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Can VPX do Anaglyph 3D?


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#201 Gravy

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Posted 16 May 2022 - 02:14 PM

This 3D stuff is pretty cool and all without a 3D TV in the playfield!

Question: can you have ReShade running in the background and then call it up when needed, instead of going straight into 3D mode when starting a table?

Thanks Gravy and others. Now back to trying to find amber/blue glasses!

Yes you can enable it when needed by going into the reshade UI and simply ticking the shader on. Once it is ticked on in the reshade menu you can also turn it on and off midgame by pressing a key that you define. The great thing about reshade is you can make adjustments to everything midgame and see the results of the changes instantly whilst the menu is still on screen.

There's also a way to have the shader ticked and ready to go, but have it disabled on startup by default, you can then turn it on simply by pressing the predefined key rather than having to go into the reshade menu. See the following post from scutters on the previous page of this thread.

https://www.vpforums...=48019&p=499928

The cardboard colorcode3D amber/blue are easier to find than the plastic versions. A Californian guy I know on Pinball Junkies facebook group is looking to import 10 official plastic pairs from http://ogon3d.com in Europe and offering to resell to a few people for US$10 plus postage I think. The other suppliers seem to have dried up although I know of one in Australia who seems to have them in stock still. I have a few pairs here from another seller on Aliexpress but they seem to have no stock now. I suggest you test out a cardboard pair first as they do make the image quite dark and I'm leaning towards preferring the red/cyan glasses.


Edited by Gravy, 16 May 2022 - 02:21 PM.

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#202 stampedem

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Posted 17 May 2022 - 02:47 PM

I would be interested in 2 pairs of the solid glasses!  Secondly, what can we do about tweaking the code for the inbuilt?  Reshade is too intensive for my system, so i am limited to the native function (which is fine, Toxie is awesome!).  But there are noticeable aberrations.  Such as, you'll often see image shifting around the flippers.  I've googled ColorCode rendering code, and I suppose there are some scripts for this online, but i have no idea what is good or better than another).  Having a check box to disable non-solid elements like reflections just when using anaglyph may also be a worthwhile feature addition.



#203 Tiki

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Posted 17 May 2022 - 03:15 PM

 

Question: can you have ReShade running in the background and then call it up when needed, instead of going straight into 3D mode when starting a table?

 

Open ReShade.ini
NoReloadOnInit=1
 


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#204 Roadblock

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Posted 17 May 2022 - 11:23 PM

Yes, sorry I didn't get around to report back here, but NoReloadOnInit=1 works. Thanks Tiki,Gravy, and Scutters.



#205 hlshure

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Posted 22 May 2022 - 07:20 AM

It seems to be hard to get amber-blue glasses or clips for glasses.
If you have a serious source, please post it here

I just bought a pair from 3D Stereo. This is my first time trying 3D so I dont really have a benchmark to compare them to. I can say that they arrived quickly and in good condition.

https://3dstereo.com...sses-amber-blue

Edited by hlshure, 22 May 2022 - 07:21 AM.


#206 Gravy

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Posted 23 May 2022 - 10:28 AM

 

It seems to be hard to get amber-blue glasses or clips for glasses.
If you have a serious source, please post it here

I just bought a pair from 3D Stereo. This is my first time trying 3D so I dont really have a benchmark to compare them to. I can say that they arrived quickly and in good condition.

https://3dstereo.com...sses-amber-blue

 

Also just noticed that these had come back into stock, but shipping kills it a bit for me in Australia. I have some other ones from Aliexpress but some ghosting on blue lens.

If you close your left (amber) eye whilst wearing these glasses do you notice any blurriness or ghosting on the blue lens when looking at the screen?


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#207 Gravy

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Posted 23 May 2022 - 11:55 PM

I would be interested in 2 pairs of the solid glasses!  Secondly, what can we do about tweaking the code for the inbuilt?  Reshade is too intensive for my system, so i am limited to the native function (which is fine, Toxie is awesome!).  But there are noticeable aberrations.  Such as, you'll often see image shifting around the flippers.  I've googled ColorCode rendering code, and I suppose there are some scripts for this online, but i have no idea what is good or better than another).  Having a check box to disable non-solid elements like reflections just when using anaglyph may also be a worthwhile feature addition.

