Wow. So much passion in this
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Well, it took time to read this. Where to start?
First, we are glad the community helped us so far with the licences. Too bad it's now free, we have the feeling we "wasted" those licences.
We are thinking about releasing source code, but a code has to be cleaned out and on the good diretcion to be released properly.
We don't have the feeling that we "stole" the community: we provided a FULL game, with quite a lot of tables AND tools to help people create their own.
The tutorial I am doing for Elvira shows that you have pretty much anything you need to Port VPM driven tables (I admit there is missing code for original tables, which is beeing changed by the inclusion of NetProcGame).
Unfortunately, I feel like I am wasting time doing those tutorials because:
1) No feedback about it
2) Nobody has started converting FP table, excepting Chepas who made a great Roller Disco one and helped improve UP
So, in the current beta version, we have the feeling it's playable, provided you own a decent computer, and, in our opinion, better in this beta state that most concurrents, even commercial ones.
I also wanted to mention that we were approached by a lot of compagnies for UP, and we never answered positively, because we wanted to keep it free for the community. Closed source is our price, right now, to keep it this way.
And, just for you to know, this is one of my biggest concerns to find time for UP, because I love this project, probably more than anyone here.
I plan to port on Unity 5 btw and foresee a big fight with my girlfriend for this time
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Thanks guys...
Edited by BilboX, 17 March 2016 - 02:44 PM.