Thanks
Hello.... I fixed those issue so the table can run with normal settings.... this is the version I fixed for myself... I will leave it here for a day or so... then will delete
https://mega.nz/file...n0QSwGoWHqAz3TM
Thank you sir!
Posted 13 August 2021 - 11:24 AM
Hi all !! ![]()
I would like to know the secret of the new Pup fonction "Capture" in the new VPX 10.7 beta ?
I use it, it works but i have a problem with dimensions of the video in the flasher, and the 2 functions (videocapwidth and videocapheight) are doing nothing with that. It changes nothing..
second problem with the last update :
I have a "controller" error with my old script for my drop targets. I don't understand why, It's done like in my others tables... and it works with the version 258.
Third, not a problem, but my "search" problem is gone with this version !!!!! Miraculous !!!! Big thanks
Could you help me please ?
Thanks for advance, thanks for all your hard work !!!
JPJ
PS : For the first problem, the two parameters changed the resolution of the capture, but my problem is that i have black in the back and to the right of the video... how to have full video in full flasher ? what is the method ? dimension and ratio have been tested, but nothing... With the version 258, i had full video in the flasher only the first time i lauched VPX... the second play with vpx opened was like it is now, with black at the bottom and in the right part of the flasher...
PS2 : OK, it works if the video is in full screen. but when there is a custom pos for the FullDMD's video, it don't respect the position of the custom pos... i go on trying...
Edited by jipeji16, 13 August 2021 - 01:56 PM.
Posted 13 August 2021 - 05:44 PM
Hi all !!
I would like to know the secret of the new Pup fonction "Capture" in the new VPX 10.7 beta ?
I use it, it works but i have a problem with dimensions of the video in the flasher, and the 2 functions (videocapwidth and videocapheight) are doing nothing with that. It changes nothing..
second problem with the last update :
I have a "controller" error with my old script for my drop targets. I don't understand why, It's done like in my others tables... and it works with the version 258.
Third, not a problem, but my "search" problem is gone with this version !!!!! Miraculous !!!! Big thanks
Could you help me please ?
Thanks for advance, thanks for all your hard work !!!
JPJ
PS : For the first problem, the two parameters changed the resolution of the capture, but my problem is that i have black in the back and to the right of the video... how to have full video in full flasher ? what is the method ? dimension and ratio have been tested, but nothing... With the version 258, i had full video in the flasher only the first time i lauched VPX... the second play with vpx opened was like it is now, with black at the bottom and in the right part of the flasher...
PS2 : OK, it works if the video is in full screen. but when there is a custom pos for the FullDMD's video, it don't respect the position of the custom pos... i go on trying...
read description
values are the resolution of the media itself, not the size of the window
dont know if this helps?
If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways
Spend it on Hookers and Blow
Posted 14 August 2021 - 09:38 AM
Thank you very much for your answer @wiesshund, that's what i found
added in my first "PS", i tried a lot of things, the bug comes from the CustomPos, i think the VidCapture don't understand those parameters. When it is 100 %, ok no problem, it works fine., but when ithe video is put on the center of the screen, like a fullDMD, it's not reproduced like that on the flasher, that's my problem.
So for the moment i have to produce in another pupscreen the same video i play in the backglass, but at 100% to make it work well. but it's not synchronized i lost praticly 2 seconds !! and i lost of course time machine...
JPJ
Posted 15 August 2021 - 10:26 AM
Some news... The controller error occures only with the 64 bit's version, not with the x86.
could you tell me, or us, in which case it's better to use the 64 bit? is there a real benefit (i'm sure there is
) ?
Do we have to have a particular machine or system configuration ?
Thanks
![]()
JPJ
Posted 15 August 2021 - 11:43 AM
There is no reason to use the 64 bits for now. To use the 64 bits version you need to have 64 bits versions of all the other programs, and for now the B2S is only 32 bits (I know it can be compiled to 64 bits, but there is no official version).
So use the 32 bits version as it is just now the most compatible version (the 64 bits version have some problems with Stern Roms, something about the at91Jit not being implemented)
Edited by jpsalas, 15 August 2021 - 11:43 AM.
Posted 15 August 2021 - 12:28 PM
Do you remember my "Search" bugs ? In the 64 bit i can make all search without errors in the script, and not in the 32 bit... could you tell me why ?
JPJ
Thank you very much JP for your answer
I think i will work with the 64 bits, because without a good searching tool, it's very difficult to work in the script... And i will launch to test with the 32 bit.... Not easy for me....
Edited by jipeji16, 15 August 2021 - 12:29 PM.
Posted 15 August 2021 - 06:36 PM
Do you remember my "Search" bugs ? In the 64 bit i can make all search without errors in the script, and not in the 32 bit... could you tell me why ?
JPJ
Thank you very much JP for your answer
![]()
![]()
![]()
![]()
I think i will work with the 64 bits, because without a good searching tool, it's very difficult to work in the script... And i will launch to test with the 32 bit.... Not easy for me....
Sounds like you have an OS level issue that wont be fixed through VPX
If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways
Spend it on Hookers and Blow