It would be awesome if Toxie could get the inbuilt code working similar to superdepth3D, but in the meantime if using Superdepth3D you could try reducing your screen resolution or graphics settings (particularly turning off anything with the "quality" tag in VPX Graphics settings, reducing AA to low or off etc). Personally I have had to drop my playfield resolution back to 1600x900 to maintain 60fps in Superdepth3D as I have a 10 year old laptop running VPX.  It's worth it for the better depth rendering with less of the odd stuff you mentioned.


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#208 cmt26

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Posted 24 May 2022 - 11:53 PM

Oh boy, you all got me headed down this hole too, this place is full of rabbit holes :) always fun to explore new things. I installed reshade and ordered the amber glasses from 3D, they getting here supposedly in as little as 3 days shipping. Not bad.

I started noticing back glasses also have this 3D on them, can reshade to it to back glasses on the fly too? How is this with fx3 tables?

Very interesting concept, I did the oculus route but it is a pain to have those goggle on your head for an extended period, Im hoping this is a good alternative.

#209 Gravy

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Posted 25 May 2022 - 01:13 AM

I started noticing back glasses also have this 3D on them, can reshade to it to back glasses on the fly too? How is this with fx3 tables?

Good to hear you are on the right track, if you find the amber/blue glasses to be a little too dark then I also suggest trying red/cyan glasses (particularly with Anachrome 3D mode in reshade as I find the results are much brighter and not too bad with colour reproduction). In saying that though, I think my amber/blue glasses are not quite the right colour match for Colorcode3D so I am looking at getting another official pair to try.

I am unsure what you mean by the comment above, can you rephrase it please? Perhaps you are talking about the RealD 3D Cinema glasses which used to be given out at cinemas when 3D was more popular a few years back. These can only be used with certain TV screens (mainly LG polarised 3D TVs) and Superdepth3D does support them yes, but only if you have the correct LG screen. I have not tried this so cant comment on quality.

Regarding FX3, I have also still not tried this but suspect it will work ok with Reshade/Superdepth3D (you need to install reshade again for that particular game). I am guessing that DirectX 10 should be selected when installing reshade for FX3 (but DirectX 9 for Visual Pinball X).

 


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#210 cmt26

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Posted 25 May 2022 - 03:38 AM

Sorry, autocorrect, I was talking about backglasses being released with Anaglyph on them, unless I was imagining this. I was curious if reshade could convert the backglasses too like it does for vpx. This way you get the standard backglass but when you want to go 3D you can enable it for both the playfield and the backglass.

For the red/cyan glasses, do you have a good source for them?

Thank you on the fx3 install info as well.

#211 wiesshund

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Posted 25 May 2022 - 04:13 AM

no

backglasses are 2d, no depth buffer


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#212 Biggles93

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Posted 25 May 2022 - 07:38 AM

It is not difficult to make 3d Back glasses. It will be a fixed image so reshade will not have to do any processing, 

Your options are :

1)   Search the net for a suitable 3d image and add to the B2S

2)   Find a 3d film and add it to a puppack

3)   Use a camera with filters, and take two pictures which can be combined in Photoshop

4)  Take existing 2d image and manipulate it in Photoshop to get 3d

 

Several people are already making 3d B2S, so they will become available in the near future.



#213 scutters

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Posted 25 May 2022 - 09:49 AM

Personally I have had to drop my playfield resolution back to 1600x900 to maintain 60fps in Superdepth3D as I have a 10 year old laptop running VPX.  It's worth it for the better depth rendering with less of the odd stuff you mentioned.

 

 

 

 

I guess you're already aware of this, but just in case and for others - make sure after dialling in your reshade settings in config mode make sure you turn on 'Performance Mode' via the checkbox at the bottom of the reshade config screen.



#214 Gravy

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Posted 25 May 2022 - 12:26 PM

 

Personally I have had to drop my playfield resolution back to 1600x900 to maintain 60fps in Superdepth3D as I have a 10 year old laptop running VPX.  It's worth it for the better depth rendering with less of the odd stuff you mentioned.

 

 

 

 

I guess you're already aware of this, but just in case and for others - make sure after dialling in your reshade settings in config mode make sure you turn on 'Performance Mode' via the checkbox at the bottom of the reshade config screen.

 

Yep, it does give me a few extra frames per second. I should really add that info into the install steps earlier in this thread so thanks for the reminder.


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#215 Gravy

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Posted 25 May 2022 - 01:15 PM

Sorry, autocorrect, I was talking about backglasses being released with Anaglyph on them, unless I was imagining this. I was curious if reshade could convert the backglasses too like it does for vpx. This way you get the standard backglass but when you want to go 3D you can enable it for both the playfield and the backglass.

