I dont know if your familiar with flight simulators
Very
but some of the more complicated simulations come with a full suite of errors and faults that you can try to troubleshoot or run into while in flight.. Ive always thought it would be cool to see someone do something like that for VP
Take it into the next level of simulation of pinball.. siting and trying to figure out what broke and how to fix it lol
You dont disassemble an airplane in flight, and a MK II Spitfire has no computer diagnostics, or multiple redundant systems to go redirecting things to, if you can not fly it home, your just screwed.
Pinball machines require lots of maintenance, cleaning, adjustment, lubrication, the older, the more so.
And it entails taking things apart, and not playing.
I am thinking that simulating that it broke would not be very popular.
If you really want to simulate trying to fix it, tell me your favorite tables, and i will give you some script that guarantee you will spend all your time fixing it rather than playing
If you are playing a nascar or nhra of f1 sim, sure you expect things to break, it is part of the sport
if you are flying a blenheim over western france in 1940, you expect that you may have to figure out how to make it home with one engine, that is leaking oil like someone cracked a wellhead and is down to 40% power and is beginning to softly knock
it's part of the risk
If you walk down to the local arcade and pop 3 quarters in a table, you dont really expect it to break
You are kind of hoping that the operator has been maintaining it




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