I have a mot-ion board with the nanotech plunger, and for the most part it works great. I've gone through and added support to all my tables. The only issue I have is that the center calibration for the nudging seems to drift, both the X and Y. I suspect they change as the cab warms up.
Because of this I have to set the dead zone pretty high. Otherwise I get balls pulling upward and to the left when I first start up the cab.
Klonoa: Those sorts of errors don't have anything to do with the Nanotech kit. I suggest posting the code that you altered in a different UVP specific topic. You'll get the hang of it. Took me a while at first, but now I'm to a point where I can add plunger support to just about any table in about 2 minutes, LOL.
There's a topic here that explains adding plunger support:
http://www.vpforums....showtopic=19663
Unfortunately I've found almost no tables that support the plunger correctly without some sort of bugs. There's usually one of the following conditions:
1) The table uses the built-in VP plunger. It's usually a gray, ugly looking thing, but it moves smoothly with the Nanotech. For these, there's two possible problems:
a) The Enable Electromechanical Plunger option is disabled
b) The Park position is set to .16, so the ball doesn't actually make contact. Set it to 0.
You need to find the plunger in the VP editor (fastest way is to click the down arrow to the right of the "Sel.." button in the upper left and find "Plunger"). Click Options
to show the list of options for that object.
2) The table uses the built-in VP plunger but it's hidden, and an animation is drawn instead of the ugly VP plunger. The ball may actually launch with the Nanotech, but the animation doesn't work.
a) The initial fix is the same as #1 if the ball doesn't launch.
b) Some code updates will be needed to fix the animation. See the above referenced support topic.
3) The table doesn't use a VP plunger at all.
a) You need to add a hidden plunger to the table. You can either position it such that it launches the ball, or you can move it aside and let the scripted code launch it using some custom logic. This topic and option is covered in the above mentioned thread.
b) You need to apply the same sorts of code fixes needed by #2 to make the animation work.
4) The table actually has coded support for the Nanotech, but the ball doesn't launch!
a) This is usually because the plunger object has a park position of .166. Set it to 0. Table author may have had an incorrectly calibrated plunger that goes negative at release (or mechanically bounces more than mine does
)
Edited by DJRobX, 06 December 2013 - 04:08 AM.