For the red/cyan glasses, do you have a good source for them?

Thank you on the fx3 install info as well.

 

For some reason my brain didn't click into gear when I read back glasses as two words (I think because you were talking about 3D glasses on the previous line). Sorry.

But yeah as others have said, Superdepth3D doesn't work on the backglass. I've done some experimentation with creating multidepth 3D using this tutorial which is a bit different to the one above.

(quick and easy method)

  (better method for multilayer).

Regarding where to get anaglyph glasses, it depends where you are located. Folks in the USA are having good results with https://3dstereo.com/ (they are also now stocking amber/blue plastic glasses AND clipons.)

Elsewhere in the world, perhaps order through aliexpress.com as shipping is usually cheaper or free (plenty of sellers on there) although may take a while to arrive from China.


Edited by Gravy, 25 May 2022 - 01:54 PM.

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#216 cmt26

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Posted 26 May 2022 - 03:21 AM

Well, I got the amber blue glasses today from 3dstereo, tried them out, they must be made for kids or people going out on the town because the frames are super thin and it was like looking through a tunnel. Very disappointing, made my eyes hurt trying to look through them. Seem like they were designed for style and not function. Or maybe I just have a big face I guess.

I see what you mean by darkness though, anyone know of the ability to brighten the whole table via a hot key? Will that make it better through the glasses? Or will making the table brighter merely wash things out?

#217 Gravy

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Posted 26 May 2022 - 11:29 AM

Well, I got the amber blue glasses today from 3dstereo, tried them out, they must be made for kids or people going out on the town because the frames are super thin and it was like looking through a tunnel. Very disappointing, made my eyes hurt trying to look through them. Seem like they were designed for style and not function. Or maybe I just have a big face I guess.

I see what you mean by darkness though, anyone know of the ability to brighten the whole table via a hot key? Will that make it better through the glasses? Or will making the table brighter merely wash things out?

Aside from increasing the brightness / contrast of your screen using it's inbuilt settings, if you install Reshade you can bump up the intensity/brightness using the included shaders for HDR, Levels, Technicolor, Vibrance etc. You can also make any table instantly black and white using the monochrome shader which looks amazing in 3D if you like the black and white style. You can set up a hotkey in Reshade to turn effects on and off so that whenever you have the 3D mode of Superdepth 3D activated, all the other shader effects activate at the same time. Keep in mind that shaders tend to introduce a reduction in framerate, especially if you use several at once, so you may need a fast rig or reduce your graphics res/detail to compensate.

Another option it to try doubling the "light emission scale" in the table properties/Lights tab. Lowering the "light height" can also help.

Bummer about the glasses being too small for you, they do look very slimline from that 3Dstereo.com website.


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#218 Tiki

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Posted 08 June 2022 - 07:08 PM

Update Reshader. NoReloadOnInit=1 doesn´t work anymore. No Idea. Found no Setting in Reshade, starting reshade is changing this from 1 to 0. I am to stupid...


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#219 scutters

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Posted 09 June 2022 - 08:58 AM

Update Reshader. NoReloadOnInit=1 doesn´t work anymore. No Idea. Found no Setting in Reshade, starting reshade is changing this from 1 to 0. I am to stupid...

 

Not had that happen.

 

Can you post your visual pinball\reshade.ini file ([GENERAL] section is probably enough). Maybe you also need to set the NoReloadOnInitForNonVR flag?



#220 Tiki

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Posted 09 June 2022 - 11:25 AM

 

Update Reshader. NoReloadOnInit=1 doesn´t work anymore. No Idea. Found no Setting in Reshade, starting reshade is changing this from 1 to 0. I am to stupid...

 

Can you post your visual pinball\reshade.ini file ([GENERAL] section is probably enough). Maybe you also need to set the NoReloadOnInitForNonVR flag?

 

Sure I tried both changings. When I start a table, both settings are reset. Open the ini again, noREload is =0 Thats new. Setting write protection on the *.ini produces an Error msg. I can not find these Settings in the HUD. I mean, I can live with it, I just renamed the *.dll to *.dll-bak to swith it off.

Edit: I took the *ini files from my backup and - I have no Idea why - its working now. Good Idea to have a backup when updating..


Edited by Tiki, 09 June 2022 - 11:47 AM.

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